Player Matchup

Ravana
Ravana
Platinum II
Ayman0012
Ravana
Platinum II
Level 68
God Stats
1W - 3L
1,476 SR
Queue Stats
111W - 103L
1,763 MMR
Solo
Tyr
Tyr
Gold II
Diegoferra716
Tyr
Gold II
Level 154
God Stats
70W - 56L
1,645 SR
Queue Stats
174W - 159L
1,790 MMR
Solo
Terra
Terra
Gold III
Eisengroud
Terra
Gold III
Level 143
God Stats
202W - 157L
1,701 SR
Queue Stats
443W - 434L
1,831 MMR
Solo
Danzaburou
Danzaburou
Gold III
GreasyOtter
Danzaburou
Gold III
Level 125
God Stats
34W - 36L
1,617 SR
Queue Stats
261W - 264L
1,721 MMR
Party 1
Eset
Eset
Platinum III
JeppeAnd
Eset
Platinum III
Level 159
God Stats
8W - 2L
1,774 SR
Queue Stats
327W - 307L
1,864 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,643 SR
1,794 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,698 SR
1,738 MMR
Izanami
Izanami
Platinum IV
Bănuț
Izanami
Platinum IV
Level 159
God Stats
11W - 7L
1,893 SR
Queue Stats
341W - 317L
1,758 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
E2ekyel
Erlang Shen
Gold IV
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 12L
1,771 MMR
Party 2
Scylla
Scylla
Platinum II
FıreWeı
Scylla
Platinum II
Level 101
God Stats
32W - 28L
1,665 SR
Queue Stats
735W - 731L
1,850 MMR
Solo
Ymir
Ymir
Gold IV
SirMozzart
Ymir
Gold IV
Level 159
God Stats
3W - 0L
1,716 SR
Queue Stats
50W - 33L
1,812 MMR
Party 2
Bellona
Bellona
Gold III
twistaflex7
Bellona
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ayman0012
Ravana
15
6 / 7 / 2
9,114
536
8,704
14,458
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 2
8,913
524
9,408
18,297
13,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
11
1 / 6 / 6
7,195
423
5,780
16,986
14,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
GreasyOtter
Danzaburou
13
1 / 7 / 4
7,864
463
7,122
13,939
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
14
2 / 5 / 3
8,482
499
7,490
11,532
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneTsukuyomiApolloSetAphrodite

VS

Bans
The MorriganNemesisAnhurHun BatzFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bănuț
Izanami
19
9 / 2 / 10
12,675
746
17,853
18,567
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
E2ekyel
Erlang Shen
16
8 / 3 / 2
10,648
626
10,096
13,577
6,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
FıreWeı
Scylla
18
8 / 0 / 9
12,251
721
14,143
7,598
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 10
9,129
537
7,632
18,804
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
twistaflex7
Bellona
14
0 / 5 / 1
9,030
531
5,653
15,090
11,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
14
Kills
27
27
Deaths
14
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
Ayman0012
Ravana
6
7
2
1
W
Izanami
Bănuț
Izanami
9
2
10
7
L
4
2
2
2.5
W
Erlang Shen
E2ekyel
Erlang Shen
8
3
2
3
L
Terra
1
6
6
0.67
W
Scylla
FıreWeı
Scylla
8
0
9
12.5
L
Danzaburou
GreasyOtter
Danzaburou
1
7
4
0.43
L
Eset
2
5
3
0.7
W
2
4
10
1.75
W
Bellona
twistaflex7
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,504
Damage
55,377
75,212
Taken
73,636
41,846
Mitigated
41,078
23,388
Healing
30,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Ayman0012
Ravana
8,704
1,620
0
2,912
14,458
6,061
0
5,104
9,156
0
62,468
W
Izanami
Bănuț
Izanami
17,853
12,692
0
13,331
18,567
7,926
2,608
2,956
15,569
0
110,406
L
9,408
934
0
8,374
18,297
13,446
0
3,590
14,551
0
54,137
W
Erlang Shen
E2ekyel
Erlang Shen
10,096
5,432
0
2,747
13,577
6,489
521
2,555
10,904
0
75,522
L
Terra
5,780
1,129
852
4,890
16,986
14,193
0
6,198
10,667
18,739
0
W
Scylla
FıreWeı
Scylla
14,143
2,302
0
3,912
7,598
2,528
2,573
1,034
6,518
85,828
0
L
Danzaburou
GreasyOtter
Danzaburou
7,122
2,873
0
3,851
13,939
4,219
0
2,720
11,203
0
51,532
L
Eset
7,490
518
314
2,195
11,532
3,927
0
3,560
7,860
63,331
0
W
7,632
1,654
0
5,112
18,804
13,025
305
6,844
11,816
24,149
0
W
Bellona
twistaflex7
Bellona
5,653
2,161
0
5,016
15,090
11,110
2,544
2,840
12,204
0
52,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,568
Gold Earned
53,733
460
Minions Killed
552
0
Camps Cleared
0
1,522,297
Distance Traveled
1,627,642
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,114
536
114
7
0
292,966
3
W
Izanami
12,675
746
169
10
0
293,104
6
L
Tyr
8,913
524
106
6
0
355,475
7
W
Erlang Shen
10,648
626
95
6
0
368,387
4
L
Terra
7,195
423
16
1
0
329,074
7
W
Scylla
12,251
721
167
10
0
351,782
5
L
Danzaburou
7,864
463
89
5
0
243,908
4
L
Eset
8,482
499
135
8
0
300,874
7
W
Ymir
9,129
537
23
1
0
311,065
7
W
Bellona
9,030
531
98
6
0
303,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role