Player Matchup

Apollo
Apollo
Platinum I
Crazy_Lyon-
Apollo
Platinum I
Level 160
God Stats
16W - 17L
1,527 SR
Queue Stats
128W - 122L
2,020 MMR
Solo
Janus
Janus
Gold I
LegacyHeart
Janus
Gold I
Level 159
God Stats
29W - 47L
1,430 SR
Queue Stats
505W - 505L
1,681 MMR
Solo
Ne Zha
Ne Zha
Silver I
LucaMora27
Ne Zha
Silver I
Level 147
God Stats
4W - 5L
1,314 SR
Queue Stats
280W - 281L
1,537 MMR
Solo
Agni
Agni
Bronze III
Santog91
Agni
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,536 MMR
Solo
Cthulhu
Cthulhu
Bronze III
tiago55554332
Cthulhu
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 75L
1,478 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,454 SR
1,650 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,538 SR
1,656 MMR
Tyr
Tyr
Platinum IV
Dangerus2002
Tyr
Platinum IV
Level 70
God Stats
25W - 21L
1,630 SR
Queue Stats
61W - 57L
1,710 MMR
Party 1
Cernunnos
Cernunnos
Gold I
KevinSmite
Cernunnos
Gold I
Level 127
God Stats
1W - 1L
1,575 SR
Queue Stats
216W - 191L
1,635 MMR
Party 1
Chang'e
Chang'e
Gold IV
Levixh
Chang'e
Gold IV
Level 105
God Stats
3W - 2L
1,530 SR
Queue Stats
47W - 59L
1,459 MMR
Solo
Hercules
Hercules
Gold I
SenhorDoEngenho
Hercules
Gold I
Level 140
God Stats
6W - 6L
1,462 SR
Queue Stats
576W - 576L
1,585 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
SenntryWarD
Ao Kuang
Platinum V
Level 156
God Stats
3W - 1L
1,495 SR
Queue Stats
9W - 5L
1,890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
4 / 2 / 3
11,586
504
18,255
23,388
9,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 4 / 4
12,323
536
13,469
16,774
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
LucaMora27
Ne Zha
16
3 / 6 / 4
10,338
449
9,691
21,124
8,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
13
0 / 7 / 3
8,472
368
3,255
12,160
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
2 / 7 / 2
8,686
378
5,529
13,824
9,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
NemesisDanzaburouSetTsukuyomiScylla

VS

Bans
PersephoneHun BatzAnhurThanatosHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 5
14,260
620
14,109
20,120
17,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
KevinSmite
Cernunnos
19
1 / 4 / 1
12,153
528
10,575
18,754
8,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Levixh
Chang'e
18
6 / 5 / 6
12,403
539
13,284
18,457
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
18
5 / 0 / 13
11,888
517
15,729
24,282
17,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
SenntryWarD
Ao Kuang
19
8 / 3 / 8
12,928
562
9,447
17,191
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
11
Kills
26
26
Deaths
12
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
2
3
2.75
W
6
0
5
8.5
W
Cernunnos
KevinSmite
Cernunnos
1
4
1
0.38
L
2
4
4
1
W
Chang'e
Levixh
Chang'e
6
5
6
1.8
L
Ne Zha
LucaMora27
Ne Zha
3
6
4
0.83
L
Agni
0
7
3
0.21
W
Hercules
5
0
13
11.5
W
Ao Kuang
SenntryWarD
Ao Kuang
8
3
8
4
L
Cthulhu
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,199
Damage
63,144
87,270
Taken
98,804
38,746
Mitigated
56,552
24,706
Healing
41,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
18,255
14,133
0
10,520
23,388
9,949
160
4,328
18,791
0
91,545
W
14,109
3,270
0
8,075
20,120
17,399
1,354
5,201
14,262
0
115,917
W
Cernunnos
KevinSmite
Cernunnos
10,575
4,891
0
8,685
18,754
8,243
5,393
2,076
16,632
0
98,000
L
13,469
766
340
5,124
16,774
6,218
0
2,716
13,958
101,416
0
W
Chang'e
Levixh
Chang'e
13,284
810
3,465
8,030
18,457
6,432
1,340
6,006
12,245
83,084
0
L
Ne Zha
LucaMora27
Ne Zha
9,691
1,919
0
7,167
21,124
8,478
0
7,567
13,187
0
62,835
L
Agni
3,255
325
0
1,038
12,160
4,314
0
5,997
5,825
38,026
0
W
Hercules
15,729
4,816
0
8,627
24,282
17,448
616
5,515
18,607
491
43,718
W
Ao Kuang
SenntryWarD
Ao Kuang
9,447
1,889
0
4,481
17,191
7,030
3,067
4,472
12,671
99,292
0
L
Cthulhu
5,529
399
262
255
13,824
9,787
0
4,966
8,647
32,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,405
Gold Earned
63,632
575
Minions Killed
709
0
Camps Cleared
0
2,175,653
Distance Traveled
2,339,485
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,586
504
147
6
0
420,686
2
W
Tyr
14,260
620
209
9
0
537,429
4
W
Cernunnos
12,153
528
155
7
0
410,502
9
L
Janus
12,323
536
213
9
0
449,426
4
W
Chang'e
12,403
539
146
6
0
403,860
10
L
Ne Zha
10,338
449
95
4
0
444,703
10
L
Agni
8,472
368
75
3
0
390,234
4
W
Hercules
11,888
517
60
3
0
486,086
2
W
Ao Kuang
12,928
562
139
6
0
501,608
2
L
Cthulhu
8,686
378
45
2
0
470,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role