Player Matchup

Nox
Nox
CarlosMonzon
Nox
Level 20
God Stats
1W - 2L
1,435 SR
Queue Stats
121W - 95L
1,518 Elo+
Solo
Mercury
Mercury
TehRaiDen
Mercury
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 98L
1,535 Elo+
Party 2
Sol
Sol
enasaslisoume3
Sol
Level 25
God Stats
0W - 4L
1,340 SR
Queue Stats
98W - 98L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
hehe12321
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 1
Skadi
Skadi
nazumimoon
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,455 SR
1,551 Elo+

VS

Team Averages
Level 21
1,432 SR
1,559 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChaPoke
Ah Muzen Cab
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 58L
1,861 Elo+
Solo
Susano
Susano
Knytecore
Susano
Level 22
God Stats
8W - 7L
1,356 SR
Queue Stats
118W - 133L
1,366 Elo+
Party 3
Ymir
Ymir
Ngnarios
Ymir
Level 18
God Stats
6W - 5L
1,252 SR
Queue Stats
78W - 83L
1,420 Elo+
Party 3
Skadi
Skadi
Plathead
Skadi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 38L
1,679 Elo+
Solo
Cthulhu
Cthulhu
ductrung
Cthulhu
Level 12
God Stats
15W - 19L
1,555 SR
Queue Stats
15W - 19L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
4,770
477
3,776
6,630
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
TehRaiDen
Mercury
7
0 / 5 / 1
4,577
458
1,037
7,561
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 0
5,367
537
1,886
6,914
1,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
hehe12321
Cthulhu
7
0 / 5 / 0
4,335
434
1,865
8,822
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
7
0 / 5 / 0
4,148
415
2,342
5,052
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChaPoke
Ah Muzen Cab
11
3 / 0 / 6
6,241
624
4,450
5,637
1,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Susano
Knytecore
Susano
9
1 / 0 / 3
5,535
554
819
4,987
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
3 / 1 / 7
5,583
558
4,407
4,807
1,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Plathead
Skadi
13
13 / 0 / 0
7,678
768
9,411
6,177
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ductrung
Cthulhu
11
6 / 0 / 2
6,502
650
4,493
5,676
2,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
26
26
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Ah Muzen Cab
ChaPoke
Ah Muzen Cab
3
0
6
6
W
Susano
Knytecore
Susano
1
0
3
2.5
W
Ymir
3
1
7
6.5
W
Skadi
Plathead
Skadi
13
0
0
13
L
Mercury
TehRaiDen
Mercury
0
5
1
0.1
W
Cthulhu
ductrung
Cthulhu
6
0
2
7
L
0
5
0
0
L
Cthulhu
hehe12321
Cthulhu
0
5
0
0
L
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,906
Damage
23,580
34,979
Taken
27,284
9,790
Mitigated
10,191
7,217
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,776
146
0
520
6,630
1,992
0
61
6,569
20,446
0
W
Ah Muzen Cab
ChaPoke
Ah Muzen Cab
4,450
2,297
0
3,596
5,637
1,625
108
804
4,807
0
40,742
W
Susano
Knytecore
Susano
819
69
0
2,471
4,987
1,445
0
214
4,759
0
18,877
W
Ymir
4,407
1,502
335
1,837
4,807
1,811
0
1,918
2,813
12,218
0
W
Skadi
Plathead
Skadi
9,411
6,004
0
3,109
6,177
2,390
3,398
2,357
3,684
0
42,294
L
Mercury
TehRaiDen
Mercury
1,037
786
0
2,764
7,561
1,912
0
1,620
5,891
0
14,640
W
Cthulhu
ductrung
Cthulhu
4,493
405
0
2,030
5,676
2,920
312
1,982
3,694
26,611
0
L
1,886
1,029
0
2,244
6,914
1,957
1,444
2,435
4,329
23,801
0
L
Cthulhu
hehe12321
Cthulhu
1,865
284
0
1,293
8,822
2,778
0
3,030
5,747
10,545
0
L
Skadi
2,342
1,096
0
396
5,052
1,151
0
1,484
3,543
0
11,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,197
Gold Earned
31,539
179
Minions Killed
271
0
Camps Cleared
0
803,581
Distance Traveled
908,839
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,770
477
33
3
0
168,937
0
W
Ah Muzen Cab
6,241
624
66
7
0
183,712
3
W
Susano
5,535
554
52
5
0
177,888
1
W
Ymir
5,583
558
20
2
0
159,045
3
W
Skadi
7,678
768
73
7
0
178,515
2
L
Mercury
4,577
458
36
4
0
158,530
0
W
Cthulhu
6,502
650
60
6
0
209,679
0
L
Sol
5,367
537
60
6
0
133,493
0
L
Cthulhu
4,335
434
23
2
0
174,221
1
L
Skadi
4,148
415
27
3
0
168,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role