Player Matchup

Sylvanus
Sylvanus
Dariolop
Sylvanus
Level 127
God Stats
3W - 2L
1,711 SR
Queue Stats
65W - 49L
1,573 Elo+
Solo
Nu Wa
Nu Wa
LogicDuDe
Nu Wa
Level 128
God Stats
10W - 5L
1,536 SR
Queue Stats
532W - 533L
1,529 Elo+
Party 1
Thanatos
Thanatos
Wexthory
Thanatos
Level 142
God Stats
7W - 3L
1,851 SR
Queue Stats
174W - 171L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hoshtapler
Cu Chulainn
Level 105
God Stats
3W - 2L
1,573 SR
Queue Stats
228W - 230L
1,572 Elo+
Solo
Cernunnos
Cernunnos
meooq
Cernunnos
Level 109
God Stats
15W - 10L
1,388 SR
Queue Stats
95W - 76L
1,564 Elo+
Solo
Team Averages
Level 122
1,612 SR
1,557 Elo+

VS

Team Averages
Level 125
1,585 SR
1,561 Elo+
Odin
Odin
CookieeKushCK
Odin
Level 64
God Stats
10W - 4L
1,958 SR
Queue Stats
43W - 33L
1,657 Elo+
Solo
Nu Wa
Nu Wa
DerpyMe
Nu Wa
Level 128
God Stats
31W - 28L
1,635 SR
Queue Stats
109W - 101L
1,559 Elo+
Solo
Izanami
Izanami
ThroughTheLoop
Izanami
Level 157
God Stats
13W - 22L
1,547 SR
Queue Stats
147W - 162L
1,532 Elo+
Solo
Ymir
Ymir
gracia42
Ymir
Level 122
God Stats
19W - 23L
1,659 SR
Queue Stats
459W - 478L
1,579 Elo+
Solo
Janus
Janus
terriblepensees
Janus
Level 156
God Stats
0W - 3L
1,128 SR
Queue Stats
8W - 14L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dariolop
Sylvanus
9
2 / 1 / 3
5,645
565
1,886
5,026
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
LogicDuDe
Nu Wa
10
4 / 0 / 4
6,094
609
5,123
2,985
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Wexthory
Thanatos
10
4 / 2 / 4
5,955
596
5,487
7,394
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
hoshtapler
Cu Chulainn
11
0 / 0 / 1
5,991
599
4,010
5,445
2,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
meooq
Cernunnos
9
2 / 0 / 3
5,353
535
5,753
5,440
1,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,303
530
4,063
7,606
6,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Nu Wa
DerpyMe
Nu Wa
8
0 / 4 / 1
4,814
481
3,283
5,585
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 1 / 0
4,803
480
2,740
4,443
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
1 / 2 / 1
4,953
495
4,065
7,319
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,278
528
945
4,631
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
3
3
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Sylvanus
Dariolop
Sylvanus
2
1
3
3.5
L
Nu Wa
DerpyMe
Nu Wa
0
4
1
0.13
W
Nu Wa
LogicDuDe
Nu Wa
4
0
4
6
L
1
1
0
1
W
Thanatos
Wexthory
Thanatos
4
2
4
3
L
Ymir
1
2
1
0.75
W
Cu Chulainn
hoshtapler
Cu Chulainn
0
0
1
0.5
W
Cernunnos
meooq
Cernunnos
2
0
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,259
Damage
15,096
26,290
Taken
29,584
10,633
Mitigated
12,531
14,240
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,063
708
0
3,440
7,606
6,554
0
851
6,671
0
25,978
W
Sylvanus
Dariolop
Sylvanus
1,886
705
678
1,905
5,026
3,284
168
1,866
3,160
14,933
0
L
Nu Wa
DerpyMe
Nu Wa
3,283
484
0
778
5,585
1,003
0
1,061
4,436
26,994
0
W
Nu Wa
LogicDuDe
Nu Wa
5,123
1,565
0
1,449
2,985
846
139
1,313
1,647
28,062
0
L
2,740
1,779
0
833
4,443
1,063
0
937
3,446
0
27,717
W
Thanatos
Wexthory
Thanatos
5,487
1,162
0
5,465
7,394
2,275
0
3,466
3,853
0
27,468
L
Ymir
4,065
913
0
1,636
7,319
2,635
0
2,514
4,755
13,494
0
W
Cu Chulainn
hoshtapler
Cu Chulainn
4,010
689
0
1,905
5,445
2,808
0
198
4,980
0
34,441
W
Cernunnos
meooq
Cernunnos
5,753
3,200
0
2,838
5,440
1,420
642
1,450
3,990
0
27,828
L
945
84
0
250
4,631
1,276
0
1,222
3,267
38,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
25,151
273
Minions Killed
263
0
Camps Cleared
0
921,336
Distance Traveled
909,977
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,303
530
55
6
0
186,082
2
W
Sylvanus
5,645
565
15
2
0
170,541
0
L
Nu Wa
4,814
481
53
5
0
173,623
3
W
Nu Wa
6,094
609
66
7
0
196,756
3
L
Izanami
4,803
480
57
6
0
185,452
3
W
Thanatos
5,955
596
57
6
0
203,475
2
L
Ymir
4,953
495
20
2
0
172,011
4
W
Cu Chulainn
5,991
599
74
7
0
180,850
3
W
Cernunnos
5,353
535
61
6
0
169,714
1
L
Janus
5,278
528
78
8
0
192,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role