Player Matchup

Cerberus
Cerberus
Elite Darkness6
Cerberus
Level 9
God Stats
15W - 22L
1,277 SR
Queue Stats
18W - 26L
1,229 Elo+
Solo
Merlin
Merlin
Franco_Walker13
Merlin
Level 21
God Stats
13W - 9L
1,824 SR
Queue Stats
174W - 127L
1,818 Elo+
Solo
Nemesis
Nemesis
GeoChachi91
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
377W - 428L
1,382 Elo+
Solo
Danzaburou
Danzaburou
largish-winger4
Danzaburou
Level 5
God Stats
3W - 5L
1,342 SR
Queue Stats
46W - 66L
1,374 Elo+
Solo
Medusa
Medusa
stumbles22ghn
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,460 Elo+

VS

Team Averages
Level 15
1,458 SR
1,412 Elo+
Chang'e
Chang'e
GetReckScrub994
Chang'e
Level 16
God Stats
7W - 4L
1,738 SR
Queue Stats
81W - 48L
1,723 Elo+
Solo
Scylla
Scylla
LeenerCGI
Scylla
Level 17
God Stats
11W - 14L
1,405 SR
Queue Stats
18W - 26L
1,344 Elo+
Solo
Tiamat
Tiamat
Theuban
Tiamat
Level 23
God Stats
11W - 13L
1,337 SR
Queue Stats
25W - 28L
1,556 Elo+
Solo
Bastet
Bastet
WhyBeN0rmal
Bastet
Level 16
God Stats
25W - 42L
1,308 SR
Queue Stats
143W - 129L
1,278 Elo+
Solo
Jormungandr
Jormungandr
pair-depeuple
Jormungandr
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 15L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 7 / 15
14,600
973
17,096
32,808
26,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
14 / 6 / 4
17,995
1,200
45,884
25,482
9,424
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
GeoChachi91
Nemesis
17
1 / 3 / 4
11,697
780
2,188
8,072
2,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
largish-winger4
Danzaburou
20
3 / 11 / 10
13,744
916
12,540
26,545
10,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 13 / 3
11,797
786
3,470
17,512
6,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 9
18,453
1,230
39,444
22,071
23,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Scylla
LeenerCGI
Scylla
20
6 / 4 / 20
14,672
978
14,691
14,608
5,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Theuban
Tiamat
20
8 / 5 / 19
14,968
998
25,636
19,478
11,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
20
5 / 5 / 18
13,982
932
20,701
18,210
6,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
pair-depeuple
Jormungandr
19
0 / 7 / 16
12,623
842
1,564
18,747
7,109

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
122
21
Kills
40
40
Deaths
22
36
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
7
15
1.5
L
14
6
4
2.67
L
Nemesis
GeoChachi91
Nemesis
1
3
4
1
W
21
1
9
25.5
W
Scylla
LeenerCGI
Scylla
6
4
20
4
W
Tiamat
Theuban
Tiamat
8
5
19
3.5
W
Bastet
5
5
18
2.8
L
Danzaburou
largish-winger4
Danzaburou
3
11
10
0.73
W
Jormungandr
pair-depeuple
Jormungandr
0
7
16
1.14
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,178
Damage
102,036
110,419
Taken
93,114
55,336
Mitigated
53,461
17,569
Healing
23,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
17,096
761
1,328
5,688
32,808
26,390
0
25,376
7,432
27,240
0
L
45,884
3,279
359
5,439
25,482
9,424
0
18,464
7,018
112,621
0
L
Nemesis
GeoChachi91
Nemesis
2,188
875
0
1,762
8,072
2,885
0
5,459
2,613
0
7,887
W
39,444
3,784
2,652
13,852
22,071
23,470
0
12,273
9,327
87,199
0
W
Scylla
LeenerCGI
Scylla
14,691
3,781
0
1,607
14,608
5,022
0
10,005
4,351
46,395
0
W
Tiamat
Theuban
Tiamat
25,636
2,068
229
3,664
19,478
11,694
0
13,734
5,472
41,970
0
W
Bastet
20,701
6,268
0
1,714
18,210
6,166
0
12,579
5,251
0
40,810
L
Danzaburou
largish-winger4
Danzaburou
12,540
6,134
0
2,795
26,545
10,099
0
19,314
7,231
0
30,197
W
Jormungandr
pair-depeuple
Jormungandr
1,564
419
0
0
18,747
7,109
0
12,799
5,733
6,199
0
L
3,470
2,233
0
198
17,512
6,538
0
12,722
4,790
0
5,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,833
Gold Earned
74,698
281
Minions Killed
252
0
Camps Cleared
14
1,031,361
Distance Traveled
1,251,790
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,600
973
30
2
0
271,740
0
L
Merlin
17,995
1,200
204
14
0
270,862
0
L
Nemesis
11,697
780
13
1
0
126,552
0
W
Chang'e
18,453
1,230
84
6
14
310,860
0
W
Scylla
14,672
978
69
5
0
208,784
0
W
Tiamat
14,968
998
36
2
0
258,744
0
W
Bastet
13,982
932
48
3
0
280,881
3
L
Danzaburou
13,744
916
29
2
0
242,673
0
W
Jormungandr
12,623
842
15
1
0
192,521
0
L
Medusa
11,797
786
5
0
0
119,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role