Player Matchup

Sobek
Sobek
Avocader
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 61L
1,495 Elo+
Solo
Kukulkan
Kukulkan
BuckBeard84
Kukulkan
Level 15
God Stats
5W - 8L
1,550 SR
Queue Stats
16W - 35L
1,412 Elo+
Party 1
Izanami
Izanami
Inrang-Y
Izanami
Level 28
God Stats
0W - 2L
1,167 SR
Queue Stats
95W - 89L
1,523 Elo+
Solo
Anhur
Anhur
Lacesoutdan91
Anhur
Level 28
God Stats
0W - 2L
1,324 SR
Queue Stats
105W - 158L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
SMITEGGO
Guan Yu
Level 15
God Stats
28W - 13L
1,704 SR
Queue Stats
42W - 30L
1,523 Elo+
Solo
Team Averages
Level 22
1,449 SR
1,475 Elo+

VS

Team Averages
Level 22
1,507 SR
1,523 Elo+
Apollo
Apollo
Deaqos
Apollo
Level 28
God Stats
4W - 0L
1,823 SR
Queue Stats
102W - 92L
1,512 Elo+
Party 2
Persephone
Persephone
FACU_i_wnl
Persephone
Level 18
God Stats
4W - 2L
1,579 SR
Queue Stats
141W - 157L
1,552 Elo+
Solo
Bacchus
Bacchus
Sprensh87
Bacchus
Level 17
God Stats
4W - 4L
1,570 SR
Queue Stats
16W - 11L
1,592 Elo+
Solo
Thanatos
Thanatos
goshtxx
Thanatos
Level 17
God Stats
2W - 7L
1,541 SR
Queue Stats
17W - 24L
1,536 Elo+
Solo
Izanami
Izanami
xPercz
Izanami
Level 29
God Stats
6W - 5L
1,021 SR
Queue Stats
315W - 327L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Avocader
Sobek
12
4 / 4 / 1
8,335
463
7,826
18,277
19,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
BuckBeard84
Kukulkan
13
0 / 5 / 1
7,880
438
6,713
9,091
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Inrang-Y
Izanami
14
3 / 5 / 1
8,534
474
9,365
13,133
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 8 / 2
6,954
386
3,594
11,353
3,000
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SMITEGGO
Guan Yu
12
4 / 6 / 4
8,137
452
13,376
18,234
17,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Deaqos
Apollo
17
3 / 3 / 3
10,284
571
6,526
15,656
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
FACU_i_wnl
Persephone
15
3 / 5 / 12
9,268
515
9,146
12,741
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Sprensh87
Bacchus
13
5 / 1 / 7
9,100
506
9,780
10,821
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
goshtxx
Thanatos
17
14 / 0 / 4
10,551
586
15,212
13,162
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
xPercz
Izanami
14
3 / 2 / 13
8,645
480
14,151
11,885
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
11
Kills
28
28
Deaths
11
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sobek
Avocader
Sobek
4
4
1
1.13
L
Kukulkan
BuckBeard84
Kukulkan
0
5
1
0.1
W
Apollo
Deaqos
Apollo
3
3
3
1.5
W
Persephone
FACU_i_wnl
Persephone
3
5
12
1.8
L
Izanami
Inrang-Y
Izanami
3
5
1
0.7
L
0
8
2
0.13
L
Guan Yu
SMITEGGO
Guan Yu
4
6
4
1
W
Bacchus
Sprensh87
Bacchus
5
1
7
8.5
W
Thanatos
goshtxx
Thanatos
14
0
4
16
W
Izanami
xPercz
Izanami
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,874
Damage
54,815
70,088
Taken
64,265
46,360
Mitigated
28,964
14,449
Healing
29,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Avocader
Sobek
7,826
1,311
0
3,121
18,277
19,010
66
4,270
13,865
23,552
0
L
Kukulkan
BuckBeard84
Kukulkan
6,713
160
0
1,470
9,091
2,779
390
4,545
4,230
49,441
0
W
Apollo
Deaqos
Apollo
6,526
4,649
0
6,680
15,656
5,823
4,720
0
15,356
0
71,675
W
Persephone
FACU_i_wnl
Persephone
9,146
1,806
0
2,385
12,741
4,183
280
2,299
10,289
53,550
0
L
Izanami
Inrang-Y
Izanami
9,365
6,176
0
1,881
13,133
3,886
0
3,046
9,901
0
58,000
L
3,594
1,495
0
2,233
11,353
3,000
757
3,025
8,288
0
25,401
L
Guan Yu
SMITEGGO
Guan Yu
13,376
4,279
818
4,926
18,234
17,685
0
3,253
14,878
0
33,319
W
Bacchus
Sprensh87
Bacchus
9,780
1,462
0
1,774
10,821
9,612
317
3,567
7,114
24,420
0
W
Thanatos
goshtxx
Thanatos
15,212
5,979
0
12,952
13,162
5,119
0
3,844
9,268
0
70,979
W
Izanami
xPercz
Izanami
14,151
9,300
0
5,395
11,885
4,227
1,355
4,827
6,983
0
64,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,840
Gold Earned
47,848
323
Minions Killed
487
0
Camps Cleared
0
1,600,747
Distance Traveled
1,696,686
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,335
463
24
1
0
340,649
0
L
Kukulkan
7,880
438
101
6
0
303,578
3
W
Apollo
10,284
571
148
8
0
324,331
2
W
Persephone
9,268
515
82
5
0
291,475
1
L
Izanami
8,534
474
105
6
0
321,721
1
L
Anhur
6,954
386
54
3
0
295,928
1
L
Guan Yu
8,137
452
39
2
0
338,871
4
W
Bacchus
9,100
506
39
2
0
384,167
0
W
Thanatos
10,551
586
112
6
0
386,714
2
W
Izanami
8,645
480
106
6
0
309,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role