Player Matchup

Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
SorrowWraith
Cabrakan
Level 46
God Stats
9W - 12L
1,460 SR
Queue Stats
313W - 389L
1,302 Elo+
Party 2
Nu Wa
Nu Wa
StChesus
Nu Wa
Level 24
God Stats
25W - 22L
1,656 SR
Queue Stats
235W - 316L
1,273 Elo+
Party 2
Bellona
Bellona
Wikiwamba
Bellona
Level 35
God Stats
29W - 18L
1,514 SR
Queue Stats
109W - 139L
1,436 Elo+
Solo
Danzaburou
Danzaburou
pelayo_fl
Danzaburou
Level 26
God Stats
8W - 8L
1,279 SR
Queue Stats
11W - 19L
1,269 Elo+
Party 3
Team Averages
Level 40
1,482 SR
1,356 Elo+

VS

Team Averages
Level 37
1,466 SR
1,426 Elo+
Ares
Ares
 
Ares
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Leo_London
Achilles
Level 42
God Stats
133W - 170L
1,333 SR
Queue Stats
176W - 220L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
icey1083
Tsukuyomi
Level 48
God Stats
5W - 7L
1,279 SR
Queue Stats
128W - 205L
1,323 Elo+
Party 1
Anubis
Anubis
ve444nom
Anubis
Level 7
God Stats
9W - 14L
1,699 SR
Queue Stats
15W - 33L
1,537 Elo+
Party 1
Artemis
Artemis
xURTRXSHx
Artemis
Level 28
God Stats
4W - 3L
1,516 SR
Queue Stats
497W - 670L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 1 / 3
5,854
585
4,494
7,137
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cabrakan
SorrowWraith
Cabrakan
9
1 / 1 / 5
5,711
571
4,514
7,609
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
StChesus
Nu Wa
10
4 / 0 / 2
6,118
612
4,176
3,432
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Wikiwamba
Bellona
8
0 / 1 / 0
4,828
483
1,957
5,741
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
pelayo_fl
Danzaburou
10
4 / 0 / 2
5,828
583
5,556
3,920
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 3 / 0
5,134
513
1,463
8,687
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Leo_London
Achilles
10
0 / 0 / 1
5,592
559
4,244
5,954
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
icey1083
Tsukuyomi
8
1 / 1 / 1
5,006
501
3,679
7,521
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ve444nom
Anubis
8
1 / 5 / 0
4,906
491
2,658
6,769
2,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
xURTRXSHx
Artemis
7
0 / 3 / 0
4,440
444
3,399
4,938
1,760
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
3
4.5
L
Ares
 
Ares
1
3
0
0.33
L
Achilles
Leo_London
Achilles
0
0
1
0.5
W
Cabrakan
SorrowWraith
Cabrakan
1
1
5
3.5
W
Nu Wa
StChesus
Nu Wa
4
0
2
5
W
Bellona
Wikiwamba
Bellona
0
1
0
0
L
Tsukuyomi
icey1083
Tsukuyomi
1
1
1
1.5
W
Danzaburou
pelayo_fl
Danzaburou
4
0
2
5
L
Anubis
ve444nom
Anubis
1
5
0
0.2
L
Artemis
xURTRXSHx
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,697
Damage
15,443
27,839
Taken
33,869
13,259
Mitigated
15,188
13,211
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,494
275
0
3,154
7,137
2,307
0
817
6,270
0
26,700
L
Ares
 
Ares
1,463
123
418
2,099
8,687
4,928
0
3,303
5,372
10,434
0
L
Achilles
Leo_London
Achilles
4,244
1,685
0
2,642
5,954
3,444
281
93
5,849
0
27,931
W
Cabrakan
SorrowWraith
Cabrakan
4,514
696
270
3,234
7,609
4,672
303
1,064
6,545
10,618
0
W
Nu Wa
StChesus
Nu Wa
4,176
1,085
0
1,753
3,432
755
361
1,841
1,591
16,998
0
W
Bellona
Wikiwamba
Bellona
1,957
537
0
1,885
5,741
4,421
0
0
5,455
0
16,385
L
Tsukuyomi
icey1083
Tsukuyomi
3,679
909
0
3,981
7,521
2,335
0
603
6,843
0
21,278
W
Danzaburou
pelayo_fl
Danzaburou
5,556
2,041
0
2,915
3,920
1,104
627
399
3,521
0
29,454
L
Anubis
ve444nom
Anubis
2,658
92
0
1,925
6,769
2,721
0
2,865
3,499
17,144
0
L
Artemis
xURTRXSHx
Artemis
3,399
1,439
111
1,039
4,938
1,760
0
1,310
3,616
0
18,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
25,078
205
Minions Killed
195
0
Camps Cleared
0
862,585
Distance Traveled
780,739
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,854
585
53
5
0
207,164
1
L
Ares
5,134
513
21
2
0
167,858
2
L
Achilles
5,592
559
62
6
0
141,989
1
W
Cabrakan
5,711
571
13
1
0
167,577
2
W
Nu Wa
6,118
612
37
4
0
162,656
0
W
Bellona
4,828
483
46
5
0
186,091
2
L
Tsukuyomi
5,006
501
44
4
0
180,230
1
W
Danzaburou
5,828
583
56
6
0
139,097
0
L
Anubis
4,906
491
26
3
0
145,256
0
L
Artemis
4,440
444
42
4
0
145,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role