Player Matchup

Jormungandr
Jormungandr
BillieBaddAss09
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 38L
1,587 Elo+
Solo
Agni
Agni
SadBoiMike
Agni
Level 12
God Stats
5W - 9L
1,500 SR
Queue Stats
202W - 219L
1,506 Elo+
Solo
Neith
Neith
SwaggyEarl16
Neith
Level 13
God Stats
22W - 18L
1,518 SR
Queue Stats
27W - 24L
1,444 Elo+
Solo
Hachiman
Hachiman
qballer989
Hachiman
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,597 Elo+
Solo
Arachne
Arachne
reverseflash1123
Arachne
Level 29
God Stats
4W - 7L
1,578 SR
Queue Stats
59W - 60L
1,474 Elo+
Solo
Team Averages
Level 15
1,519 SR
1,522 Elo+

VS

Team Averages
Level 22
1,468 SR
1,474 Elo+
Jormungandr
Jormungandr
CuddleButts
Jormungandr
Level 25
God Stats
1W - 2L
1,224 SR
Queue Stats
26W - 24L
1,524 Elo+
Solo
Thanatos
Thanatos
acero-_-puro091
Thanatos
Level 25
God Stats
19W - 26L
1,500 SR
Queue Stats
276W - 290L
1,481 Elo+
Solo
Tiamat
Tiamat
classy_ax2
Tiamat
Level 24
God Stats
4W - 8L
1,499 SR
Queue Stats
91W - 93L
1,459 Elo+
Solo
Skadi
Skadi
ikfbhvbfu
Skadi
Level 21
God Stats
5W - 1L
1,616 SR
Queue Stats
114W - 98L
1,581 Elo+
Solo
Fenrir
Fenrir
jowc2115
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BillieBaddAss09
Jormungandr
11
0 / 3 / 1
7,386
434
4,491
10,285
5,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 8 / 0
7,930
466
8,119
9,768
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 6 / 0
8,882
522
7,302
13,503
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
qballer989
Hachiman
12
0 / 4 / 0
6,975
410
2,410
9,771
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 1 / 1
8,479
499
3,091
15,948
5,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CuddleButts
Jormungandr
14
0 / 0 / 8
7,887
464
3,393
6,990
6,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
14
2 / 2 / 3
8,759
515
4,881
10,338
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
classy_ax2
Tiamat
15
4 / 2 / 2
9,057
533
10,153
9,304
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
ikfbhvbfu
Skadi
18
15 / 0 / 0
11,388
670
15,096
10,111
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
jowc2115
Fenrir
10
1 / 6 / 2
7,061
415
3,351
7,900
2,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
9
Kills
22
22
Deaths
10
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BillieBaddAss09
Jormungandr
0
3
1
0.17
W
Jormungandr
CuddleButts
Jormungandr
0
0
8
4
L
3
8
0
0.38
L
5
6
0
0.83
W
Thanatos
2
2
3
1.75
W
Tiamat
classy_ax2
Tiamat
4
2
2
2.5
W
Skadi
ikfbhvbfu
Skadi
15
0
0
15
W
Fenrir
jowc2115
Fenrir
1
6
2
0.33
L
Hachiman
qballer989
Hachiman
0
4
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,413
Damage
36,874
59,275
Taken
44,643
21,781
Mitigated
23,309
20,208
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BillieBaddAss09
Jormungandr
4,491
1,223
0
1,352
10,285
5,395
0
2,171
7,989
27,326
0
W
Jormungandr
CuddleButts
Jormungandr
3,393
1,007
600
1,554
6,990
6,289
361
3,105
3,763
19,995
0
L
8,119
483
0
875
9,768
2,823
0
1,085
8,633
44,999
0
L
7,302
3,673
0
4,828
13,503
4,662
888
2,990
10,513
0
45,969
W
Thanatos
4,881
963
0
5,980
10,338
3,672
0
1,459
8,835
0
51,115
W
Tiamat
classy_ax2
Tiamat
10,153
1,047
0
2,102
9,304
6,576
999
1,573
7,668
53,416
0
W
Skadi
ikfbhvbfu
Skadi
15,096
6,955
0
5,660
10,111
4,309
6,795
3,963
5,808
0
83,633
W
Fenrir
jowc2115
Fenrir
3,351
1,288
0
1,220
7,900
2,463
534
1,791
5,959
0
15,448
L
Hachiman
qballer989
Hachiman
2,410
1,627
0
3,223
9,771
3,249
746
5,074
4,497
0
26,351
L
3,091
2,151
0
9,930
15,948
5,652
0
1,776
14,097
0
47,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
44,152
339
Minions Killed
390
0
Camps Cleared
0
1,449,436
Distance Traveled
1,546,173
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,386
434
43
3
0
342,973
5
W
Jormungandr
7,887
464
29
2
0
298,918
1
L
Agni
7,930
466
73
4
0
312,958
3
L
Neith
8,882
522
75
4
0
244,778
0
W
Thanatos
8,759
515
90
5
0
328,089
0
W
Tiamat
9,057
533
102
6
0
311,206
0
W
Skadi
11,388
670
149
9
0
309,361
0
W
Fenrir
7,061
415
20
1
0
298,599
1
L
Hachiman
6,975
410
51
3
0
236,309
1
L
Arachne
8,479
499
97
6
0
312,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role