Player Matchup

Odin
Odin
Filu42
Odin
Level 122
God Stats
1W - 1L
1,326 SR
Queue Stats
320W - 298L
1,578 Elo+
Solo
The Morrigan
The Morrigan
JOHNZEEE
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Mûgûs
Fafnir
Level 125
God Stats
117W - 74L
1,519 SR
Queue Stats
715W - 657L
1,601 Elo+
Solo
Cupid
Cupid
YagoK22
Cupid
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 37L
1,539 Elo+
Solo
Ne Zha
Ne Zha
calviniseasy
Ne Zha
Level 123
God Stats
18W - 7L
1,589 SR
Queue Stats
198W - 174L
1,614 Elo+
Solo
Team Averages
Level 119
1,487 SR
1,566 Elo+

VS

Team Averages
Level 115
1,519 SR
1,522 Elo+
Baron Samedi
Baron Samedi
KishiWeeb
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Klainer2
Scylla
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Necroer
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Nedheram
Nemesis
Level 128
God Stats
1W - 3L
1,593 SR
Queue Stats
49W - 41L
1,612 Elo+
Solo
Danzaburou
Danzaburou
rrahim
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Filu42
Odin
14
2 / 0 / 3
8,353
557
5,210
7,410
7,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
JOHNZEEE
The Morrigan
14
4 / 2 / 2
8,595
573
6,959
3,543
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Mûgûs
Fafnir
13
3 / 1 / 8
8,410
561
5,033
10,016
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
YagoK22
Cupid
16
7 / 3 / 1
9,504
634
8,153
10,021
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
16
5 / 2 / 6
9,064
604
8,437
7,489
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KishiWeeb
Baron Samedi
10
2 / 6 / 2
6,648
443
2,762
8,887
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Klainer2
Scylla
11
1 / 2 / 0
6,666
444
3,757
5,679
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Necroer
Guan Yu
12
0 / 5 / 1
7,081
472
5,081
10,603
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Nedheram
Nemesis
15
3 / 2 / 1
8,410
561
4,002
9,865
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
rrahim
Danzaburou
11
2 / 6 / 2
7,326
488
6,959
12,096
4,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
21
Kills
8
8
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
Filu42
Odin
2
0
3
3.5
W
The Morrigan
JOHNZEEE
The Morrigan
4
2
2
2.5
L
Baron Samedi
KishiWeeb
Baron Samedi
2
6
2
0.5
L
Scylla
Klainer2
Scylla
1
2
0
0.5
W
Fafnir
Mûgûs
Fafnir
3
1
8
7
L
Guan Yu
Necroer
Guan Yu
0
5
1
0.1
L
Nemesis
Nedheram
Nemesis
3
2
1
1.75
W
Cupid
YagoK22
Cupid
7
3
1
2.5
W
Ne Zha
5
2
6
4
L
Danzaburou
rrahim
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
22,561
38,479
Taken
47,130
22,384
Mitigated
25,369
13,955
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Filu42
Odin
5,210
2,287
0
1,750
7,410
7,528
500
0
6,935
0
41,961
W
The Morrigan
JOHNZEEE
The Morrigan
6,959
2,062
0
880
3,543
1,231
518
912
2,398
54,436
4,253
L
Baron Samedi
KishiWeeb
Baron Samedi
2,762
417
286
1,648
8,887
6,146
159
3,366
5,521
19,534
0
L
Scylla
Klainer2
Scylla
3,757
228
0
1,393
5,679
1,345
0
1,727
3,952
32,255
0
W
Fafnir
Mûgûs
Fafnir
5,033
1,228
0
4,358
10,016
7,717
153
3,156
6,648
16,159
0
L
Guan Yu
Necroer
Guan Yu
5,081
1,431
0
3,620
10,603
10,148
0
12
10,591
0
35,029
L
Nemesis
Nedheram
Nemesis
4,002
1,226
0
2,145
9,865
3,724
0
3,041
6,824
0
65,098
W
Cupid
YagoK22
Cupid
8,153
4,035
582
5,109
10,021
3,269
2,391
1,603
8,374
0
61,755
W
Ne Zha
8,437
1,536
0
1,276
7,489
2,639
340
393
7,033
0
64,204
L
Danzaburou
rrahim
Danzaburou
6,959
3,015
0
2,483
12,096
4,006
41
1,231
10,865
0
45,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,926
Gold Earned
36,131
461
Minions Killed
382
0
Camps Cleared
0
1,474,772
Distance Traveled
1,250,818
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,353
557
89
6
0
254,666
0
W
The Morrigan
8,595
573
120
8
0
292,478
5
L
Baron Samedi
6,648
443
42
3
0
228,108
1
L
Scylla
6,666
444
79
5
0
249,902
3
W
Fafnir
8,410
561
19
1
0
316,122
3
L
Guan Yu
7,081
472
73
5
0
239,808
2
L
Nemesis
8,410
561
109
7
0
277,045
4
W
Cupid
9,504
634
123
8
0
279,902
3
W
Ne Zha
9,064
604
110
7
0
331,604
5
L
Danzaburou
7,326
488
79
5
0
255,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role