Player Matchup

Medusa
Medusa
Bomqa26
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,233 Elo+
Solo
Ah Puch
Ah Puch
KLASE3MANTRES
Ah Puch
Level 28
God Stats
1W - 1L
1,549 SR
Queue Stats
14W - 8L
1,648 Elo+
Party 2
Kuzenbo
Kuzenbo
Kerasmeno
Kuzenbo
Level 28
God Stats
0W - 1L
1,434 SR
Queue Stats
17W - 11L
1,623 Elo+
Party 2
Nemesis
Nemesis
Phant0m17
Nemesis
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 82L
1,300 Elo+
Solo
Ra
Ra
rnysch
Ra
Level 5
God Stats
2W - 6L
1,613 SR
Queue Stats
48W - 46L
1,503 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,461 Elo+

VS

Team Averages
Level 21
1,459 SR
1,512 Elo+
Jormungandr
Jormungandr
CptVicarious
Jormungandr
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
82W - 79L
1,398 Elo+
Solo
Odin
Odin
IIITheEndIII
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,390 Elo+
Solo
Anubis
Anubis
Patschelord
Anubis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 71L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
Patschi_vk
Zhong Kui
Level 29
God Stats
2W - 1L
1,297 SR
Queue Stats
44W - 52L
1,623 Elo+
Party 1
Tsukuyomi
Tsukuyomi
smokiezzz
Tsukuyomi
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
131W - 80L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bomqa26
Medusa
16
1 / 7 / 8
10,118
920
11,760
23,005
8,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
16
3 / 9 / 7
11,157
1,014
16,689
17,400
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Kerasmeno
Kuzenbo
16
1 / 4 / 7
10,736
976
9,990
18,467
24,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Phant0m17
Nemesis
16
2 / 10 / 4
10,247
932
10,241
20,552
7,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
16
3 / 6 / 6
10,498
954
10,937
17,058
6,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

44

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CptVicarious
Jormungandr
18
2 / 3 / 22
11,289
1,026
10,261
15,302
12,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 2 / 9
10,508
955
7,540
11,857
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
18
4 / 3 / 21
11,993
1,090
22,575
15,008
8,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Patschi_vk
Zhong Kui
18
5 / 0 / 17
11,744
1,068
16,087
12,504
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
smokiezzz
Tsukuyomi
20
22 / 2 / 9
13,850
1,259
35,754
11,936
4,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
114
10
Kills
36
36
Deaths
10
32
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bomqa26
Medusa
1
7
8
0.71
W
Jormungandr
CptVicarious
Jormungandr
2
3
22
4.33
W
3
2
9
3.75
L
Ah Puch
3
9
7
0.72
L
Kuzenbo
Kerasmeno
Kuzenbo
1
4
7
1.13
W
Anubis
4
3
21
4.83
W
Zhong Kui
Patschi_vk
Zhong Kui
5
0
17
13.5
L
Nemesis
Phant0m17
Nemesis
2
10
4
0.4
L
Ra
3
6
6
1
W
Tsukuyomi
smokiezzz
Tsukuyomi
22
2
9
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,617
Damage
92,217
96,482
Taken
66,607
51,411
Mitigated
48,530
10,952
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bomqa26
Medusa
11,760
5,635
0
2,491
23,005
8,180
0
10,493
12,037
0
28,988
W
Jormungandr
CptVicarious
Jormungandr
10,261
1,684
0
2,212
15,302
12,369
0
10,495
4,807
32,873
0
W
7,540
2,973
0
386
11,857
9,974
0
6,210
5,647
362
16,620
L
Ah Puch
16,689
476
741
1,496
17,400
5,930
0
9,087
7,988
45,045
0
L
Kuzenbo
Kerasmeno
Kuzenbo
9,990
4,023
0
949
18,467
24,275
0
11,462
6,563
15,977
0
W
Anubis
22,575
1,007
0
8,434
15,008
8,787
0
9,795
5,213
48,248
0
W
Zhong Kui
Patschi_vk
Zhong Kui
16,087
1,599
0
4,950
12,504
12,428
0
6,867
5,637
28,290
0
L
Nemesis
Phant0m17
Nemesis
10,241
4,365
0
1,571
20,552
7,005
0
7,797
12,555
0
13,384
L
Ra
10,937
924
1,490
2,214
17,058
6,021
0
9,170
7,713
33,653
0
W
Tsukuyomi
smokiezzz
Tsukuyomi
35,754
12,484
0
2,268
11,936
4,972
0
4,249
6,382
0
46,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,756
Gold Earned
59,384
170
Minions Killed
230
4
Camps Cleared
8
978,740
Distance Traveled
1,021,712
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,118
920
32
3
1
212,683
1
W
Jormungandr
11,289
1,026
62
6
1
191,724
2
W
Odin
10,508
955
31
3
0
200,140
0
L
Ah Puch
11,157
1,014
63
6
1
183,057
0
L
Kuzenbo
10,736
976
16
1
1
208,429
1
W
Anubis
11,993
1,090
87
8
1
173,266
0
W
Zhong Kui
11,744
1,068
30
3
4
211,249
0
L
Nemesis
10,247
932
6
1
1
195,160
0
L
Ra
10,498
954
53
5
0
179,411
0
W
Tsukuyomi
13,850
1,259
20
2
2
245,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role