Player Matchup

Achilles
Achilles
Kunegundaa
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
1,955 Elo+
Party 2
Kukulkan
Kukulkan
NiePomalujesz
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 1L
2,027 Elo+
Party 2
Heimdallr
Heimdallr
vvviqtor
Heimdallr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 43L
1,406 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,796 Elo+

VS

Team Averages
Level 68
1,598 SR
1,386 Elo+
Sun Wukong
Sun Wukong
Sriggy
Sun Wukong
Level 23
God Stats
6W - 11L
1,311 SR
Queue Stats
12W - 22L
1,320 Elo+
Party 1
Jing Wei
Jing Wei
Zarquon27
Jing Wei
Level 97
God Stats
1W - 1L
1,689 SR
Queue Stats
88W - 111L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
b-on_zo
Baron Samedi
Level 85
God Stats
5W - 3L
1,794 SR
Queue Stats
34W - 52L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kunegundaa
Achilles
19
9 / 6 / 10
16,202
704
17,185
31,032
39,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
NiePomalujesz
Kukulkan
20
11 / 2 / 10
16,839
732
35,961
13,102
6,921
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
vvviqtor
Heimdallr
17
2 / 8 / 16
14,003
609
10,243
20,870
9,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sriggy
Sun Wukong
18
8 / 4 / 7
14,798
643
21,771
28,082
22,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Zarquon27
Jing Wei
17
3 / 9 / 9
14,582
634
17,007
23,628
8,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
b-on_zo
Baron Samedi
17
5 / 9 / 8
14,199
617
15,100
20,038
9,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
22
Kills
16
16
Deaths
22
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
Kunegundaa
Achilles
9
6
10
2.33
W
Kukulkan
NiePomalujesz
Kukulkan
11
2
10
8
L
Sun Wukong
Sriggy
Sun Wukong
8
4
7
2.88
L
Jing Wei
Zarquon27
Jing Wei
3
9
9
0.83
L
Baron Samedi
b-on_zo
Baron Samedi
5
9
8
1
W
Heimdallr
vvviqtor
Heimdallr
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,389
Damage
53,878
65,004
Taken
71,748
56,143
Mitigated
40,488
18,367
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Kunegundaa
Achilles
17,185
7,219
735
7,188
31,032
39,521
333
9,027
21,566
0
49,581
W
Kukulkan
NiePomalujesz
Kukulkan
35,961
2,399
562
5,194
13,102
6,921
1,294
1,498
11,498
170,129
0
L
Sun Wukong
Sriggy
Sun Wukong
21,771
4,955
1,018
5,693
28,082
22,646
1,212
13,302
14,004
0
66,364
L
Jing Wei
Zarquon27
Jing Wei
17,007
14,589
0
6,874
23,628
8,767
1,622
10,984
12,074
0
91,549
L
Baron Samedi
b-on_zo
Baron Samedi
15,100
631
1,604
4,490
20,038
9,075
672
11,342
8,180
62,738
0
W
Heimdallr
vvviqtor
Heimdallr
10,243
4,239
1,646
3,042
20,870
9,701
1,269
3,914
16,783
0
30,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,044
Gold Earned
43,579
283
Minions Killed
274
0
Camps Cleared
0
1,228,302
Distance Traveled
1,220,464
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,202
704
31
1
0
425,644
2
W
Kukulkan
16,839
732
214
9
0
437,094
0
L
Sun Wukong
14,798
643
80
3
0
554,186
4
L
Jing Wei
14,582
634
113
5
0
348,552
0
L
Baron Samedi
14,199
617
81
4
0
317,726
6
W
Heimdallr
14,003
609
38
2
0
365,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role