Player Matchup

Ymir
Ymir
Bronze III
Keperch
Ymir
Bronze III
Level 65
God Stats
3W - 4L
1,551 SR
Queue Stats
3W - 5L
1,496 MMR
Party 3
Eset
Eset
Gold III
Krigannes
Eset
Gold III
Level 143
God Stats
68W - 43L
1,772 SR
Queue Stats
146W - 139L
1,461 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Mrwolfie123
Hun Batz
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 106L
1,449 MMR
Party 3
Guan Yu
Guan Yu
Gold V
NanoInteSmite
Guan Yu
Gold V
Level 119
God Stats
2W - 3L
1,943 SR
Queue Stats
60W - 51L
1,472 MMR
Solo
Rama
Rama
Gold IV
Seyren69
Rama
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 82L
1,474 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,653 SR
1,470 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,534 SR
1,475 MMR
Danzaburou
Danzaburou
Gold IV
Nukesito
Danzaburou
Gold IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Silver III
Ripjawsys
Mulan
Silver III
Level 128
God Stats
14W - 14L
1,496 SR
Queue Stats
105W - 103L
1,450 MMR
Party 1
Athena
Athena
Bronze III
TantorGod
Athena
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze III
ToX212
Nemesis
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,459 MMR
Solo
Chang'e
Chang'e
Gold II
iTiGre
Chang'e
Gold II
Level 108
God Stats
14W - 8L
1,673 SR
Queue Stats
79W - 77L
1,467 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Keperch
Ymir
17
2 / 4 / 15
12,024
429
8,039
29,231
29,769
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
20
13 / 4 / 11
16,336
583
26,338
20,983
9,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Mrwolfie123
Hun Batz
20
2 / 6 / 13
13,606
486
8,118
20,678
8,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
20
9 / 3 / 11
15,119
540
24,303
31,440
51,549
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
20
9 / 3 / 11
15,951
570
21,259
29,185
13,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetPeleApolloPersephoneJanus

VS

Bans
CthulhuArachneScyllaTsukuyomiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nukesito
Danzaburou
19
2 / 7 / 7
12,989
464
19,133
21,587
8,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Ripjawsys
Mulan
20
5 / 8 / 3
14,090
503
20,860
27,673
19,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
TantorGod
Athena
16
2 / 7 / 7
11,831
423
9,030
23,869
26,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
ToX212
Nemesis
20
8 / 8 / 3
14,817
529
14,927
24,093
10,839
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
iTiGre
Chang'e
20
2 / 6 / 5
13,573
485
14,852
18,571
6,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
35
Kills
19
20
Deaths
36
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
Keperch
Ymir
2
4
15
2.38
W
Eset
13
4
11
4.63
W
Hun Batz
Mrwolfie123
Hun Batz
2
6
13
1.42
W
Guan Yu
9
3
11
4.83
L
Danzaburou
Nukesito
Danzaburou
2
7
7
0.79
L
Mulan
Ripjawsys
Mulan
5
8
3
0.81
W
Rama
9
3
11
4.83
L
Athena
TantorGod
Athena
2
7
7
0.79
L
Nemesis
ToX212
Nemesis
8
8
3
1.19
L
Chang'e
iTiGre
Chang'e
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,057
Damage
78,802
131,517
Taken
115,793
112,689
Mitigated
71,976
65,600
Healing
36,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Keperch
Ymir
8,039
2,227
657
2,846
29,231
29,769
759
8,441
20,514
29,360
0
W
Eset
26,338
2,457
3,676
8,460
20,983
9,708
1,700
6,065
14,565
118,057
0
W
Hun Batz
Mrwolfie123
Hun Batz
8,118
3,145
0
5,231
20,678
8,499
1,034
5,007
15,396
0
78,661
W
Guan Yu
24,303
5,364
9,160
18,844
31,440
51,549
573
5,039
25,654
0
88,563
L
Danzaburou
Nukesito
Danzaburou
19,133
10,091
0
7,718
21,587
8,667
510
8,190
13,317
0
94,377
L
Mulan
Ripjawsys
Mulan
20,860
3,898
0
8,462
27,673
19,333
516
4,580
22,340
141
87,994
W
Rama
21,259
18,093
0
16,726
29,185
13,164
3,804
4,751
24,255
0
158,411
L
Athena
TantorGod
Athena
9,030
1,748
0
2,749
23,869
26,906
144
8,702
14,586
22,713
0
L
Nemesis
ToX212
Nemesis
14,927
7,272
0
8,623
24,093
10,839
0
6,387
17,282
0
119,564
L
Chang'e
iTiGre
Chang'e
14,852
92
2,641
6,681
18,571
6,231
228
7,072
11,474
83,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,036
Gold Earned
67,300
654
Minions Killed
639
0
Camps Cleared
0
2,574,520
Distance Traveled
2,562,717
44
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,024
429
26
1
0
516,678
11
W
Eset
16,336
583
176
6
0
499,400
16
W
Hun Batz
13,606
486
123
4
0
537,312
5
W
Guan Yu
15,119
540
138
5
0
540,869
4
L
Danzaburou
12,989
464
135
5
0
464,635
4
L
Mulan
14,090
503
136
5
0
444,114
8
W
Rama
15,951
570
191
7
0
480,261
8
L
Athena
11,831
423
31
1
0
543,479
9
L
Nemesis
14,817
529
181
6
0
561,929
3
L
Chang'e
13,573
485
156
6
0
548,560
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role