Player Matchup

Neith
Neith
DistractedPanda
Neith
Level 24
God Stats
10W - 11L
1,425 SR
Queue Stats
17W - 32L
1,303 Elo+
Party 1
Sobek
Sobek
Mexe12
Sobek
Level 23
God Stats
5W - 2L
1,803 SR
Queue Stats
16W - 10L
1,580 Elo+
Solo
Ra
Ra
Ochkyn
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,564 Elo+
Solo
Ymir
Ymir
PensiveWriter
Ymir
Level 29
God Stats
9W - 5L
1,833 SR
Queue Stats
53W - 56L
1,403 Elo+
Party 1
Awilix
Awilix
iFastzz
Awilix
Level 15
God Stats
6W - 6L
1,274 SR
Queue Stats
59W - 54L
1,468 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,464 Elo+

VS

Team Averages
Level 14
1,473 SR
1,397 Elo+
Danzaburou
Danzaburou
BestFren
Danzaburou
Level 29
God Stats
3W - 2L
1,454 SR
Queue Stats
269W - 237L
1,561 Elo+
Solo
Bellona
Bellona
Demaunix
Bellona
Level 7
God Stats
40W - 39L
1,424 SR
Queue Stats
239W - 291L
1,317 Elo+
Solo
Tsukuyomi
Tsukuyomi
GenjutsuNinja
Tsukuyomi
Level 13
God Stats
3W - 8L
1,487 SR
Queue Stats
9W - 25L
1,289 Elo+
Solo
Ganesha
Ganesha
Toomraiderx
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,320 Elo+
Solo
Nemesis
Nemesis
Λdrianek
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 15
11,716
509
20,766
19,795
9,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Mexe12
Sobek
18
10 / 3 / 15
11,726
510
12,174
24,748
30,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
20
7 / 4 / 10
13,204
574
21,065
16,318
7,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 6 / 9
11,542
502
13,190
20,137
22,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
iFastzz
Awilix
18
9 / 6 / 11
12,042
524
10,750
16,028
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BestFren
Danzaburou
14
4 / 5 / 5
9,477
412
11,713
16,794
6,391
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Demaunix
Bellona
17
4 / 4 / 6
10,818
470
13,937
18,675
15,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
GenjutsuNinja
Tsukuyomi
18
10 / 6 / 9
12,015
522
21,193
20,362
10,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Toomraiderx
Ganesha
14
0 / 10 / 9
9,261
403
9,197
24,162
24,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Λdrianek
Nemesis
14
4 / 15 / 2
9,152
398
8,402
18,980
7,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
53
39
Kills
22
23
Deaths
40
60
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BestFren
Danzaburou
4
5
5
1.3
L
Bellona
Demaunix
Bellona
4
4
6
1.75
W
9
4
15
4.13
L
Tsukuyomi
GenjutsuNinja
Tsukuyomi
10
6
9
2.42
W
Sobek
Mexe12
Sobek
10
3
15
5.83
W
Ra
7
4
10
3
W
4
6
9
1.42
L
Ganesha
Toomraiderx
Ganesha
0
10
9
0.45
W
Awilix
iFastzz
Awilix
9
6
11
2.42
L
Nemesis
Λdrianek
Nemesis
4
15
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,945
Damage
64,442
97,026
Taken
98,973
76,928
Mitigated
63,402
30,647
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BestFren
Danzaburou
11,713
3,150
0
5,519
16,794
6,391
0
6,981
9,813
0
50,920
L
Bellona
Demaunix
Bellona
13,937
4,447
0
3,012
18,675
15,369
582
10,376
7,947
1,116
44,958
W
20,766
10,797
388
7,157
19,795
9,437
2,441
1,794
18,001
0
69,060
L
Tsukuyomi
GenjutsuNinja
Tsukuyomi
21,193
5,159
0
4,592
20,362
10,249
0
8,758
11,504
0
82,865
W
Sobek
Mexe12
Sobek
12,174
553
1,015
5,785
24,748
30,264
270
2,683
22,065
32,353
0
W
Ra
21,065
2,340
3,164
8,599
16,318
7,421
2,775
2,176
14,142
99,649
0
W
13,190
3,145
0
581
20,137
22,731
1,852
1,491
18,646
50,384
0
L
Ganesha
Toomraiderx
Ganesha
9,197
657
0
972
24,162
24,344
0
10,252
13,860
33,429
0
W
Awilix
iFastzz
Awilix
10,750
4,375
0
3,958
16,028
7,075
1,036
2,025
14,003
0
74,381
L
Nemesis
Λdrianek
Nemesis
8,402
3,217
0
1,696
18,980
7,049
0
9,510
9,420
0
30,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,230
Gold Earned
50,723
485
Minions Killed
347
0
Camps Cleared
0
1,952,475
Distance Traveled
1,946,172
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,477
412
85
4
0
374,863
0
L
Bellona
10,818
470
80
3
0
406,939
5
W
Neith
11,716
509
114
5
0
351,065
1
L
Tsukuyomi
12,015
522
115
5
0
396,178
4
W
Sobek
11,726
510
22
1
0
403,607
0
W
Ra
13,204
574
151
7
0
432,619
4
W
Ymir
11,542
502
93
4
0
332,915
1
L
Ganesha
9,261
403
26
1
0
374,804
1
W
Awilix
12,042
524
105
5
0
432,269
1
L
Nemesis
9,152
398
41
2
0
393,388
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role