Player Matchup

Cerberus
Cerberus
CrxstLord
Cerberus
Level 69
God Stats
29W - 8L
1,781 SR
Queue Stats
163W - 106L
1,617 Elo+
Party 1
Ao Kuang
Ao Kuang
IIDrakieII
Ao Kuang
Level 104
God Stats
4W - 1L
1,694 SR
Queue Stats
85W - 62L
1,652 Elo+
Party 1
Vamana
Vamana
LionsR6
Vamana
Level 26
God Stats
60W - 28L
1,737 SR
Queue Stats
71W - 45L
1,674 Elo+
Party 1
Hachiman
Hachiman
Sky__030
Hachiman
Level 129
God Stats
2W - 1L
1,805 SR
Queue Stats
155W - 124L
1,636 Elo+
Party 1
Scylla
Scylla
TheSeshGremlin
Scylla
Level 25
God Stats
15W - 12L
1,655 SR
Queue Stats
51W - 27L
1,650 Elo+
Party 1
Team Averages
Level 71
1,734 SR
1,646 Elo+

VS

Team Averages
Level 103
1,560 SR
1,524 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
KenshinX99
Ymir
Level 7
God Stats
46W - 25L
1,734 SR
Queue Stats
48W - 27L
1,607 Elo+
Party 2
Fenrir
Fenrir
MN_S__
Fenrir
Level 127
God Stats
1W - 2L
1,545 SR
Queue Stats
212W - 193L
1,494 Elo+
Party 2
Thanatos
Thanatos
Mj__H
Thanatos
Level 104
God Stats
24W - 11L
1,425 SR
Queue Stats
239W - 217L
1,505 Elo+
Party 2
Neith
Neith
king0game0
Neith
Level 128
God Stats
4W - 2L
1,595 SR
Queue Stats
335W - 335L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrxstLord
Cerberus
15
1 / 3 / 4
10,062
479
5,238
17,834
11,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
IIDrakieII
Ao Kuang
18
9 / 3 / 3
11,774
561
13,155
19,964
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
LionsR6
Vamana
20
6 / 4 / 5
12,020
572
10,689
17,106
10,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Sky__030
Hachiman
20
12 / 1 / 3
13,457
641
20,810
16,460
9,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 1
9,716
463
4,279
6,048
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
6 / 2 / 2
11,659
555
17,070
11,486
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 3
8,070
384
5,669
14,085
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
MN_S__
Fenrir
14
2 / 11 / 2
9,174
437
11,930
21,249
8,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Mj__H
Thanatos
15
2 / 3 / 1
9,257
441
4,114
13,060
4,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
14
4 / 8 / 3
9,652
460
10,088
17,001
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
29
Kills
14
14
Deaths
29
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
6
2
2
3.5
W
Cerberus
CrxstLord
Cerberus
1
3
4
1
W
Ao Kuang
IIDrakieII
Ao Kuang
9
3
3
3.5
L
0
5
3
0.3
W
Vamana
LionsR6
Vamana
6
4
5
2.13
L
Fenrir
MN_S__
Fenrir
2
11
2
0.27
L
Thanatos
Mj__H
Thanatos
2
3
1
0.83
W
Hachiman
Sky__030
Hachiman
12
1
3
13.5
W
1
3
1
0.5
L
Neith
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,171
Damage
48,871
77,412
Taken
76,881
43,327
Mitigated
31,154
23,602
Healing
22,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
17,070
561
0
3,347
11,486
4,211
0
5,530
5,714
86,087
0
W
Cerberus
CrxstLord
Cerberus
5,238
60
0
4,758
17,834
11,191
120
9,400
7,982
36,186
0
W
Ao Kuang
IIDrakieII
Ao Kuang
13,155
2,997
0
9,911
19,964
10,358
0
4,270
15,590
71,195
0
L
5,669
1,021
0
2,210
14,085
8,020
334
3,664
10,353
26,256
0
W
Vamana
LionsR6
Vamana
10,689
7,220
0
2,911
17,106
10,337
0
3,444
13,616
68
95,177
L
Fenrir
MN_S__
Fenrir
11,930
3,543
0
4,571
21,249
8,882
0
9,916
10,893
0
42,479
L
Thanatos
Mj__H
Thanatos
4,114
1,599
0
7,555
13,060
4,835
0
511
12,524
0
59,466
W
Hachiman
Sky__030
Hachiman
20,810
12,069
0
4,616
16,460
9,439
3,347
945
15,515
0
118,881
W
4,279
164
0
1,406
6,048
2,002
605
3,792
1,970
51,699
0
L
Neith
10,088
5,174
0
4,650
17,001
5,206
1,358
2,319
14,657
0
54,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,029
Gold Earned
47,812
603
Minions Killed
471
0
Camps Cleared
0
1,962,135
Distance Traveled
1,715,218
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,659
555
146
7
0
376,317
8
W
Cerberus
10,062
479
60
3
0
407,460
2
W
Ao Kuang
11,774
561
110
5
0
386,142
1
L
Ymir
8,070
384
47
2
0
387,399
2
W
Vamana
12,020
572
155
7
0
440,128
1
L
Fenrir
9,174
437
72
3
0
335,666
0
L
Thanatos
9,257
441
116
6
0
337,131
3
W
Hachiman
13,457
641
171
8
0
383,936
6
W
Scylla
9,716
463
107
5
0
344,469
0
L
Neith
9,652
460
90
4
0
278,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role