Player Matchup

Cthulhu
Cthulhu
DELAHIE7
Cthulhu
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 14L
1,277 Elo+
Solo
Chernobog
Chernobog
LorenzoJapa5167
Chernobog
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 127L
1,434 Elo+
Solo
Yemoja
Yemoja
Turbo159
Yemoja
Level 29
God Stats
8W - 7L
1,497 SR
Queue Stats
122W - 161L
1,470 Elo+
Solo
Neith
Neith
marcelamedina
Neith
Level 17
God Stats
21W - 18L
1,948 SR
Queue Stats
280W - 282L
1,620 Elo+
Solo
Ao Kuang
Ao Kuang
weerraUVA
Ao Kuang
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 93L
1,476 Elo+
Solo
Team Averages
Level 25
1,589 SR
1,455 Elo+

VS

Team Averages
Level 15
1,473 SR
1,407 Elo+
Ymir
Ymir
Andersonxr
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,475 Elo+
Solo
Medusa
Medusa
Texug0o
Medusa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,504 Elo+
Solo
Thanatos
Thanatos
Wpsvma
Thanatos
Level 24
God Stats
3W - 5L
1,364 SR
Queue Stats
10W - 9L
1,241 Elo+
Solo
Bacchus
Bacchus
neymitomobeiro
Bacchus
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 21L
1,391 Elo+
Solo
Guan Yu
Guan Yu
yTooN
Guan Yu
Level 11
God Stats
2W - 1L
1,502 SR
Queue Stats
47W - 49L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DELAHIE7
Cthulhu
18
2 / 9 / 11
12,353
950
19,165
28,891
27,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
LorenzoJapa5167
Chernobog
18
3 / 5 / 7
12,427
956
15,369
17,363
5,418
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Turbo159
Yemoja
18
0 / 8 / 12
11,541
888
17,186
20,679
16,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 5 / 8
13,828
1,064
31,533
20,181
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
weerraUVA
Ao Kuang
18
3 / 15 / 6
12,446
957
13,796
32,519
9,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 25
13,191
1,015
16,635
19,592
21,089
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Texug0o
Medusa
20
9 / 5 / 25
14,176
1,090
33,545
23,047
11,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Wpsvma
Thanatos
20
18 / 3 / 13
15,788
1,214
36,987
22,015
11,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 2 / 34
14,863
1,143
16,893
22,019
37,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Guan Yu
yTooN
Guan Yu
20
5 / 2 / 25
13,199
1,015
9,198
19,324
25,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
164
14
Kills
42
42
Deaths
14
44
Assists
122
Player
Kills
Deaths
Assists
KDA
W
6
2
25
9.25
L
Cthulhu
DELAHIE7
Cthulhu
2
9
11
0.83
L
Chernobog
LorenzoJapa5167
Chernobog
3
5
7
1.3
W
Medusa
Texug0o
Medusa
9
5
25
4.3
L
Yemoja
Turbo159
Yemoja
0
8
12
0.75
W
Thanatos
Wpsvma
Thanatos
18
3
13
8.17
L
6
5
8
2
W
4
2
34
10.5
L
Ao Kuang
weerraUVA
Ao Kuang
3
15
6
0.4
W
Guan Yu
yTooN
Guan Yu
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,049
Damage
113,258
119,633
Taken
105,997
66,036
Mitigated
106,896
23,971
Healing
44,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,635
642
0
1,364
19,592
21,089
0
11,893
7,699
29,925
0
L
Cthulhu
DELAHIE7
Cthulhu
19,165
1,223
387
0
28,891
27,268
0
9,207
19,543
46,061
0
L
Chernobog
LorenzoJapa5167
Chernobog
15,369
11,336
0
3,454
17,363
5,418
0
4,050
13,242
0
39,156
W
Medusa
Texug0o
Medusa
33,545
19,488
0
9,565
23,047
11,266
0
12,323
10,724
0
68,070
L
Yemoja
Turbo159
Yemoja
17,186
2,891
7,225
3,091
20,679
16,614
0
6,552
14,052
30,087
0
W
Thanatos
Wpsvma
Thanatos
36,987
12,571
0
16,564
22,015
11,444
0
6,610
15,405
0
60,166
L
31,533
16,571
0
3,550
20,181
6,890
0
4,503
15,653
0
72,687
W
16,893
2,103
0
1,911
22,019
37,360
0
9,889
12,130
33,495
0
L
Ao Kuang
weerraUVA
Ao Kuang
13,796
4,119
0
6,264
32,519
9,846
0
9,216
23,103
23,906
0
W
Guan Yu
yTooN
Guan Yu
9,198
1,652
8,221
6,606
19,324
25,737
0
9,432
9,892
0
20,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,595
Gold Earned
71,217
243
Minions Killed
225
13
Camps Cleared
4
1,090,569
Distance Traveled
1,256,758
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,191
1,015
34
3
0
225,481
0
L
Cthulhu
12,353
950
66
5
2
233,065
0
L
Chernobog
12,427
956
57
4
2
201,407
1
W
Medusa
14,176
1,090
81
6
1
229,254
0
L
Yemoja
11,541
888
26
2
0
209,577
0
W
Thanatos
15,788
1,214
52
4
2
279,741
1
L
Neith
13,828
1,064
80
6
3
239,686
0
W
Bacchus
14,863
1,143
25
2
0
266,251
2
L
Ao Kuang
12,446
957
14
1
6
206,834
0
W
Guan Yu
13,199
1,015
33
3
1
256,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role