Player Matchup

Sun Wukong
Sun Wukong
Gold III
ITSREBIRTH4
Sun Wukong
Gold III
Level 65
God Stats
18W - 24L
1,400 SR
Queue Stats
265W - 267L
1,400 MMR
Solo
Kali
Kali
Bronze III
OddWar
Kali
Bronze III
Level 136
God Stats
26W - 19L
1,417 SR
Queue Stats
83W - 84L
1,398 MMR
Solo
Anhur
Anhur
Silver III
PULLUPATYOURCRIB
Anhur
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
S4NK1
Chang'e
Gold V
Level 139
God Stats
10W - 6L
1,805 SR
Queue Stats
100W - 110L
1,415 MMR
Solo
Sobek
Sobek
Bronze III
Zomb3rr
Sobek
Bronze III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,525 SR
1,443 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,533 SR
1,418 MMR
Osiris
Osiris
Silver II
Chrumchacz
Osiris
Silver II
Level 105
God Stats
8W - 10L
1,780 SR
Queue Stats
658W - 653L
1,367 MMR
Solo
Neith
Neith
Bronze III
DimFivgas18
Neith
Bronze III
Level 68
God Stats
1W - 3L
1,507 SR
Queue Stats
7W - 10L
1,413 MMR
Solo
Janus
Janus
Gold III
JoeYello
Janus
Gold III
Level 149
God Stats
5W - 6L
1,532 SR
Queue Stats
252W - 255L
1,437 MMR
Solo
Ravana
Ravana
Gold V
alexigle8
Ravana
Gold V
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
islajer
Ganesha
Silver I
Level 149
God Stats
3W - 5L
1,349 SR
Queue Stats
475W - 481L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ITSREBIRTH4
Sun Wukong
14
1 / 3 / 1
8,300
553
7,536
13,998
10,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
OddWar
Kali
14
3 / 1 / 6
8,118
541
4,928
9,113
6,094
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
14 / 2 / 3
10,565
704
12,336
10,522
3,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
S4NK1
Chang'e
15
4 / 2 / 3
8,617
574
7,825
11,000
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Zomb3rr
Sobek
13
2 / 0 / 13
8,135
542
6,825
12,242
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
DanzaburouSetApolloAphroditeThe Morrigan

VS

Bans
ScyllaThanatosCupidGuan YuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chrumchacz
Osiris
14
2 / 3 / 1
7,789
519
9,176
11,184
8,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 8 / 0
7,289
486
3,211
8,264
1,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
JoeYello
Janus
12
2 / 6 / 0
7,172
478
5,925
10,528
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
alexigle8
Ravana
12
1 / 4 / 2
7,055
470
5,710
9,758
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
islajer
Ganesha
12
1 / 3 / 3
6,950
463
6,578
11,976
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
24
Kills
8
8
Deaths
24
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
Chrumchacz
Osiris
2
3
1
0.83
L
2
8
0
0.25
W
Sun Wukong
ITSREBIRTH4
Sun Wukong
1
3
1
0.5
L
Janus
JoeYello
Janus
2
6
0
0.33
W
Kali
OddWar
Kali
3
1
6
6
W
14
2
3
7.75
W
Chang'e
S4NK1
Chang'e
4
2
3
2.75
W
Sobek
Zomb3rr
Sobek
2
0
13
8.5
L
Ravana
alexigle8
Ravana
1
4
2
0.5
L
Ganesha
islajer
Ganesha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,450
Damage
30,600
56,875
Taken
51,710
35,373
Mitigated
23,456
26,921
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Chrumchacz
Osiris
9,176
4,742
0
3,130
11,184
8,904
0
2,341
8,767
0
48,792
L
3,211
1,422
0
789
8,264
1,688
0
732
7,532
0
35,136
W
Sun Wukong
ITSREBIRTH4
Sun Wukong
7,536
2,684
0
6,874
13,998
10,827
592
40
13,958
0
52,029
L
Janus
JoeYello
Janus
5,925
144
0
882
10,528
2,483
74
3,571
6,849
45,995
0
W
Kali
OddWar
Kali
4,928
2,562
0
3,628
9,113
6,094
254
1,100
7,969
0
52,395
W
12,336
5,669
0
4,374
10,522
3,685
64
2,470
8,036
0
79,141
W
Chang'e
S4NK1
Chang'e
7,825
592
1,984
5,789
11,000
4,039
46
4,622
6,245
51,975
0
W
Sobek
Zomb3rr
Sobek
6,825
628
0
4,272
12,242
10,728
136
3,938
8,164
21,509
0
L
Ravana
alexigle8
Ravana
5,710
1,523
0
2,744
9,758
3,694
0
2,512
7,208
0
36,846
L
Ganesha
islajer
Ganesha
6,578
384
0
4,739
11,976
6,687
0
5,152
6,704
26,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,735
Gold Earned
36,255
481
Minions Killed
373
0
Camps Cleared
0
1,467,548
Distance Traveled
1,449,832
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,789
519
108
7
0
270,378
6
L
Neith
7,289
486
85
6
0
294,856
3
W
Sun Wukong
8,300
553
112
7
0
234,785
1
L
Janus
7,172
478
95
6
0
278,916
5
W
Kali
8,118
541
96
6
0
335,909
1
W
Anhur
10,565
704
121
8
0
278,585
2
W
Chang'e
8,617
574
122
8
0
305,987
7
W
Sobek
8,135
542
30
2
0
312,282
2
L
Ravana
7,055
470
77
5
0
282,499
2
L
Ganesha
6,950
463
8
1
0
323,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role