Player Matchup

Cerberus
Cerberus
MoRfinchik
Cerberus
Level 20
God Stats
2W - 1L
1,863 SR
Queue Stats
18W - 22L
1,379 Elo+
Party 1
Amaterasu
Amaterasu
MrWesxx
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,142 Elo+
Solo
Scylla
Scylla
O3YGG
Scylla
Level 24
God Stats
4W - 2L
1,779 SR
Queue Stats
11W - 13L
1,476 Elo+
Solo
Nemesis
Nemesis
Rev802
Nemesis
Level 28
God Stats
1W - 4L
1,414 SR
Queue Stats
106W - 101L
1,466 Elo+
Solo
Medusa
Medusa
ГЕОШТОРМ
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,353 Elo+
Party 1
Team Averages
Level 20
1,611 SR
1,363 Elo+

VS

Team Averages
Level 9
1,474 SR
1,392 Elo+
Chaac
Chaac
Gorhul
Chaac
Level 16
God Stats
3W - 1L
1,581 SR
Queue Stats
6W - 10L
1,423 Elo+
Party 2
Jormungandr
Jormungandr
HaHaHeeHee
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,142 Elo+
Solo
Hades
Hades
MrRichzi
Hades
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,247 Elo+
Solo
Cupid
Cupid
PokerFace03
Cupid
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 3L
1,676 Elo+
Solo
Fenrir
Fenrir
Potras
Fenrir
Level 8
God Stats
1W - 1L
1,288 SR
Queue Stats
6W - 7L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MoRfinchik
Cerberus
15
1 / 8 / 9
9,792
426
9,025
24,744
25,829
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
MrWesxx
Amaterasu
8
0 / 6 / 1
7,324
318
1,164
10,771
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
O3YGG
Scylla
18
10 / 4 / 2
12,816
557
18,743
16,570
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Rev802
Nemesis
15
4 / 8 / 3
10,173
442
8,263
19,909
8,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 9 / 2
10,023
436
13,420
17,544
6,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gorhul
Chaac
19
15 / 2 / 10
12,651
550
20,411
19,335
20,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
HaHaHeeHee
Jormungandr
17
4 / 1 / 16
11,836
515
15,333
19,688
17,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
MrRichzi
Hades
17
9 / 3 / 8
11,207
487
15,599
11,427
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 9 / 6
10,490
456
6,792
15,121
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Potras
Fenrir
14
4 / 3 / 8
9,783
425
7,777
17,006
8,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
18
Kills
35
35
Deaths
18
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
Gorhul
Chaac
15
2
10
10
W
Jormungandr
HaHaHeeHee
Jormungandr
4
1
16
12
L
Cerberus
MoRfinchik
Cerberus
1
8
9
0.69
W
Hades
MrRichzi
Hades
9
3
8
4.33
L
Amaterasu
MrWesxx
Amaterasu
0
6
1
0.08
L
Scylla
O3YGG
Scylla
10
4
2
2.75
W
3
9
6
0.67
W
Fenrir
Potras
Fenrir
4
3
8
2.67
L
Nemesis
Rev802
Nemesis
4
8
3
0.69
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,615
Damage
65,912
89,538
Taken
82,577
52,031
Mitigated
55,448
21,554
Healing
25,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Gorhul
Chaac
20,411
4,551
0
8,672
19,335
20,321
2,486
5,672
13,663
0
68,857
W
Jormungandr
HaHaHeeHee
Jormungandr
15,333
2,798
0
4,430
19,688
17,631
57
5,505
14,183
61,544
0
L
Cerberus
MoRfinchik
Cerberus
9,025
1,067
0
3,845
24,744
25,829
191
9,481
14,907
38,159
0
W
Hades
MrRichzi
Hades
15,599
2,571
1,226
3,562
11,427
5,174
1,700
4,805
6,622
52,416
0
L
Amaterasu
MrWesxx
Amaterasu
1,164
683
0
3,495
10,771
4,383
0
1,459
9,010
0
15,108
L
Scylla
O3YGG
Scylla
18,743
3,106
0
4,551
16,570
6,379
2,569
6,087
10,011
84,446
0
W
6,792
3,313
143
3,430
15,121
3,901
0
5,462
9,659
0
35,580
W
Fenrir
Potras
Fenrir
7,777
3,322
0
3,637
17,006
8,421
1,027
6,324
10,682
0
58,155
L
Nemesis
Rev802
Nemesis
8,263
4,132
0
6,340
19,909
8,686
0
6,272
13,190
0
54,971
L
13,420
8,060
669
2,654
17,544
6,754
1,373
6,604
10,742
0
58,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,128
Gold Earned
55,967
441
Minions Killed
397
0
Camps Cleared
0
1,804,972
Distance Traveled
1,916,395
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,651
550
89
4
0
423,138
0
W
Jormungandr
11,836
515
86
4
0
397,682
4
L
Cerberus
9,792
426
58
3
0
379,235
1
W
Hades
11,207
487
92
4
0
399,189
2
L
Amaterasu
7,324
318
31
1
0
251,618
0
L
Scylla
12,816
557
136
6
0
393,541
2
W
Cupid
10,490
456
55
2
0
358,895
0
W
Fenrir
9,783
425
75
3
0
337,491
1
L
Nemesis
10,173
442
104
5
0
400,694
2
L
Medusa
10,023
436
112
5
0
379,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role