Player Matchup

Set
Set
Amon199
Set
Level 9
God Stats
4W - 4L
1,356 SR
Queue Stats
19W - 21L
1,324 Elo+
Solo
Jormungandr
Jormungandr
Charcoal_Wolf
Jormungandr
Level 28
God Stats
38W - 35L
1,527 SR
Queue Stats
329W - 345L
1,433 Elo+
Solo
Ratatoskr
Ratatoskr
Comy_375
Ratatoskr
Level 25
God Stats
8W - 7L
1,500 SR
Queue Stats
352W - 349L
1,484 Elo+
Solo
Danzaburou
Danzaburou
pacman2304
Danzaburou
Level 29
God Stats
7W - 8L
1,429 SR
Queue Stats
80W - 103L
1,349 Elo+
Solo
Agni
Agni
youcefgaime
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,288 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,376 Elo+

VS

Team Averages
Level 22
1,543 SR
1,441 Elo+
Bastet
Bastet
ChusRoger
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artio
Artio
G-Xerrow
Artio
Level 29
God Stats
12W - 22L
1,369 SR
Queue Stats
676W - 748L
1,354 Elo+
Solo
Cerberus
Cerberus
Srfranatletico12
Cerberus
Level 27
God Stats
3W - 3L
1,929 SR
Queue Stats
175W - 176L
1,548 Elo+
Solo
Ra
Ra
impazaa
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
riskyinferno1928
Kali
Level 26
God Stats
0W - 1L
1,415 SR
Queue Stats
68W - 65L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
1 / 4 / 0
9,887
549
4,254
10,703
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Charcoal_Wolf
Jormungandr
13
2 / 7 / 3
8,939
497
7,005
13,710
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Comy_375
Ratatoskr
15
7 / 5 / 3
9,703
539
6,985
12,582
4,167
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
pacman2304
Danzaburou
12
1 / 3 / 4
7,857
437
4,475
8,926
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 3 / 1
10,090
561
8,816
8,965
2,844
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ChusRoger
Bastet
12
2 / 9 / 5
7,692
427
6,560
14,190
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
G-Xerrow
Artio
12
3 / 3 / 4
7,725
429
3,055
10,365
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
13 / 1 / 1
11,126
618
16,797
12,645
14,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

1
0 / 1 / 0
4,974
276
0
466
88
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
2 / 5 / 4
7,631
424
3,701
13,296
4,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
19
Kills
20
22
Deaths
19
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Set
1
4
0
0.25
W
Jormungandr
Charcoal_Wolf
Jormungandr
2
7
3
0.5
L
Bastet
ChusRoger
Bastet
2
9
5
0.5
W
Ratatoskr
Comy_375
Ratatoskr
7
5
3
1.7
L
Artio
G-Xerrow
Artio
3
3
4
1.67
L
13
1
1
13.5
L
0
1
0
0
W
Danzaburou
pacman2304
Danzaburou
1
3
4
1
L
2
5
4
0.8
W
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,535
Damage
30,113
54,886
Taken
50,962
23,343
Mitigated
30,176
6,295
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
4,254
1,224
0
2,696
10,703
3,300
1,941
5,226
5,477
0
64,397
W
Jormungandr
Charcoal_Wolf
Jormungandr
7,005
2,864
0
588
13,710
10,893
1,709
2,358
11,033
46,178
0
L
Bastet
ChusRoger
Bastet
6,560
1,888
0
2,847
14,190
4,405
0
2,624
11,521
0
41,736
W
Ratatoskr
Comy_375
Ratatoskr
6,985
1,657
0
776
12,582
4,167
231
4,493
8,089
0
59,725
L
Artio
G-Xerrow
Artio
3,055
1,052
0
3,403
10,365
6,571
78
5,329
4,678
19,431
0
L
16,797
767
0
6,503
12,645
14,589
0
4,004
8,459
74,766
0
L
0
0
0
0
466
88
0
179
269
333
0
W
Danzaburou
pacman2304
Danzaburou
4,475
1,806
0
1,391
8,926
2,139
682
3,332
5,486
0
21,468
L
3,701
2,377
0
4,119
13,296
4,523
0
2,984
10,214
0
30,067
W
8,816
41
0
844
8,965
2,844
564
4,016
4,949
38,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
39,148
421
Minions Killed
328
0
Camps Cleared
0
1,661,592
Distance Traveled
1,386,263
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,887
549
133
7
0
342,166
4
W
Jormungandr
8,939
497
78
4
0
299,957
2
L
Bastet
7,692
427
71
4
0
347,283
0
W
Ratatoskr
9,703
539
89
5
0
378,037
1
L
Artio
7,725
429
30
2
0
320,312
4
L
Cerberus
11,126
618
178
10
0
336,712
3
L
Ra
4,974
276
0
0
0
19,737
0
W
Danzaburou
7,857
437
52
3
0
309,383
3
L
Kali
7,631
424
49
3
0
362,219
0
W
Agni
10,090
561
69
4
0
332,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role