Player Matchup

Arachne
Arachne
AZO_470
Arachne
Level 139
God Stats
10W - 4L
1,500 SR
Queue Stats
386W - 355L
1,534 Elo+
Solo
Yemoja
Yemoja
Capsule_Kira
Yemoja
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
525W - 514L
1,557 Elo+
Solo
Anhur
Anhur
Josh 059
Anhur
Level 144
God Stats
65W - 72L
1,533 SR
Queue Stats
646W - 587L
1,651 Elo+
Party 2
Tyr
Tyr
Reece 890
Tyr
Level 147
God Stats
9W - 5L
1,333 SR
Queue Stats
332W - 236L
1,726 Elo+
Party 2
Tiamat
Tiamat
ZombieKillerT53
Tiamat
Level 99
God Stats
4W - 0L
1,500 SR
Queue Stats
362W - 266L
1,566 Elo+
Party 2
Team Averages
Level 134
1,473 SR
1,607 Elo+

VS

Team Averages
Level 126
1,583 SR
1,608 Elo+
Chiron
Chiron
Amoo-_-Mehdi
Chiron
Level 127
God Stats
11W - 11L
1,636 SR
Queue Stats
634W - 515L
1,588 Elo+
Party 1
Set
Set
AyeeItsH4Z3
Set
Level 127
God Stats
22W - 13L
1,579 SR
Queue Stats
434W - 413L
1,604 Elo+
Solo
Aphrodite
Aphrodite
aidinasg
Aphrodite
Level 123
God Stats
7W - 1L
1,860 SR
Queue Stats
626W - 492L
1,576 Elo+
Party 1
Chaac
Chaac
hamed_emami99
Chaac
Level 122
God Stats
8W - 6L
1,500 SR
Queue Stats
452W - 386L
1,596 Elo+
Party 1
Persephone
Persephone
mynjelodeon
Persephone
Level 129
God Stats
0W - 1L
1,339 SR
Queue Stats
16W - 15L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AZO_470
Arachne
19
9 / 2 / 6
11,871
625
10,558
16,097
8,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
14
2 / 3 / 8
8,458
445
9,455
14,885
10,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Josh 059
Anhur
15
3 / 6 / 2
9,868
519
8,645
15,554
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 0 / 4
10,829
570
14,968
16,109
15,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 3 / 4
9,598
505
7,556
10,762
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
7 / 3 / 3
10,059
529
12,341
14,834
3,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 3
10,316
543
6,822
13,775
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
aidinasg
Aphrodite
13
1 / 5 / 6
7,962
419
9,687
14,429
6,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
1 / 2 / 1
10,459
550
11,661
19,342
22,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
mynjelodeon
Persephone
14
2 / 5 / 2
8,286
436
10,777
11,996
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
19
Kills
14
14
Deaths
19
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
AZO_470
Arachne
9
2
6
6
L
Chiron
7
3
3
2.83
L
3
4
3
1.13
W
Yemoja
2
3
8
2
W
Anhur
Josh 059
Anhur
3
6
2
0.67
W
1
0
4
3
W
4
3
4
2
L
Aphrodite
aidinasg
Aphrodite
1
5
6
0.8
L
1
2
1
0.75
L
Persephone
mynjelodeon
Persephone
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,182
Damage
51,288
73,407
Taken
74,376
46,027
Mitigated
43,066
33,649
Healing
33,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AZO_470
Arachne
10,558
7,028
0
5,951
16,097
8,424
1,723
2,131
13,711
0
103,423
L
Chiron
12,341
6,135
477
6,042
14,834
3,876
510
411
14,356
0
69,322
L
6,822
2,911
0
5,012
13,775
6,821
0
4,091
9,520
0
76,119
W
Yemoja
9,455
724
1,251
5,441
14,885
10,384
350
7,578
6,528
36,076
0
W
Anhur
Josh 059
Anhur
8,645
5,011
0
6,685
15,554
5,181
933
2,296
13,070
0
61,617
W
14,968
4,304
0
11,969
16,109
15,683
0
447
14,817
0
75,750
W
7,556
976
0
2,352
10,762
6,355
32
6,233
3,942
43,444
0
L
Aphrodite
aidinasg
Aphrodite
9,687
712
5,620
6,828
14,429
6,397
506
5,210
9,015
41,235
0
L
11,661
2,228
0
8,483
19,342
22,112
0
1,779
17,499
0
74,058
L
Persephone
mynjelodeon
Persephone
10,777
277
0
1,009
11,996
3,860
0
4,846
6,906
48,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,624
Gold Earned
47,082
574
Minions Killed
577
0
Camps Cleared
0
1,820,437
Distance Traveled
1,737,711
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,871
625
158
8
0
405,622
5
L
Chiron
10,059
529
121
6
0
292,085
6
L
Set
10,316
543
135
7
0
379,419
6
W
Yemoja
8,458
445
50
3
0
360,940
11
W
Anhur
9,868
519
109
6
0
297,794
4
W
Tyr
10,829
570
152
8
0
429,620
0
W
Tiamat
9,598
505
105
6
0
326,461
2
L
Aphrodite
7,962
419
85
4
0
348,752
0
L
Chaac
10,459
550
151
8
0
366,482
3
L
Persephone
8,286
436
85
4
0
350,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role