Player Matchup

Artemis
Artemis
BigFatMince
Artemis
Level 30
God Stats
11W - 7L
1,894 SR
Queue Stats
350W - 233L
1,785 Elo+
Party 1
Jormungandr
Jormungandr
Kalameetos
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,676 Elo+
Solo
Janus
Janus
SoaringCactusJr
Janus
Level 31
God Stats
2W - 5L
1,622 SR
Queue Stats
212W - 135L
1,818 Elo+
Party 1
Tiamat
Tiamat
TobiPotente
Tiamat
Level 26
God Stats
2W - 2L
1,796 SR
Queue Stats
48W - 29L
1,708 Elo+
Solo
Set
Set
TypicalEzva
Set
Level 7
God Stats
1W - 4L
1,761 SR
Queue Stats
168W - 175L
1,441 Elo+
Solo
Team Averages
Level 19
1,715 SR
1,686 Elo+

VS

Team Averages
Level 18
1,483 SR
1,634 Elo+
Chernobog
Chernobog
Becko193
Chernobog
Level 26
God Stats
2W - 2L
1,272 SR
Queue Stats
108W - 61L
1,613 Elo+
Party 2
Ares
Ares
Bijan24
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,648 Elo+
Solo
Ravana
Ravana
GetOuttaWay
Ravana
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
140W - 78L
1,713 Elo+
Party 2
Guan Yu
Guan Yu
NotMrdog2106
Guan Yu
Level 26
God Stats
11W - 11L
1,645 SR
Queue Stats
197W - 154L
1,695 Elo+
Solo
Eset
Eset
hitoriinoob
Eset
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigFatMince
Artemis
15
0 / 3 / 2
8,729
485
3,164
7,116
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Kalameetos
Jormungandr
12
1 / 8 / 5
7,750
431
4,303
11,156
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 6 / 4
9,424
524
8,222
10,891
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
11
0 / 3 / 2
7,776
432
5,258
7,333
7,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 3 / 3
8,903
495
7,103
10,262
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Becko193
Chernobog
20
9 / 0 / 6
13,594
755
10,083
8,253
4,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Bijan24
Ares
10
0 / 8 / 2
7,998
444
1,381
10,841
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
20
8 / 3 / 5
12,496
694
11,031
9,854
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
NotMrdog2106
Guan Yu
16
1 / 2 / 6
9,953
553
7,401
17,500
12,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 2 / 3
9,936
552
4,172
8,187
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
15
Kills
23
23
Deaths
15
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Becko193
Chernobog
9
0
6
12
L
Artemis
BigFatMince
Artemis
0
3
2
0.33
W
Ares
Bijan24
Ares
0
8
2
0.13
W
Ravana
8
3
5
3.5
L
Jormungandr
Kalameetos
Jormungandr
1
8
5
0.44
W
Guan Yu
NotMrdog2106
Guan Yu
1
2
6
2
L
7
6
4
1.5
L
Tiamat
0
3
2
0.33
L
7
3
3
2.83
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,050
Damage
34,068
46,758
Taken
54,635
22,526
Mitigated
29,022
8,654
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Becko193
Chernobog
10,083
6,325
0
5,189
8,253
4,083
3,006
956
7,295
0
121,342
L
Artemis
BigFatMince
Artemis
3,164
1,725
0
500
7,116
2,044
0
130
6,986
0
61,023
W
Ares
Bijan24
Ares
1,381
336
0
252
10,841
4,693
661
3,043
7,667
14,377
0
W
Ravana
11,031
3,291
0
3,236
9,854
4,669
677
4,396
5,218
0
91,610
L
Jormungandr
Kalameetos
Jormungandr
4,303
761
0
344
11,156
6,684
11
1,615
9,425
17,270
0
W
Guan Yu
NotMrdog2106
Guan Yu
7,401
1,852
2,058
7,203
17,500
12,862
609
5,466
11,618
0
63,181
L
8,222
656
0
1,366
10,891
3,469
0
325
10,544
57,516
0
L
Tiamat
5,258
1,230
0
2,772
7,333
7,026
99
947
6,342
37,787
0
L
7,103
4,408
0
3,672
10,262
3,303
0
2,246
7,908
0
47,642
W
4,172
129
337
1,088
8,187
2,715
1,431
2,987
5,054
53,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,582
Gold Earned
53,977
438
Minions Killed
597
0
Camps Cleared
0
1,604,172
Distance Traveled
1,849,220
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,594
755
195
11
0
364,389
3
L
Artemis
8,729
485
115
6
0
289,415
9
W
Ares
7,998
444
23
1
0
326,842
1
W
Ravana
12,496
694
149
8
0
405,391
3
L
Jormungandr
7,750
431
31
2
0
346,214
0
W
Guan Yu
9,953
553
120
7
0
399,723
6
L
Janus
9,424
524
112
6
0
321,429
5
L
Tiamat
7,776
432
92
5
0
256,274
5
L
Set
8,903
495
88
5
0
390,840
4
W
Eset
9,936
552
110
6
0
352,875
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role