Player Matchup

Olorun
Olorun
ADIOM10
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
DragonFranchu
Susano
Level 7
God Stats
3W - 4L
1,767 SR
Queue Stats
59W - 59L
1,343 Elo+
Solo
Nike
Nike
LUMPYPUMP
Nike
Level 7
God Stats
6W - 8L
1,340 SR
Queue Stats
14W - 16L
1,354 Elo+
Solo
Ymir
Ymir
SenkoUwU
Ymir
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
44W - 42L
1,310 Elo+
Solo
Cupid
Cupid
SoPayed
Cupid
Level 29
God Stats
3W - 1L
1,767 SR
Queue Stats
239W - 180L
1,515 Elo+
Solo
Team Averages
Level 12
1,575 SR
1,404 Elo+

VS

Team Averages
Level 8
1,421 SR
1,282 Elo+
Odin
Odin
Dabighead
Odin
Level 6
God Stats
2W - 0L
1,437 SR
Queue Stats
5W - 5L
1,331 Elo+
Solo
Ra
Ra
Gladioss
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,423 Elo+
Solo
Neith
Neith
IGTmikko
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,023 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheLe027
Tsukuyomi
Level 17
God Stats
13W - 6L
1,343 SR
Queue Stats
26W - 11L
1,622 Elo+
Solo
Izanami
Izanami
VOVCaptKeith
Izanami
Level 8
God Stats
5W - 4L
1,328 SR
Queue Stats
12W - 21L
1,009 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ADIOM10
Olorun
5
0 / 5 / 2
5,033
336
841
4,566
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 0
6,882
459
4,812
10,923
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
11
4 / 4 / 2
6,694
446
6,938
10,031
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
13
8 / 3 / 3
8,245
550
7,802
10,693
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
SoPayed
Cupid
7
1 / 4 / 2
5,587
372
2,618
5,692
1,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
3 / 0 / 1
7,436
496
6,173
7,860
5,096
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 3 / 0
7,537
502
1,498
5,770
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
IGTmikko
Neith
9
3 / 4 / 3
6,504
434
5,381
6,753
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
TheLe027
Tsukuyomi
13
4 / 3 / 3
8,031
535
5,101
9,267
3,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
VOVCaptKeith
Izanami
13
6 / 5 / 4
7,815
521
6,028
10,141
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
15
Kills
19
20
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
ADIOM10
Olorun
0
5
2
0.2
W
Odin
3
0
1
3.5
L
2
4
0
0.5
W
3
3
0
1
W
Neith
IGTmikko
Neith
3
4
3
1.13
L
Nike
4
4
2
1.25
L
Ymir
8
3
3
3.17
L
Cupid
SoPayed
Cupid
1
4
2
0.5
W
Tsukuyomi
TheLe027
Tsukuyomi
4
3
3
1.83
W
Izanami
VOVCaptKeith
Izanami
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,011
Damage
24,181
41,905
Taken
39,791
21,845
Mitigated
15,747
4,793
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ADIOM10
Olorun
841
736
0
585
4,566
1,079
0
460
4,047
4,855
0
W
Odin
6,173
1,821
0
1,340
7,860
5,096
725
1,681
6,179
0
26,687
L
4,812
1,352
0
1,757
10,923
3,797
0
747
10,001
0
37,969
W
1,498
631
0
175
5,770
2,356
1,118
1,838
3,932
37,624
0
W
Neith
IGTmikko
Neith
5,381
2,889
0
1,818
6,753
1,851
640
1,614
4,989
0
19,783
L
Nike
6,938
789
0
450
10,031
5,868
0
0
10,031
0
30,500
L
Ymir
7,802
2,335
0
593
10,693
9,623
210
137
10,431
26,240
0
L
Cupid
SoPayed
Cupid
2,618
1,349
0
1,408
5,692
1,478
85
154
5,513
0
14,963
W
Tsukuyomi
TheLe027
Tsukuyomi
5,101
1,050
0
2,190
9,267
3,304
30
480
8,712
0
44,921
W
Izanami
VOVCaptKeith
Izanami
6,028
4,288
0
4,149
10,141
3,140
420
3,030
6,811
0
38,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,441
Gold Earned
37,323
179
Minions Killed
313
0
Camps Cleared
0
1,001,927
Distance Traveled
1,248,739
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,033
336
9
1
0
120,852
0
W
Odin
7,436
496
51
3
0
273,299
0
L
Susano
6,882
459
68
5
0
287,020
0
W
Ra
7,537
502
77
5
0
228,676
0
W
Neith
6,504
434
27
2
0
221,467
1
L
Nike
6,694
446
45
3
0
232,916
1
L
Ymir
8,245
550
40
3
0
267,983
1
L
Cupid
5,587
372
17
1
0
93,156
0
W
Tsukuyomi
8,031
535
96
6
0
294,651
1
W
Izanami
7,815
521
62
4
0
230,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role