Player Matchup

King Arthur
King Arthur
Danielespano94
King Arthur
Level 16
God Stats
5W - 1L
1,826 SR
Queue Stats
26W - 17L
1,486 Elo+
Solo
Set
Set
PoshMaverick
Set
Level 27
God Stats
9W - 16L
1,278 SR
Queue Stats
189W - 170L
1,572 Elo+
Solo
Neith
Neith
Prodigial_Gaming
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,178 Elo+
Solo
Bellona
Bellona
tenon_vineux
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
wraithing101
Zeus
Level 22
God Stats
0W - 2L
1,301 SR
Queue Stats
114W - 128L
1,447 Elo+
Solo
Team Averages
Level 14
1,481 SR
1,437 Elo+

VS

Team Averages
Level 17
1,440 SR
1,440 Elo+
Sun Wukong
Sun Wukong
Lucas101061
Sun Wukong
Level 11
God Stats
8W - 9L
1,470 SR
Queue Stats
19W - 20L
1,442 Elo+
Solo
Cerberus
Cerberus
Muddyspritz
Cerberus
Level 18
God Stats
5W - 12L
1,500 SR
Queue Stats
67W - 88L
1,382 Elo+
Solo
Set
Set
Topdkb55
Set
Level 18
God Stats
16W - 10L
1,513 SR
Queue Stats
262W - 246L
1,514 Elo+
Solo
Neith
Neith
tvestal120
Neith
Level 11
God Stats
2W - 3L
1,336 SR
Queue Stats
9W - 16L
1,287 Elo+
Solo
Olorun
Olorun
wolhaiksong_470
Olorun
Level 29
God Stats
3W - 5L
1,380 SR
Queue Stats
107W - 103L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Danielespano94
King Arthur
11
6 / 3 / 2
7,777
457
5,160
13,116
4,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 3 / 2
9,192
541
3,634
10,543
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
10 / 1 / 5
10,469
616
15,606
12,921
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
tenon_vineux
Bellona
10
1 / 10 / 2
7,079
416
2,904
12,460
8,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 10 / 0
7,920
466
10,133
12,377
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lucas101061
Sun Wukong
15
4 / 0 / 4
8,374
493
6,524
8,535
5,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Muddyspritz
Cerberus
11
1 / 8 / 2
6,792
400
4,274
13,341
7,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
11 / 2 / 3
9,722
572
8,872
10,771
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
13
3 / 6 / 10
8,372
492
7,255
9,882
3,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 3 / 13
9,048
532
10,449
13,477
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
19
Kills
27
27
Deaths
19
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Danielespano94
King Arthur
6
3
2
2.33
W
Sun Wukong
Lucas101061
Sun Wukong
4
0
4
6
W
Cerberus
Muddyspritz
Cerberus
1
8
2
0.25
L
0
3
2
0.33
L
10
1
5
12.5
W
11
2
3
6.25
L
Bellona
tenon_vineux
Bellona
1
10
2
0.2
W
Neith
3
6
10
1.33
W
8
3
13
4.83
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,437
Damage
37,374
61,417
Taken
56,006
26,548
Mitigated
26,669
14,907
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Danielespano94
King Arthur
5,160
749
0
1,699
13,116
4,812
240
2,036
10,890
0
18,824
W
Sun Wukong
Lucas101061
Sun Wukong
6,524
982
0
2,965
8,535
5,092
632
1,633
6,852
0
43,003
W
Cerberus
Muddyspritz
Cerberus
4,274
481
0
1,950
13,341
7,198
661
46
13,295
27,409
0
L
3,634
1,008
0
4,190
10,543
4,404
510
0
10,293
0
68,118
L
15,606
7,367
0
7,868
12,921
4,704
1,982
3,476
9,385
0
68,569
W
8,872
3,859
0
2,658
10,771
5,260
0
2,363
8,333
0
49,796
L
Bellona
tenon_vineux
Bellona
2,904
873
0
488
12,460
8,840
0
3,318
8,888
1,357
12,103
W
Neith
7,255
4,411
0
1,535
9,882
3,791
572
1,521
8,261
0
42,831
W
10,449
7,000
388
6,239
13,477
5,328
786
5,052
8,300
43,069
0
L
10,133
2,551
0
662
12,377
3,788
930
5,343
6,765
49,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
42,308
390
Minions Killed
368
0
Camps Cleared
0
1,397,930
Distance Traveled
1,420,871
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,777
457
17
1
0
350,151
0
W
Sun Wukong
8,374
493
74
4
0
334,462
1
W
Cerberus
6,792
400
50
3
0
257,421
0
L
Set
9,192
541
148
9
0
308,208
1
L
Neith
10,469
616
115
7
0
263,517
1
W
Set
9,722
572
100
6
0
295,814
0
L
Bellona
7,079
416
21
1
0
249,383
1
W
Neith
8,372
492
80
5
0
276,405
0
W
Olorun
9,048
532
64
4
0
256,769
0
L
Zeus
7,920
466
89
5
0
226,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role