Player Matchup

Khepri
Khepri
Gold V
CocoLuvely
Khepri
Gold V
Level 114
God Stats
1W - 1L
1,832 SR
Queue Stats
11W - 10L
1,545 MMR
Solo
Jing Wei
Jing Wei
Silver II
JustNip
Jing Wei
Silver II
Level 87
God Stats
1W - 2L
1,344 SR
Queue Stats
67W - 83L
1,547 MMR
Solo
Scylla
Scylla
Gold III
TheGatuzoYT
Scylla
Gold III
Level 149
God Stats
8W - 11L
1,569 SR
Queue Stats
106W - 101L
1,494 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
jairskill905
Ne Zha
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold I
zlJuanManuelCg
Fenrir
Gold I
Level 159
God Stats
12W - 15L
1,629 SR
Queue Stats
341W - 347L
1,571 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,575 SR
1,531 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,419 SR
1,544 MMR
Danzaburou
Danzaburou
Gold III
AN AMAZING HOBO
Danzaburou
Gold III
Level 147
God Stats
7W - 4L
1,153 SR
Queue Stats
241W - 229L
1,579 MMR
Solo
Hel
Hel
Gold III
AvalonMarllow
Hel
Gold III
Level 160
God Stats
2W - 2L
1,464 SR
Queue Stats
195W - 191L
1,561 MMR
Solo
Ganesha
Ganesha
Silver II
FynionTheDK
Ganesha
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
LancerXXI
Artio
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
OlDirtyBasty
Nemesis
Platinum II
Level 153
God Stats
12W - 8L
1,480 SR
Queue Stats
283W - 278L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CocoLuvely
Khepri
13
0 / 7 / 1
8,830
420
3,024
17,075
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
JustNip
Jing Wei
17
2 / 3 / 0
10,362
493
6,663
12,426
5,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
16
2 / 4 / 2
10,216
486
10,615
12,036
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
16
2 / 3 / 1
9,742
464
7,425
17,469
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 0
9,388
447
8,072
18,998
14,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
TsukuyomiSetPersephoneApolloJanus

VS

Bans
Cu ChulainnCupidRaijinHeimdallrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AN AMAZING HOBO
Danzaburou
19
4 / 2 / 5
12,441
592
10,501
10,561
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
9 / 2 / 6
12,573
599
13,712
14,069
8,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
FynionTheDK
Ganesha
15
1 / 1 / 15
10,955
522
6,280
17,988
18,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
LancerXXI
Artio
20
4 / 0 / 6
12,580
599
14,636
20,222
22,230
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
OlDirtyBasty
Nemesis
19
6 / 1 / 9
12,028
573
13,508
16,824
9,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
6
Kills
24
24
Deaths
6
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AN AMAZING HOBO
Danzaburou
4
2
5
3.25
W
9
2
6
6
L
Khepri
CocoLuvely
Khepri
0
7
1
0.07
W
Ganesha
FynionTheDK
Ganesha
1
1
15
8.5
L
Jing Wei
JustNip
Jing Wei
2
3
0
0.67
W
Artio
LancerXXI
Artio
4
0
6
7
W
Nemesis
OlDirtyBasty
Nemesis
6
1
9
10.5
L
Scylla
2
4
2
0.75
L
Ne Zha
2
3
1
0.83
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,799
Damage
58,637
78,004
Taken
79,664
41,953
Mitigated
63,428
21,602
Healing
39,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AN AMAZING HOBO
Danzaburou
10,501
4,945
0
4,613
10,561
4,832
5,957
1,259
9,298
0
111,739
W
13,712
231
9,620
8,903
14,069
8,292
1,080
4,361
9,370
83,324
0
L
Khepri
CocoLuvely
Khepri
3,024
309
0
2,326
17,075
11,039
0
8,515
8,272
29,218
0
W
Ganesha
FynionTheDK
Ganesha
6,280
595
0
2,632
17,988
18,762
1,126
3,255
14,620
33,814
0
L
Jing Wei
JustNip
Jing Wei
6,663
5,535
0
3,451
12,426
5,857
1,236
3,135
9,228
0
73,902
W
Artio
LancerXXI
Artio
14,636
2,762
819
11,021
20,222
22,230
144
1,428
18,120
82,739
0
W
Nemesis
OlDirtyBasty
Nemesis
13,508
7,419
0
1,731
16,824
9,312
2,139
5,335
11,191
0
99,209
L
Scylla
10,615
818
0
2,355
12,036
4,194
0
5,337
6,437
80,217
0
L
Ne Zha
7,425
2,060
0
6,633
17,469
6,608
0
6,944
10,390
0
65,401
L
8,072
3,491
0
6,837
18,998
14,255
0
10,426
8,522
1,669
50,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,538
Gold Earned
60,577
580
Minions Killed
645
0
Camps Cleared
0
1,936,568
Distance Traveled
2,185,354
23
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,441
592
175
8
0
370,824
5
W
Hel
12,573
599
145
7
0
464,530
12
L
Khepri
8,830
420
38
2
0
370,817
8
W
Ganesha
10,955
522
27
1
0
428,048
13
L
Jing Wei
10,362
493
172
8
0
385,953
0
W
Artio
12,580
599
156
7
0
429,179
1
W
Nemesis
12,028
573
142
7
0
492,773
11
L
Scylla
10,216
486
141
7
0
398,004
6
L
Ne Zha
9,742
464
127
6
0
434,802
3
L
Fenrir
9,388
447
102
5
0
346,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role