Player Matchup

Izanami
Izanami
NRV_Major
Izanami
Level 29
God Stats
20W - 32L
1,324 SR
Queue Stats
420W - 573L
1,359 Elo+
Solo
Ymir
Ymir
ryanpunk
Ymir
Level 60
God Stats
10W - 2L
1,901 SR
Queue Stats
97W - 107L
1,522 Elo+
Solo
Merlin
Merlin
xDarkSlayer_98x
Merlin
Level 40
God Stats
1W - 1L
1,388 SR
Queue Stats
4W - 1L
1,801 Elo+
Solo
Team Averages
Level 43
1,538 SR
1,561 Elo+

VS

Team Averages
Level 65
1,498 SR
1,459 Elo+
Medusa
Medusa
Gk_Prediction
Medusa
Level 127
God Stats
1W - 1L
1,618 SR
Queue Stats
9W - 9L
1,569 Elo+
Solo
Ganesha
Ganesha
Klámstrákr
Ganesha
Level 64
God Stats
13W - 10L
1,443 SR
Queue Stats
71W - 106L
1,307 Elo+
Solo
Tiamat
Tiamat
Maivan88
Tiamat
Level 4
God Stats
2W - 1L
1,432 SR
Queue Stats
67W - 99L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NRV_Major
Izanami
12
6 / 4 / 8
8,377
838
8,824
7,937
2,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
2 / 4 / 12
7,945
795
5,952
14,756
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
8 / 0 / 7
8,915
892
10,752
4,163
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 0
7,987
799
12,034
10,768
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Klámstrákr
Ganesha
9
0 / 2 / 4
7,091
709
3,073
12,643
8,675
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Maivan88
Tiamat
9
1 / 9 / 1
6,711
671
4,221
9,290
5,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
6
8
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
L
Ganesha
Klámstrákr
Ganesha
0
2
4
1
L
Tiamat
Maivan88
Tiamat
1
9
1
0.17
W
Izanami
NRV_Major
Izanami
6
4
8
2.5
W
Ymir
2
4
12
2
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,528
Damage
19,328
26,856
Taken
32,701
10,257
Mitigated
17,308
7,039
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,034
6,021
0
1,919
10,768
3,619
0
5,482
5,286
0
38,337
L
Ganesha
Klámstrákr
Ganesha
3,073
244
0
689
12,643
8,675
0
6,143
6,500
11,780
0
L
Tiamat
Maivan88
Tiamat
4,221
1,544
0
970
9,290
5,014
8
5,143
4,147
13,207
0
W
Izanami
NRV_Major
Izanami
8,824
7,616
0
2,119
7,937
2,474
1,665
1,521
6,416
0
29,422
W
Ymir
5,952
935
111
3,887
14,756
6,567
357
5,032
9,724
13,171
0
W
10,752
1,102
306
616
4,163
1,216
342
793
3,370
35,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,237
Gold Earned
21,789
119
Minions Killed
95
0
Camps Cleared
0
506,019
Distance Traveled
501,453
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,987
799
63
6
0
173,952
2
L
Ganesha
7,091
709
6
1
0
182,196
0
L
Tiamat
6,711
671
26
3
0
145,305
0
W
Izanami
8,377
838
42
4
0
170,792
1
W
Ymir
7,945
795
16
2
0
148,916
0
W
Merlin
8,915
892
61
6
0
186,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role