Player Matchup

Zhong Kui
Zhong Kui
Bloodiedbabies
Zhong Kui
Level 89
God Stats
7W - 3L
1,646 SR
Queue Stats
288W - 266L
1,506 Elo+
Party 4
Thor
Thor
DExxxt3r
Thor
Level 48
God Stats
7W - 13L
1,514 SR
Queue Stats
373W - 355L
1,596 Elo+
Party 4
Khepri
Khepri
DonkeyUppercut
Khepri
Level 54
God Stats
3W - 1L
1,294 SR
Queue Stats
101W - 114L
1,432 Elo+
Party 1
Mercury
Mercury
ORPHANPIGEGG
Mercury
Level 36
God Stats
6W - 4L
1,697 SR
Queue Stats
41W - 53L
1,426 Elo+
Party 1
Apollo
Apollo
thunderstorm04
Apollo
Level 46
God Stats
11W - 1L
1,858 SR
Queue Stats
71W - 81L
1,471 Elo+
Solo
Team Averages
Level 55
1,602 SR
1,486 Elo+

VS

Team Averages
Level 68
1,491 SR
1,512 Elo+
Ymir
Ymir
FuriousGemini
Ymir
Level 38
God Stats
13W - 27L
1,379 SR
Queue Stats
249W - 256L
1,504 Elo+
Solo
Chiron
Chiron
KingJW06
Chiron
Level 114
God Stats
4W - 8L
1,513 SR
Queue Stats
73W - 84L
1,545 Elo+
Party 3
Janus
Janus
LaKingKhai
Janus
Level 68
God Stats
3W - 7L
1,375 SR
Queue Stats
43W - 54L
1,508 Elo+
Party 2
Amaterasu
Amaterasu
hoofhearted12392
Amaterasu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
nojoyjam2
Kukulkan
Level 48
God Stats
6W - 4L
1,689 SR
Queue Stats
27W - 37L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bloodiedbabies
Zhong Kui
15
7 / 1 / 3
9,370
586
12,282
13,283
10,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
14
5 / 5 / 2
8,529
533
11,997
14,017
6,673
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 2 / 11
8,210
513
6,397
8,337
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
ORPHANPIGEGG
Mercury
14
3 / 2 / 7
8,468
529
4,504
9,816
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 1 / 1
10,219
639
9,414
11,202
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,354
460
3,644
12,065
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
KingJW06
Chiron
13
2 / 4 / 0
7,876
492
8,008
12,300
3,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
3 / 6 / 1
7,553
472
5,763
9,905
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
12
5 / 6 / 2
7,618
476
7,795
15,581
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
nojoyjam2
Kukulkan
13
0 / 4 / 0
7,534
471
5,428
8,109
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
25
Kills
11
11
Deaths
25
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bloodiedbabies
Zhong Kui
7
1
3
8.5
W
Thor
5
5
2
1.2
W
2
2
11
3.75
L
1
5
4
0.6
L
Chiron
KingJW06
Chiron
2
4
0
0.5
L
Janus
3
6
1
0.58
W
Mercury
ORPHANPIGEGG
Mercury
3
2
7
3.25
L
Amaterasu
5
6
2
1
L
Kukulkan
nojoyjam2
Kukulkan
0
4
0
0
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,594
Damage
30,638
56,655
Taken
57,960
32,657
Mitigated
26,957
20,060
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bloodiedbabies
Zhong Kui
12,282
419
0
7,831
13,283
10,789
414
5,179
8,029
67,928
0
W
Thor
11,997
5,173
0
2,915
14,017
6,673
0
3,423
10,166
0
44,802
W
6,397
956
0
974
8,337
6,118
414
2,831
5,481
23,486
0
L
3,644
1,164
0
808
12,065
7,378
74
4,562
7,478
19,651
0
L
Chiron
KingJW06
Chiron
8,008
3,686
342
3,193
12,300
3,556
0
1,118
11,181
0
54,236
L
Janus
5,763
820
0
710
9,905
3,074
0
4,956
4,899
39,579
0
W
Mercury
ORPHANPIGEGG
Mercury
4,504
1,825
0
395
9,816
3,856
0
3,241
6,500
0
44,457
L
Amaterasu
7,795
3,048
0
5,166
15,581
9,730
0
2,077
12,999
650
30,973
L
Kukulkan
nojoyjam2
Kukulkan
5,428
520
0
250
8,109
3,219
64
5,966
2,143
53,677
0
W
9,414
6,140
0
7,945
11,202
5,221
2,912
770
10,432
0
78,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,796
Gold Earned
37,935
442
Minions Killed
365
0
Camps Cleared
0
1,558,679
Distance Traveled
1,413,119
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,370
586
112
7
0
299,896
6
W
Thor
8,529
533
73
5
0
293,772
0
W
Khepri
8,210
513
38
2
0
333,806
0
L
Ymir
7,354
460
35
2
0
287,406
5
L
Chiron
7,876
492
105
7
0
259,932
1
L
Janus
7,553
472
66
4
0
286,300
1
W
Mercury
8,468
529
75
5
0
352,303
1
L
Amaterasu
7,618
476
50
3
0
295,330
0
L
Kukulkan
7,534
471
109
7
0
284,151
1
W
Apollo
10,219
639
144
9
0
278,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role