Player Matchup

Baron Samedi
Baron Samedi
IgualikoJr
Baron Samedi
Level 101
God Stats
6W - 2L
1,748 SR
Queue Stats
637W - 532L
1,583 Elo+
Party 2
Jormungandr
Jormungandr
PAK0_LarryCapija
Jormungandr
Level 103
God Stats
3W - 4L
1,727 SR
Queue Stats
764W - 629L
1,601 Elo+
Party 2
Da Ji
Da Ji
SourceーofーSoul
Da Ji
Level 40
God Stats
23W - 17L
1,554 SR
Queue Stats
99W - 120L
1,433 Elo+
Solo
Kukulkan
Kukulkan
carlospro200315
Kukulkan
Level 123
God Stats
2W - 1L
1,400 SR
Queue Stats
769W - 636L
1,606 Elo+
Party 2
Hou Yi
Hou Yi
davidyepesmarti
Hou Yi
Level 46
God Stats
11W - 8L
1,501 SR
Queue Stats
99W - 71L
1,524 Elo+
Party 2
Team Averages
Level 83
1,586 SR
1,550 Elo+

VS

Team Averages
Level 94
1,563 SR
1,544 Elo+
Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
AckermanPeak
Apollo
Level 107
God Stats
1W - 2L
1,568 SR
Queue Stats
43W - 38L
1,581 Elo+
Party 1
Fafnir
Fafnir
Acrosh94
Fafnir
Level 63
God Stats
0W - 2L
1,226 SR
Queue Stats
20W - 28L
1,389 Elo+
Solo
Fenrir
Fenrir
Shylock123
Fenrir
Level 24
God Stats
5W - 1L
2,021 SR
Queue Stats
11W - 6L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IgualikoJr
Baron Samedi
15
6 / 4 / 14
10,325
516
10,689
17,154
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
PAK0_LarryCapija
Jormungandr
18
4 / 4 / 6
11,452
573
10,758
16,228
16,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 7
9,278
464
4,031
11,952
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
20
9 / 2 / 7
11,979
599
17,434
12,587
5,371
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 3
10,357
518
7,915
13,080
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 4 / 3
10,446
522
15,106
15,511
13,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
 
Janus
16
2 / 6 / 3
10,280
514
10,344
10,836
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
14
4 / 8 / 3
9,201
460
11,522
16,503
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Acrosh94
Fafnir
14
0 / 3 / 5
9,164
458
5,824
14,590
19,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Shylock123
Fenrir
15
4 / 8 / 3
9,662
483
7,460
17,540
7,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
29
Kills
15
15
Deaths
29
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
4
3
1.63
L
Janus
 
Janus
2
6
3
0.58
L
Apollo
4
8
3
0.69
L
Fafnir
Acrosh94
Fafnir
0
3
5
0.83
W
Baron Samedi
IgualikoJr
Baron Samedi
6
4
14
3.25
W
Jormungandr
PAK0_LarryCapija
Jormungandr
4
4
6
1.75
L
Fenrir
Shylock123
Fenrir
4
8
3
0.69
W
4
3
7
2.5
W
Kukulkan
9
2
7
6.25
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,827
Damage
50,256
71,001
Taken
74,980
47,564
Mitigated
52,416
26,034
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,106
1,889
0
6,396
15,511
13,243
1,274
9,552
5,729
67,752
0
L
Janus
 
Janus
10,344
579
0
762
10,836
4,164
0
6,948
3,888
74,019
0
L
Apollo
11,522
7,155
0
4,124
16,503
7,720
508
7,228
9,225
0
64,426
L
Fafnir
Acrosh94
Fafnir
5,824
1,114
0
4,053
14,590
19,880
0
6,407
8,083
20,926
0
W
Baron Samedi
IgualikoJr
Baron Samedi
10,689
798
1,597
7,628
17,154
16,959
0
7,006
10,023
31,195
0
W
Jormungandr
PAK0_LarryCapija
Jormungandr
10,758
3,092
0
3,075
16,228
16,011
328
10,025
6,189
72,545
0
L
Fenrir
Shylock123
Fenrir
7,460
1,169
0
4,859
17,540
7,409
0
8,291
9,174
0
52,552
W
4,031
1,148
0
5,008
11,952
4,272
0
4,115
7,743
0
44,476
W
Kukulkan
17,434
1,576
0
2,251
12,587
5,371
0
5,711
6,690
102,202
0
W
7,915
3,051
0
6,475
13,080
4,951
800
3,994
9,082
0
59,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,391
Gold Earned
48,753
559
Minions Killed
505
0
Camps Cleared
0
1,849,251
Distance Traveled
1,814,537
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,446
522
128
6
0
327,268
1
L
Janus
10,280
514
145
7
0
399,373
2
L
Apollo
9,201
460
115
6
0
351,220
1
L
Fafnir
9,164
458
23
1
0
348,644
1
W
Baron Samedi
10,325
516
36
2
0
389,653
0
W
Jormungandr
11,452
573
165
8
0
342,390
3
L
Fenrir
9,662
483
94
5
0
388,032
0
W
Da Ji
9,278
464
74
4
0
370,492
5
W
Kukulkan
11,979
599
173
9
0
389,470
2
W
Hou Yi
10,357
518
111
6
0
357,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role