Player Matchup

Arachne
Arachne
Kaknucklehead
Arachne
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
280W - 266L
1,552 Elo+
Party 2
Aphrodite
Aphrodite
LogisticZombie
Aphrodite
Level 62
God Stats
132W - 99L
1,619 SR
Queue Stats
478W - 455L
1,505 Elo+
Solo
Chiron
Chiron
Pootege
Chiron
Level 103
God Stats
17W - 9L
1,452 SR
Queue Stats
26W - 28L
1,294 Elo+
Party 2
Tiamat
Tiamat
ShineSamui
Tiamat
Level 67
God Stats
18W - 15L
1,525 SR
Queue Stats
46W - 51L
1,404 Elo+
Solo
Ra
Ra
dome perro
Ra
Level 86
God Stats
20W - 15L
1,698 SR
Queue Stats
721W - 722L
1,486 Elo+
Solo
Team Averages
Level 93
1,559 SR
1,448 Elo+

VS

Team Averages
Level 79
1,624 SR
1,481 Elo+
Sun Wukong
Sun Wukong
EmptyYoClip
Sun Wukong
Level 47
God Stats
54W - 62L
1,467 SR
Queue Stats
150W - 187L
1,436 Elo+
Party 1
Loki
Loki
ItsInspirational
Loki
Level 85
God Stats
12W - 5L
1,721 SR
Queue Stats
89W - 104L
1,431 Elo+
Party 1
Zhong Kui
Zhong Kui
NoHopePOPE
Zhong Kui
Level 138
God Stats
13W - 16L
1,713 SR
Queue Stats
625W - 635L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
ThuggPugg
Sylvanus
Level 58
God Stats
53W - 32L
1,574 SR
Queue Stats
363W - 385L
1,460 Elo+
Solo
Danzaburou
Danzaburou
cnitz96
Danzaburou
Level 68
God Stats
0W - 1L
1,647 SR
Queue Stats
27W - 47L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
9 / 5 / 8
13,104
546
16,714
22,997
11,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
LogisticZombie
Aphrodite
17
3 / 1 / 17
12,137
506
12,271
18,975
18,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Pootege
Chiron
17
7 / 3 / 16
11,928
497
21,028
20,348
7,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
ShineSamui
Tiamat
20
6 / 4 / 11
13,610
567
19,343
20,422
15,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 6 / 6
12,881
537
16,743
13,248
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EmptyYoClip
Sun Wukong
17
4 / 4 / 3
10,408
434
10,918
21,614
12,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
4 / 9 / 7
11,102
463
15,453
21,094
7,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
NoHopePOPE
Zhong Kui
19
8 / 2 / 6
12,277
512
19,852
22,885
15,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
ThuggPugg
Sylvanus
16
2 / 6 / 4
11,062
461
8,567
23,890
21,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
cnitz96
Danzaburou
17
1 / 9 / 4
11,093
462
11,053
24,705
9,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
30
Kills
19
19
Deaths
30
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EmptyYoClip
Sun Wukong
4
4
3
1.38
L
4
9
7
0.83
W
Arachne
9
5
8
2.6
W
Aphrodite
LogisticZombie
Aphrodite
3
1
17
11.5
L
Zhong Kui
NoHopePOPE
Zhong Kui
8
2
6
5.5
W
Chiron
Pootege
Chiron
7
3
16
5
W
Tiamat
ShineSamui
Tiamat
6
4
11
2.88
L
Sylvanus
ThuggPugg
Sylvanus
2
6
4
0.67
L
Danzaburou
cnitz96
Danzaburou
1
9
4
0.33
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,099
Damage
65,843
95,990
Taken
114,188
58,217
Mitigated
65,730
44,595
Healing
35,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EmptyYoClip
Sun Wukong
10,918
1,190
0
6,787
21,614
12,652
0
10,608
10,320
0
54,936
L
15,453
1,424
0
3,230
21,094
7,697
0
7,413
13,364
0
63,798
W
Arachne
16,714
9,983
0
5,614
22,997
11,363
1,215
3,707
19,068
0
100,779
W
Aphrodite
LogisticZombie
Aphrodite
12,271
1,430
10,620
10,307
18,975
18,889
1,061
6,270
12,441
61,103
0
L
Zhong Kui
NoHopePOPE
Zhong Kui
19,852
823
0
6,219
22,885
15,156
0
10,998
11,115
64,093
0
W
Chiron
Pootege
Chiron
21,028
6,165
3,371
3,999
20,348
7,048
3,876
6,492
13,626
0
66,936
W
Tiamat
ShineSamui
Tiamat
19,343
1,636
0
4,251
20,422
15,712
1,894
5,580
14,623
76,666
0
L
Sylvanus
ThuggPugg
Sylvanus
8,567
1,948
4,882
8,247
23,890
21,174
0
9,926
13,605
30,731
0
L
Danzaburou
cnitz96
Danzaburou
11,053
2,530
783
4,946
24,705
9,051
366
7,485
17,094
0
86,213
W
16,743
1,460
3,961
2,472
13,248
5,205
1,651
5,065
7,813
82,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,660
Gold Earned
55,942
580
Minions Killed
498
0
Camps Cleared
0
2,204,476
Distance Traveled
2,137,690
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,408
434
90
4
0
424,354
3
L
Loki
11,102
463
102
4
0
436,959
4
W
Arachne
13,104
546
120
5
0
430,915
5
W
Aphrodite
12,137
506
101
4
0
465,442
4
L
Zhong Kui
12,277
512
106
4
0
447,764
6
W
Chiron
11,928
497
93
4
0
428,628
3
W
Tiamat
13,610
567
137
6
0
410,175
3
L
Sylvanus
11,062
461
64
3
0
422,921
5
L
Danzaburou
11,093
462
136
6
0
405,692
0
W
Ra
12,881
537
129
5
0
469,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role