Player Matchup

Sol
Sol
SX_ElsA
Sol
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 60L
1,429 Elo+
Party 2
Chaac
Chaac
Supasash84
Chaac
Level 108
God Stats
2W - 6L
1,235 SR
Queue Stats
48W - 64L
1,430 Elo+
Party 2
Da Ji
Da Ji
ToterDichter
Da Ji
Level 154
God Stats
2W - 1L
1,198 SR
Queue Stats
70W - 58L
1,487 Elo+
Solo
Team Averages
Level 123
1,311 SR
1,449 Elo+

VS

Team Averages
Level 29
1,406 SR
1,370 Elo+
Danzaburou
Danzaburou
Legend_Drago
Danzaburou
Level 35
God Stats
39W - 25L
1,495 SR
Queue Stats
194W - 232L
1,404 Elo+
Party 1
Awilix
Awilix
Mc_Killer_HDYT
Awilix
Level 48
God Stats
0W - 1L
1,224 SR
Queue Stats
143W - 190L
1,350 Elo+
Party 1
Ymir
Ymir
anaviskup
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 0 / 11
7,906
878
7,418
6,512
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
11
5 / 3 / 6
7,822
869
5,812
10,500
7,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
9 / 3 / 7
8,695
966
8,638
6,758
2,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Legend_Drago
Danzaburou
10
2 / 5 / 4
7,109
790
5,792
8,216
2,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 5 / 1
6,381
709
2,884
7,804
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
10
3 / 6 / 3
7,490
832
2,750
10,753
7,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
6
6
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Legend_Drago
Danzaburou
2
5
4
0.8
L
1
5
1
0.3
W
Sol
2
0
11
7.5
W
Chaac
5
3
6
2.67
W
9
3
7
4.17
L
Ymir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
11,426
23,770
Taken
26,773
11,450
Mitigated
12,370
6,814
Healing
1,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Legend_Drago
Danzaburou
5,792
2,129
0
876
8,216
2,944
0
2,355
5,861
0
20,967
L
2,884
1,394
0
336
7,804
2,289
0
1,337
6,467
0
9,066
W
Sol
7,418
1,742
0
4,161
6,512
1,854
780
447
6,065
42,021
0
W
Chaac
5,812
1,432
0
2,303
10,500
7,001
186
1,481
9,019
0
25,697
W
8,638
2,433
0
350
6,758
2,595
0
902
5,856
0
17,696
L
Ymir
2,750
1,092
0
0
10,753
7,137
0
3,754
6,999
7,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,423
Gold Earned
20,980
123
Minions Killed
51
0
Camps Cleared
0
496,944
Distance Traveled
383,925
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,109
790
26
3
0
129,303
0
L
Awilix
6,381
709
13
1
0
110,350
1
W
Sol
7,906
878
65
7
0
163,518
3
W
Chaac
7,822
869
37
4
0
165,175
0
W
Da Ji
8,695
966
21
2
0
168,251
2
L
Ymir
7,490
832
12
1
0
144,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role