Player Matchup

Baba Yaga
Baba Yaga
Aburthur
Baba Yaga
Level 12
God Stats
5W - 10L
1,425 SR
Queue Stats
57W - 66L
1,311 Elo+
Solo
Ymir
Ymir
TheGamingCobra
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,549 Elo+
Solo
Kukulkan
Kukulkan
XavGuy
Kukulkan
Level 10
God Stats
32W - 20L
1,503 SR
Queue Stats
55W - 48L
1,430 Elo+
Solo
Danzaburou
Danzaburou
bilbojankins
Danzaburou
Level 26
God Stats
40W - 34L
1,460 SR
Queue Stats
156W - 143L
1,591 Elo+
Solo
Bakasura
Bakasura
шаош
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,446 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,466 Elo+

VS

Team Averages
Level 24
1,541 SR
1,503 Elo+
Jormungandr
Jormungandr
Adesh11
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,497 Elo+
Solo
Fenrir
Fenrir
Jrjersey
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
KingofNibiru
Cupid
Level 29
God Stats
0W - 1L
1,322 SR
Queue Stats
26W - 25L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
bh26
Baron Samedi
Level 25
God Stats
3W - 2L
1,883 SR
Queue Stats
131W - 125L
1,454 Elo+
Solo
Chernobog
Chernobog
srakins
Chernobog
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aburthur
Baba Yaga
17
5 / 2 / 7
10,841
986
13,047
7,306
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
2 / 0 / 11
10,181
926
10,409
13,211
16,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
XavGuy
Kukulkan
17
5 / 1 / 6
11,716
1,065
15,178
4,574
2,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
bilbojankins
Danzaburou
16
2 / 2 / 10
10,551
959
16,307
5,080
2,273
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
шаош
Bakasura
15
0 / 4 / 5
9,298
845
5,475
12,511
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

289

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Adesh11
Jormungandr
16
4 / 3 / 4
10,851
986
5,478
17,699
16,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Jrjersey
Fenrir
16
5 / 2 / 3
10,650
968
16,024
19,484
10,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 0 / 5
9,117
829
4,401
3,880
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
bh26
Baron Samedi
15
0 / 5 / 4
9,271
843
10,575
12,909
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
srakins
Chernobog
14
0 / 4 / 4
8,834
803
1,296
11,210
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
14
Kills
9
9
Deaths
14
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Aburthur
Baba Yaga
5
2
7
4.25
L
Jormungandr
Adesh11
Jormungandr
4
3
4
2
L
Fenrir
Jrjersey
Fenrir
5
2
3
3.25
L
0
0
5
2.5
W
2
0
11
7.5
W
Kukulkan
XavGuy
Kukulkan
5
1
6
8
L
Baron Samedi
bh26
Baron Samedi
0
5
4
0.4
W
Danzaburou
bilbojankins
Danzaburou
2
2
10
3.5
L
Chernobog
srakins
Chernobog
0
4
4
0.5
W
Bakasura
шаош
Bakasura
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,416
Damage
37,774
42,682
Taken
65,182
29,325
Mitigated
39,605
1,728
Healing
9,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Aburthur
Baba Yaga
13,047
381
0
750
7,306
3,392
0
2,775
4,481
20,994
0
L
Jormungandr
Adesh11
Jormungandr
5,478
1,840
0
325
17,699
16,249
0
9,802
6,422
26,729
0
L
Fenrir
Jrjersey
Fenrir
16,024
7,536
0
4,417
19,484
10,191
0
10,586
8,550
0
28,155
L
4,401
1,671
429
893
3,880
1,410
0
3,018
768
0
20,306
W
10,409
3,110
0
0
13,211
16,313
0
6,471
6,521
14,310
0
W
Kukulkan
XavGuy
Kukulkan
15,178
2,275
0
0
4,574
2,076
0
1,212
3,287
62,438
0
L
Baron Samedi
bh26
Baron Samedi
10,575
444
833
2,000
12,909
6,495
0
9,175
3,357
22,379
0
W
Danzaburou
bilbojankins
Danzaburou
16,307
10,523
0
274
5,080
2,273
0
858
4,197
0
33,426
L
Chernobog
srakins
Chernobog
1,296
952
0
312
11,210
5,260
0
5,043
6,100
0
4,895
W
Bakasura
шаош
Bakasura
5,475
3,164
0
704
12,511
5,271
0
4,293
8,143
0
10,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,587
Gold Earned
48,723
222
Minions Killed
151
6
Camps Cleared
5
1,044,924
Distance Traveled
883,440
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,841
986
23
2
0
201,212
3
L
Jormungandr
10,851
986
59
5
0
202,014
3
L
Fenrir
10,650
968
22
2
2
247,080
2
L
Cupid
9,117
829
43
4
1
97,170
1
W
Ymir
10,181
926
9
1
1
221,448
0
W
Kukulkan
11,716
1,065
136
12
1
203,661
0
L
Baron Samedi
9,271
843
20
2
1
173,633
0
W
Danzaburou
10,551
959
44
4
3
181,896
0
L
Chernobog
8,834
803
7
1
1
163,543
1
W
Bakasura
9,298
845
10
1
1
236,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role