Player Matchup

Ah Puch
Ah Puch
DrPaulBlartMD
Ah Puch
Level 107
God Stats
14W - 14L
1,538 SR
Queue Stats
989W - 788L
1,583 Elo+
Party 2
Bacchus
Bacchus
Fadsie
Bacchus
Level 147
God Stats
5W - 8L
1,154 SR
Queue Stats
395W - 325L
1,521 Elo+
Party 2
Guan Yu
Guan Yu
Muzzayyy
Guan Yu
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
545W - 460L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
Seekatt
Sun Wukong
Level 84
God Stats
36W - 21L
1,651 SR
Queue Stats
961W - 779L
1,532 Elo+
Party 2
Hachiman
Hachiman
Tigzizi809
Hachiman
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
620W - 535L
1,548 Elo+
Party 2
Team Averages
Level 101
1,469 SR
1,543 Elo+

VS

Team Averages
Level 130
1,476 SR
1,498 Elo+
Achilles
Achilles
Luskentyre
Achilles
Level 125
God Stats
9W - 15L
1,372 SR
Queue Stats
474W - 450L
1,555 Elo+
Solo
Jormungandr
Jormungandr
SANDROGAMERZ
Jormungandr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
jorgobooy
Baron Samedi
Level 129
God Stats
2W - 3L
1,794 SR
Queue Stats
333W - 335L
1,537 Elo+
Party 1
Khepri
Khepri
killzoneTroller
Khepri
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
166W - 164L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
一Zachxy一
Hou Yi
Level 160
God Stats
13W - 11L
1,428 SR
Queue Stats
581W - 603L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
8 / 4 / 2
11,750
560
11,880
15,667
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Fadsie
Bacchus
16
1 / 1 / 9
10,265
489
9,687
16,362
17,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Muzzayyy
Guan Yu
19
6 / 0 / 2
11,674
556
9,634
15,356
11,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Seekatt
Sun Wukong
20
1 / 1 / 3
12,219
582
12,239
20,043
11,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Tigzizi809
Hachiman
18
4 / 2 / 3
11,552
550
7,005
14,284
5,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Luskentyre
Achilles
17
7 / 5 / 1
10,851
517
12,331
19,212
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SANDROGAMERZ
Jormungandr
18
1 / 1 / 0
11,230
535
16,616
18,052
19,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Baron Samedi
jorgobooy
Baron Samedi
14
0 / 9 / 2
8,959
427
12,903
16,943
7,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 2 / 0
6,501
310
1,427
6,248
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
16
0 / 3 / 0
9,886
471
7,896
12,745
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
20
Kills
8
8
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
8
4
2
2.25
W
Bacchus
Fadsie
Bacchus
1
1
9
5.5
L
Achilles
Luskentyre
Achilles
7
5
1
1.5
W
Guan Yu
Muzzayyy
Guan Yu
6
0
2
7
L
Jormungandr
SANDROGAMERZ
Jormungandr
1
1
0
1
W
Sun Wukong
Seekatt
Sun Wukong
1
1
3
2.5
W
Hachiman
Tigzizi809
Hachiman
4
2
3
2.75
L
Baron Samedi
jorgobooy
Baron Samedi
0
9
2
0.11
L
0
2
0
0
L
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,445
Damage
51,173
81,712
Taken
73,200
51,881
Mitigated
43,874
38,692
Healing
21,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
11,880
1,021
257
3,386
15,667
5,457
1,646
6,446
8,957
84,303
0
W
Bacchus
Fadsie
Bacchus
9,687
1,004
0
5,791
16,362
17,789
728
3,693
12,479
36,028
0
L
Achilles
Luskentyre
Achilles
12,331
3,849
0
5,423
19,212
8,220
77
4,876
14,336
0
65,669
W
Guan Yu
Muzzayyy
Guan Yu
9,634
2,548
1,027
9,990
15,356
11,554
794
3,738
11,524
0
102,661
L
Jormungandr
SANDROGAMERZ
Jormungandr
16,616
5,030
0
7,698
18,052
19,727
0
2,087
15,965
93,262
0
W
Sun Wukong
Seekatt
Sun Wukong
12,239
3,588
0
9,914
20,043
11,711
0
14,292
5,696
0
93,346
W
Hachiman
Tigzizi809
Hachiman
7,005
4,623
0
8,327
14,284
5,370
1,275
2,110
12,110
0
86,971
L
Baron Samedi
jorgobooy
Baron Samedi
12,903
600
295
4,558
16,943
7,486
0
9,839
7,104
57,967
0
L
1,427
292
0
2,082
6,248
1,975
0
1,234
5,014
11,614
0
L
Hou Yi
7,896
3,505
0
1,195
12,745
6,466
0
3,531
9,214
0
75,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,460
Gold Earned
47,427
682
Minions Killed
571
0
Camps Cleared
0
2,079,889
Distance Traveled
1,587,639
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,750
560
154
7
0
372,572
0
W
Bacchus
10,265
489
37
2
0
401,232
7
L
Achilles
10,851
517
113
5
0
410,159
4
W
Guan Yu
11,674
556
152
7
0
483,139
2
L
Jormungandr
11,230
535
193
9
0
356,075
5
W
Sun Wukong
12,219
582
205
10
0
458,014
5
W
Hachiman
11,552
550
134
6
0
364,932
1
L
Baron Samedi
8,959
427
116
6
0
330,575
1
L
Khepri
6,501
310
15
1
0
123,249
0
L
Hou Yi
9,886
471
134
6
0
367,581
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role