Player Matchup

Medusa
Medusa
Banzle
Medusa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 42L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
DankYeeter69
Guan Yu
Level 99
God Stats
10W - 10L
1,628 SR
Queue Stats
105W - 80L
1,555 Elo+
Party 2
Merlin
Merlin
SkinnyCronk
Merlin
Level 87
God Stats
8W - 1L
1,805 SR
Queue Stats
158W - 90L
1,588 Elo+
Party 2
Team Averages
Level 101
1,644 SR
1,582 Elo+

VS

Team Averages
Level 91
1,513 SR
1,507 Elo+
Cabrakan
Cabrakan
ErrorforcE
Cabrakan
Level 98
God Stats
13W - 11L
1,534 SR
Queue Stats
154W - 133L
1,527 Elo+
Party 1
Vamana
Vamana
Mimmiich
Vamana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,526 Elo+
Solo
Tiamat
Tiamat
Rushedfûq
Tiamat
Level 109
God Stats
139W - 116L
1,506 SR
Queue Stats
166W - 144L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Banzle
Medusa
14
2 / 7 / 1
11,152
620
10,831
17,396
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
DankYeeter69
Guan Yu
14
2 / 7 / 2
11,054
614
8,836
20,539
19,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
14
0 / 7 / 2
10,304
572
13,847
13,233
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ErrorforcE
Cabrakan
15
6 / 2 / 8
12,182
677
14,352
11,298
8,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
Mimmiich
Vamana
18
7 / 0 / 11
13,338
741
14,831
22,922
13,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Rushedfûq
Tiamat
16
8 / 2 / 10
13,258
737
15,880
10,788
9,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
21
21
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
Banzle
Medusa
2
7
1
0.36
L
Guan Yu
DankYeeter69
Guan Yu
2
7
2
0.43
W
Cabrakan
ErrorforcE
Cabrakan
6
2
8
5
W
Vamana
Mimmiich
Vamana
7
0
11
12.5
W
Tiamat
Rushedfûq
Tiamat
8
2
10
6.5
L
Merlin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,514
Damage
45,063
51,168
Taken
45,008
28,701
Mitigated
31,920
12,579
Healing
19,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Banzle
Medusa
10,831
4,458
0
3,684
17,396
5,420
0
9,945
6,899
0
58,540
L
Guan Yu
DankYeeter69
Guan Yu
8,836
1,078
994
5,202
20,539
19,382
0
13,673
5,914
494
37,059
W
Cabrakan
ErrorforcE
Cabrakan
14,352
1,473
0
2,677
11,298
8,390
824
2,588
8,219
30,724
0
W
Vamana
Mimmiich
Vamana
14,831
8,042
0
11,506
22,922
13,963
1,118
8,625
13,567
5,679
81,101
W
Tiamat
Rushedfûq
Tiamat
15,880
1,504
0
5,061
10,788
9,567
738
2,449
8,031
63,227
0
L
Merlin
13,847
1,240
0
2,699
13,233
3,899
0
5,708
7,305
57,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
38,778
231
Minions Killed
244
0
Camps Cleared
0
910,497
Distance Traveled
1,017,900
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,152
620
82
5
0
317,290
0
L
Guan Yu
11,054
614
59
3
0
314,036
4
W
Cabrakan
12,182
677
35
2
0
298,775
1
W
Vamana
13,338
741
113
6
0
395,788
2
W
Tiamat
13,258
737
96
5
0
323,337
4
L
Merlin
10,304
572
90
5
0
279,171
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role