Player Matchup

Anubis
Anubis
Dantej122l
Anubis
Level 20
God Stats
5W - 3L
1,477 SR
Queue Stats
185W - 130L
1,662 Elo+
Solo
Arachne
Arachne
Hynmz
Arachne
Level 138
God Stats
5W - 4L
1,354 SR
Queue Stats
63W - 65L
1,539 Elo+
Party 1
Ullr
Ullr
TheHornyShrimp
Ullr
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 70L
1,522 Elo+
Party 1
Thor
Thor
Torenciel
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,876 Elo+
Party 1
Bacchus
Bacchus
Yfrit
Bacchus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 55L
1,536 Elo+
Party 1
Team Averages
Level 46
1,466 SR
1,627 Elo+

VS

Team Averages
Level 41
1,670 SR
1,551 Elo+
Achilles
Achilles
Aatroxxer
Achilles
Level 22
God Stats
2W - 2L
1,866 SR
Queue Stats
30W - 21L
1,615 Elo+
Party 2
Jormungandr
Jormungandr
KnoChin4ever
Jormungandr
Level 21
God Stats
2W - 2L
1,703 SR
Queue Stats
29W - 19L
1,647 Elo+
Party 2
Vulcan
Vulcan
LANDDRAG0N
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
elbarajas2004
Thor
Level 8
God Stats
6W - 7L
1,431 SR
Queue Stats
57W - 78L
1,420 Elo+
Solo
Danzaburou
Danzaburou
gavdawarrior
Danzaburou
Level 124
God Stats
2W - 1L
1,852 SR
Queue Stats
70W - 60L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dantej122l
Anubis
20
16 / 1 / 4
15,636
711
27,740
16,502
9,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Hynmz
Arachne
20
17 / 1 / 5
13,552
616
17,164
17,559
8,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 5 / 10
10,635
483
10,073
15,367
6,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
2 / 3 / 6
10,538
479
6,280
11,494
4,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Yfrit
Bacchus
15
1 / 2 / 15
10,252
466
8,623
12,913
14,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aatroxxer
Achilles
16
2 / 4 / 1
10,387
472
11,104
20,408
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
KnoChin4ever
Jormungandr
13
3 / 6 / 2
9,107
414
8,874
16,629
13,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
LANDDRAG0N
Vulcan
14
1 / 8 / 1
9,065
412
12,800
12,751
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 10 / 0
8,933
406
3,905
19,945
6,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
gavdawarrior
Danzaburou
16
5 / 10 / 5
11,011
501
12,500
17,898
5,353
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
38
Kills
12
12
Deaths
38
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aatroxxer
Achilles
2
4
1
0.63
W
Anubis
Dantej122l
Anubis
16
1
4
18
W
Arachne
Hynmz
Arachne
17
1
5
19.5
L
Jormungandr
KnoChin4ever
Jormungandr
3
6
2
0.67
L
Vulcan
LANDDRAG0N
Vulcan
1
8
1
0.19
W
2
5
10
1.4
W
Thor
2
3
6
1.67
W
Bacchus
Yfrit
Bacchus
1
2
15
4.25
L
1
10
0
0.1
L
Danzaburou
gavdawarrior
Danzaburou
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,880
Damage
49,183
73,835
Taken
87,631
43,778
Mitigated
42,331
28,264
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aatroxxer
Achilles
11,104
3,119
0
5,232
20,408
13,555
0
11,529
8,879
0
51,428
W
Anubis
Dantej122l
Anubis
27,740
1,159
0
12,291
16,502
9,580
3,429
6,018
10,359
152,349
0
W
Arachne
Hynmz
Arachne
17,164
10,571
0
9,749
17,559
8,538
790
4,538
12,921
0
99,961
L
Jormungandr
KnoChin4ever
Jormungandr
8,874
1,517
0
1,292
16,629
13,309
0
5,589
11,040
36,116
0
L
Vulcan
LANDDRAG0N
Vulcan
12,800
1,861
0
846
12,751
3,869
0
5,987
6,764
55,430
0
W
10,073
5,346
0
3,708
15,367
6,239
2,827
2,197
13,020
0
64,476
W
Thor
6,280
2,243
0
960
11,494
4,706
2,768
2,288
8,956
0
46,070
W
Bacchus
Yfrit
Bacchus
8,623
817
0
1,556
12,913
14,715
413
6,633
6,188
15,897
0
L
3,905
1,145
0
4,471
19,945
6,245
0
5,657
14,288
0
53,629
L
Danzaburou
gavdawarrior
Danzaburou
12,500
4,833
0
2,479
17,898
5,353
0
7,601
10,297
0
56,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,613
Gold Earned
48,503
632
Minions Killed
465
0
Camps Cleared
0
2,067,879
Distance Traveled
1,773,243
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,387
472
123
6
0
360,594
2
W
Anubis
15,636
711
250
11
0
364,002
3
W
Arachne
13,552
616
154
7
0
472,447
1
L
Jormungandr
9,107
414
53
2
0
406,959
13
L
Vulcan
9,065
412
94
4
0
347,583
4
W
Ullr
10,635
483
120
5
0
413,005
2
W
Thor
10,538
479
92
4
0
411,485
1
W
Bacchus
10,252
466
16
1
0
406,940
7
L
Thor
8,933
406
100
5
0
357,997
1
L
Danzaburou
11,011
501
95
4
0
300,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role