Player Matchup

Cabrakan
Cabrakan
HGKxVïc
Cabrakan
Level 13
God Stats
3W - 5L
1,301 SR
Queue Stats
32W - 27L
1,745 Elo+
Solo
Danzaburou
Danzaburou
IZANAMI BUTT
Danzaburou
Level 22
God Stats
10W - 5L
1,948 SR
Queue Stats
61W - 56L
1,712 Elo+
Solo
Anhur
Anhur
Linkinator1041
Anhur
Level 18
God Stats
6W - 2L
1,798 SR
Queue Stats
97W - 95L
1,729 Elo+
Solo
Ares
Ares
SlipMeAJeffrey
Ares
Level 8
God Stats
3W - 1L
1,370 SR
Queue Stats
13W - 12L
1,505 Elo+
Solo
Neith
Neith
unatetera88
Neith
Level 7
God Stats
1W - 1L
1,301 SR
Queue Stats
10W - 8L
1,663 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,671 Elo+

VS

Team Averages
Level 20
1,586 SR
1,671 Elo+
Serqet
Serqet
 
Serqet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ChangedScarf321
Hel
Level 23
God Stats
2W - 3L
1,495 SR
Queue Stats
71W - 37L
1,695 Elo+
Solo
Aphrodite
Aphrodite
EyESmOk3D0P3420
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,707 Elo+
Solo
Geb
Geb
HelpUmbume
Geb
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
8W - 7L
1,709 Elo+
Solo
Hachiman
Hachiman
LaneBully
Hachiman
Level 13
God Stats
4W - 8L
1,690 SR
Queue Stats
266W - 221L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HGKxVïc
Cabrakan
16
2 / 0 / 4
9,319
548
8,846
12,233
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
IZANAMI BUTT
Danzaburou
15
4 / 2 / 3
8,998
529
8,261
9,554
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 4
10,212
601
4,932
6,915
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 4
8,257
486
6,332
8,920
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 2 / 0
9,855
580
10,075
10,991
4,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 1 / 0
7,789
458
7,238
11,674
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 4 / 0
8,044
473
5,935
10,502
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
EyESmOk3D0P3420
Aphrodite
11
0 / 6 / 4
6,681
393
2,473
10,083
7,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 1 / 1
6,655
391
3,324
10,538
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
LaneBully
Hachiman
13
5 / 0 / 0
8,252
485
8,275
10,468
3,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
7
7
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
1
0
2
L
0
4
0
0
L
Aphrodite
EyESmOk3D0P3420
Aphrodite
0
6
4
0.33
W
Cabrakan
HGKxVïc
Cabrakan
2
0
4
4
L
0
1
1
0.5
W
Danzaburou
IZANAMI BUTT
Danzaburou
4
2
3
2.75
L
Hachiman
LaneBully
Hachiman
5
0
0
5
W
2
0
4
4
W
3
3
4
1.67
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,446
Damage
27,245
48,613
Taken
53,265
24,000
Mitigated
28,260
13,855
Healing
17,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,238
1,090
0
2,396
11,674
5,503
0
2,741
8,933
0
36,216
L
5,935
291
222
4,592
10,502
3,645
0
3,451
7,051
55,899
0
L
Aphrodite
EyESmOk3D0P3420
Aphrodite
2,473
634
1,236
3,121
10,083
7,243
0
3,862
6,221
22,448
0
W
Cabrakan
HGKxVïc
Cabrakan
8,846
1,397
0
5,792
12,233
7,679
0
2,806
9,157
76,868
0
L
3,324
266
405
941
10,538
8,083
0
1,055
9,483
20,679
0
W
Danzaburou
IZANAMI BUTT
Danzaburou
8,261
1,772
0
2,074
9,554
3,364
779
633
8,645
0
80,500
L
Hachiman
LaneBully
Hachiman
8,275
4,240
0
4,991
10,468
3,786
0
4,069
6,399
0
62,802
W
4,932
2,724
0
1,510
6,915
2,731
744
3,629
3,286
0
68,676
W
6,332
498
0
2,267
8,920
6,020
343
2,313
6,607
14,682
0
W
10,075
4,161
0
2,212
10,991
4,206
2,131
2,351
8,081
0
76,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,641
Gold Earned
37,421
570
Minions Killed
384
0
Camps Cleared
0
1,543,094
Distance Traveled
1,581,948
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,789
458
67
4
0
366,076
0
L
Hel
8,044
473
125
7
0
313,391
1
L
Aphrodite
6,681
393
50
3
0
259,929
2
W
Cabrakan
9,319
548
123
7
0
342,022
1
L
Geb
6,655
391
20
1
0
318,770
4
W
Danzaburou
8,998
529
137
8
0
301,396
1
L
Hachiman
8,252
485
122
7
0
323,782
6
W
Anhur
10,212
601
149
9
0
313,867
6
W
Ares
8,257
486
17
1
0
328,516
3
W
Neith
9,855
580
144
8
0
257,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role