Player Matchup

Tsukuyomi
Tsukuyomi
BigCheifSoe
Tsukuyomi
Level 27
God Stats
35W - 24L
1,474 SR
Queue Stats
151W - 124L
1,370 Elo+
Solo
Guan Yu
Guan Yu
HotFudgeCarWashh
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,574 Elo+
Solo
Neith
Neith
Millanomics
Neith
Level 24
God Stats
68W - 79L
1,550 SR
Queue Stats
288W - 316L
1,493 Elo+
Solo
Artio
Artio
VeggieBlast
Artio
Level 22
God Stats
17W - 14L
1,440 SR
Queue Stats
26W - 25L
1,291 Elo+
Solo
Anubis
Anubis
Xrama75
Anubis
Level 17
God Stats
13W - 12L
1,500 SR
Queue Stats
647W - 749L
1,185 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,382 Elo+

VS

Team Averages
Level 16
1,530 SR
1,342 Elo+
Yemoja
Yemoja
Arashi8217
Yemoja
Level 5
God Stats
1W - 3L
1,720 SR
Queue Stats
6W - 9L
1,566 Elo+
Solo
Olorun
Olorun
Dragos_234
Olorun
Level 8
God Stats
13W - 9L
1,541 SR
Queue Stats
52W - 45L
1,190 Elo+
Solo
Ao Kuang
Ao Kuang
FLARE Sacrifice
Ao Kuang
Level 32
God Stats
5W - 6L
1,498 SR
Queue Stats
328W - 331L
1,431 Elo+
Party 1
Neith
Neith
Sai19
Neith
Level 14
God Stats
0W - 4L
1,258 SR
Queue Stats
13W - 29L
1,157 Elo+
Solo
Cupid
Cupid
Swizzle2970
Cupid
Level 23
God Stats
44W - 29L
1,631 SR
Queue Stats
178W - 171L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigCheifSoe
Tsukuyomi
13
3 / 2 / 1
8,001
572
3,485
8,291
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 2
6,319
451
2,484
4,674
3,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
6 / 2 / 2
7,876
563
14,244
9,111
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
1 / 3 / 7
7,357
526
6,849
12,038
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Xrama75
Anubis
11
1 / 3 / 1
6,677
477
2,599
4,637
2,265
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arashi8217
Yemoja
8
1 / 5 / 3
5,224
373
2,094
9,903
3,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Dragos_234
Olorun
7
0 / 2 / 1
5,026
359
1,793
3,740
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
13
10 / 2 / 0
8,036
574
11,217
12,712
4,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Sai19
Neith
3
0 / 1 / 0
4,406
315
168
963
176
Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 6
5,672
405
6,386
11,734
2,990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
12
Kills
11
11
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arashi8217
Yemoja
1
5
3
0.5
W
Tsukuyomi
BigCheifSoe
Tsukuyomi
3
2
1
1.75
L
Olorun
Dragos_234
Olorun
0
2
1
0.25
L
Ao Kuang
10
2
0
5
W
1
1
2
2
W
6
2
2
3.5
L
Neith
Sai19
Neith
0
1
0
0
L
0
3
6
1
W
1
3
7
1.5
W
Anubis
Xrama75
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,661
Damage
21,658
38,751
Taken
39,052
18,842
Mitigated
11,371
16,180
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arashi8217
Yemoja
2,094
1,257
2,243
1,308
9,903
3,015
0
3,933
5,945
6,462
0
W
Tsukuyomi
BigCheifSoe
Tsukuyomi
3,485
1,054
0
3,256
8,291
3,036
671
2,697
5,594
0
48,861
L
Olorun
Dragos_234
Olorun
1,793
991
271
988
3,740
905
815
351
3,339
13,287
0
L
Ao Kuang
11,217
3,797
0
3,725
12,712
4,285
0
1,798
10,864
48,013
0
W
2,484
610
144
884
4,674
3,307
758
1,636
3,038
0
17,593
W
14,244
7,165
0
4,134
9,111
2,952
1,416
4,923
4,188
0
43,773
L
Neith
Sai19
Neith
168
34
49
171
963
176
251
0
963
0
3,472
L
6,386
3,814
337
4,058
11,734
2,990
0
3,366
8,368
0
23,172
W
6,849
780
1,302
6,204
12,038
7,282
1,160
4,266
7,772
24,474
0
W
Anubis
Xrama75
Anubis
2,599
112
0
256
4,637
2,265
1,365
1,582
3,055
27,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
28,364
262
Minions Killed
155
0
Camps Cleared
0
1,140,168
Distance Traveled
875,833
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,224
373
4
0
0
215,880
0
W
Tsukuyomi
8,001
572
91
7
0
255,628
0
L
Olorun
5,026
359
20
1
0
120,686
0
L
Ao Kuang
8,036
574
76
5
0
272,780
0
W
Guan Yu
6,319
451
33
2
0
224,777
0
W
Neith
7,876
563
51
4
0
203,343
0
L
Neith
4,406
315
5
0
0
44,394
0
L
Cupid
5,672
405
50
4
0
222,093
1
W
Artio
7,357
526
39
3
0
262,509
0
W
Anubis
6,677
477
48
3
0
193,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role