Player Matchup

Nu Wa
Nu Wa
A4MEG0_0
Nu Wa
Level 26
God Stats
7W - 4L
1,633 SR
Queue Stats
101W - 95L
1,621 Elo+
Solo
Geb
Geb
Boifita
Geb
Level 21
God Stats
14W - 13L
1,489 SR
Queue Stats
161W - 204L
1,532 Elo+
Solo
King Arthur
King Arthur
DementedHilbily
King Arthur
Level 21
God Stats
13W - 10L
1,542 SR
Queue Stats
130W - 118L
1,552 Elo+
Solo
Awilix
Awilix
iamleeks
Awilix
Level 22
God Stats
5W - 4L
1,415 SR
Queue Stats
130W - 150L
1,582 Elo+
Solo
Tiamat
Tiamat
xXAnhurXx
Tiamat
Level 29
God Stats
24W - 14L
1,683 SR
Queue Stats
144W - 149L
1,522 Elo+
Solo
Team Averages
Level 24
1,552 SR
1,562 Elo+

VS

Team Averages
Level 6
1,509 SR
1,368 Elo+
Yemoja
Yemoja
Arashi8217
Yemoja
Level 5
God Stats
1W - 3L
1,442 SR
Queue Stats
6W - 9L
1,424 Elo+
Solo
Sol
Sol
HomeDiamond0298
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,121 Elo+
Solo
Apollo
Apollo
LaneBully
Apollo
Level 13
God Stats
7W - 7L
1,604 SR
Queue Stats
266W - 221L
1,722 Elo+
Solo
Chernobog
Chernobog
REDTX1
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,075 Elo+
Solo
Bakasura
Bakasura
fusil-poli
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
A4MEG0_0
Nu Wa
10
10 / 2 / 5
6,855
623
8,197
5,662
1,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
10
1 / 0 / 1
5,660
515
1,187
2,535
1,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
DementedHilbily
King Arthur
9
2 / 0 / 6
5,540
504
3,920
5,146
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
iamleeks
Awilix
11
3 / 1 / 5
6,661
606
3,720
5,532
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
xXAnhurXx
Tiamat
10
5 / 1 / 5
6,174
561
5,288
4,850
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arashi8217
Yemoja
7
0 / 2 / 2
4,447
404
741
5,046
1,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 6 / 0
3,715
338
463
3,751
784
Apollo
LaneBully
Apollo
9
3 / 2 / 0
5,582
507
5,387
8,366
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
REDTX1
Chernobog
8
1 / 4 / 1
5,264
479
3,003
6,764
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
fusil-poli
Bakasura
6
0 / 8 / 1
4,457
405
728
8,159
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
21
Kills
4
4
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
A4MEG0_0
Nu Wa
10
2
5
6.25
L
Yemoja
Arashi8217
Yemoja
0
2
2
0.5
W
Geb
1
0
1
1.5
W
King Arthur
DementedHilbily
King Arthur
2
0
6
5
L
0
6
0
0
L
Apollo
LaneBully
Apollo
3
2
0
1.5
L
Chernobog
REDTX1
Chernobog
1
4
1
0.38
L
Bakasura
fusil-poli
Bakasura
0
8
1
0.06
W
Awilix
iamleeks
Awilix
3
1
5
5.5
W
Tiamat
xXAnhurXx
Tiamat
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
10,322
23,725
Taken
32,086
10,703
Mitigated
8,394
6,767
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
A4MEG0_0
Nu Wa
8,197
1,514
195
1,668
5,662
1,455
708
159
5,443
31,476
0
L
Yemoja
Arashi8217
Yemoja
741
438
1,364
628
5,046
1,402
0
1,709
3,207
3,491
0
W
Geb
1,187
171
0
462
2,535
1,045
351
136
2,399
19,712
0
W
King Arthur
DementedHilbily
King Arthur
3,920
367
0
1,838
5,146
2,724
300
130
4,977
0
18,770
L
463
341
0
55
3,751
784
0
2,010
1,673
2,598
0
L
Apollo
LaneBully
Apollo
5,387
3,771
0
3,491
8,366
2,107
0
4,064
4,136
0
42,948
L
Chernobog
REDTX1
Chernobog
3,003
2,201
0
1,792
6,764
1,819
40
1,796
4,710
0
18,224
L
Bakasura
fusil-poli
Bakasura
728
589
0
1,334
8,159
2,282
0
4,708
3,313
0
8,260
W
Awilix
iamleeks
Awilix
3,720
1,218
0
823
5,532
1,860
0
78
5,454
0
37,524
W
Tiamat
xXAnhurXx
Tiamat
5,288
600
0
1,781
4,850
3,619
0
701
4,109
24,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
23,465
261
Minions Killed
154
0
Camps Cleared
0
1,103,536
Distance Traveled
878,455
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,855
623
54
5
0
211,072
0
L
Yemoja
4,447
404
14
1
0
196,213
0
W
Geb
5,660
515
40
4
0
234,002
3
W
King Arthur
5,540
504
31
3
0
227,264
0
L
Sol
3,715
338
3
0
0
144,833
1
L
Apollo
5,582
507
71
6
0
180,687
2
L
Chernobog
5,264
479
38
3
0
165,433
0
L
Bakasura
4,457
405
28
3
0
191,289
2
W
Awilix
6,661
606
88
8
0
226,247
2
W
Tiamat
6,174
561
48
4
0
204,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role