Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AwakenAkira
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 102L
1,579 Elo+
Party 1
Chang'e
Chang'e
Kinggoldchain
Chang'e
Level 28
God Stats
17W - 3L
1,870 SR
Queue Stats
144W - 135L
1,526 Elo+
Party 1
Loki
Loki
StavrosXander
Loki
Level 17
God Stats
15W - 9L
1,796 SR
Queue Stats
39W - 34L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
ramapriohutomo98
Amaterasu
Level 21
God Stats
111W - 94L
1,588 SR
Queue Stats
143W - 127L
1,486 Elo+
Party 1
Team Averages
Level 24
1,651 SR
1,522 Elo+

VS

Team Averages
Level 7
1,430 SR
1,454 Elo+
Neith
Neith
Hethea_nat
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
JLkanti
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Pomikaki
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
akezhan011218
Agni
Level 17
God Stats
1W - 6L
1,139 SR
Queue Stats
30W - 40L
1,389 Elo+
Solo
Fenrir
Fenrir
lupilu_97
Fenrir
Level 14
God Stats
13W - 13L
1,513 SR
Queue Stats
93W - 107L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
4 / 0 / 3
6,173
561
2,738
4,445
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
9
5 / 1 / 6
6,241
567
3,419
6,886
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
11
8 / 0 / 3
6,865
624
4,323
6,150
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 4
6,289
572
2,266
5,001
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
12
4 / 0 / 7
7,048
641
3,635
8,419
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
0 / 5 / 0
3,899
354
2,402
4,151
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
JLkanti
Guan Yu
7
2 / 4 / 1
4,814
438
2,217
5,360
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Pomikaki
Cthulhu
6
0 / 5 / 1
4,568
415
1,389
5,721
2,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 6 / 0
5,256
478
2,578
6,389
1,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
lupilu_97
Fenrir
6
0 / 3 / 1
4,414
401
1,303
5,197
1,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
23
Kills
3
3
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
3
5.5
W
Fenrir
5
1
6
8
L
Neith
0
5
0
0
L
Guan Yu
JLkanti
Guan Yu
2
4
1
0.63
W
Chang'e
8
0
3
9.5
L
Cthulhu
Pomikaki
Cthulhu
0
5
1
0.1
W
2
2
4
2
L
1
6
0
0.17
L
Fenrir
lupilu_97
Fenrir
0
3
1
0.17
W
Amaterasu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,381
Damage
9,889
30,901
Taken
26,818
12,160
Mitigated
8,958
15,783
Healing
3,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,738
1,566
0
1,883
4,445
1,274
648
570
3,850
0
28,017
W
Fenrir
3,419
822
0
2,120
6,886
3,656
0
396
6,465
0
12,707
L
Neith
2,402
1,657
0
420
4,151
1,034
0
1,764
2,263
0
5,158
L
Guan Yu
JLkanti
Guan Yu
2,217
458
25
500
5,360
2,884
0
1,187
4,043
0
9,478
W
Chang'e
4,323
556
193
2,571
6,150
2,045
380
105
5,970
34,249
0
L
Cthulhu
Pomikaki
Cthulhu
1,389
307
0
186
5,721
2,111
87
249
5,444
9,874
0
W
2,266
539
0
2,434
5,001
1,335
664
247
4,704
0
35,251
L
2,578
529
111
952
6,389
1,667
0
65
6,324
27,921
0
L
Fenrir
lupilu_97
Fenrir
1,303
459
166
688
5,197
1,262
0
704
4,421
0
9,371
W
Amaterasu
3,635
831
0
6,582
8,419
3,850
486
2,649
5,746
0
33,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,616
Gold Earned
22,951
304
Minions Killed
122
0
Camps Cleared
0
1,060,164
Distance Traveled
922,688
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,173
561
53
5
0
175,667
2
W
Fenrir
6,241
567
15
1
0
218,640
0
L
Neith
3,899
354
7
1
0
122,232
0
L
Guan Yu
4,814
438
19
2
0
238,189
0
W
Chang'e
6,865
624
75
7
0
209,792
2
L
Cthulhu
4,568
415
20
2
0
164,160
1
W
Loki
6,289
572
85
8
0
243,451
2
L
Agni
5,256
478
53
5
0
196,644
0
L
Fenrir
4,414
401
23
2
0
201,463
3
W
Amaterasu
7,048
641
76
7
0
212,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role