Player Matchup

Thor
Thor
BePrime
Thor
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
285W - 281L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
Omkar21
Aphrodite
Level 116
God Stats
109W - 76L
1,664 SR
Queue Stats
432W - 441L
1,529 Elo+
Party 1
Discordia
Discordia
Rajgadh
Discordia
Level 133
God Stats
47W - 23L
1,582 SR
Queue Stats
878W - 841L
1,528 Elo+
Party 1
Ymir
Ymir
Snaresei
Ymir
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,100 Elo+
Party 3
Heimdallr
Heimdallr
vDriFlow
Heimdallr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,130 Elo+
Party 3
Team Averages
Level 110
1,549 SR
1,347 Elo+

VS

Team Averages
Level 118
1,323 SR
1,456 Elo+
Loki
Loki
DedByLife
Loki
Level 12
God Stats
0W - 2L
1,295 SR
Queue Stats
7W - 8L
1,468 Elo+
Party 2
Medusa
Medusa
ShаdyLady
Medusa
Level 136
God Stats
3W - 11L
1,500 SR
Queue Stats
35W - 49L
1,461 Elo+
Solo
Ullr
Ullr
ToXxXika
Ullr
Level 140
God Stats
11W - 9L
1,512 SR
Queue Stats
144W - 146L
1,474 Elo+
Party 2
Sobek
Sobek
tchala5
Sobek
Level 157
God Stats
9W - 15L
1,090 SR
Queue Stats
319W - 309L
1,447 Elo+
Party 2
The Morrigan
The Morrigan
yami69
The Morrigan
Level 145
God Stats
12W - 14L
1,220 SR
Queue Stats
243W - 239L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BePrime
Thor
20
4 / 2 / 10
15,080
580
8,390
17,752
8,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Omkar21
Aphrodite
20
6 / 1 / 10
14,443
556
19,201
29,168
26,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Rajgadh
Discordia
20
6 / 2 / 11
13,834
532
22,227
17,720
8,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
18
4 / 4 / 12
13,288
511
8,820
17,476
18,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
vDriFlow
Heimdallr
19
4 / 5 / 6
12,833
494
16,725
15,958
7,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
1 / 5 / 2
12,514
481
6,142
20,761
10,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
ShаdyLady
Medusa
18
4 / 8 / 5
12,277
472
13,020
21,590
9,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ullr
19
1 / 3 / 1
12,152
467
6,286
16,717
8,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
tchala5
Sobek
18
5 / 3 / 7
12,841
494
15,103
27,258
40,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
yami69
The Morrigan
18
3 / 5 / 1
12,002
462
11,595
12,770
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
24
Kills
14
14
Deaths
24
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
BePrime
Thor
4
2
10
4.5
L
Loki
1
5
2
0.4
W
Aphrodite
Omkar21
Aphrodite
6
1
10
11
W
Discordia
Rajgadh
Discordia
6
2
11
5.75
L
Medusa
ShаdyLady
Medusa
4
8
5
0.81
W
Ymir
4
4
12
2.5
L
Ullr
1
3
1
0.5
L
Sobek
tchala5
Sobek
5
3
7
2.83
W
Heimdallr
vDriFlow
Heimdallr
4
5
6
1.4
L
The Morrigan
yami69
The Morrigan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,363
Damage
52,146
98,074
Taken
99,096
70,536
Mitigated
72,725
46,451
Healing
24,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BePrime
Thor
8,390
2,039
0
6,626
17,752
8,796
3,455
2,359
15,335
0
134,258
L
Loki
6,142
629
0
5,346
20,761
10,421
272
8,561
11,894
0
87,236
W
Aphrodite
Omkar21
Aphrodite
19,201
1,629
8,566
21,411
29,168
26,683
1,505
6,299
22,687
118,913
0
W
Discordia
Rajgadh
Discordia
22,227
1,069
637
3,285
17,720
8,296
1,121
7,481
10,001
105,972
0
L
Medusa
ShаdyLady
Medusa
13,020
6,724
0
6,023
21,590
9,395
526
10,654
10,732
0
98,229
W
Ymir
8,820
2,126
0
730
17,476
18,847
389
5,045
12,269
23,448
0
L
Ullr
6,286
2,700
0
4,963
16,717
8,456
2,400
9,613
6,892
0
87,629
L
Sobek
tchala5
Sobek
15,103
1,252
0
6,368
27,258
40,172
0
12,819
14,113
37,104
0
W
Heimdallr
vDriFlow
Heimdallr
16,725
8,419
0
5,196
15,958
7,914
1,872
3,458
12,496
0
80,389
L
The Morrigan
yami69
The Morrigan
11,595
1,163
513
1,779
12,770
4,281
0
6,821
5,217
78,032
1,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,478
Gold Earned
61,786
735
Minions Killed
661
0
Camps Cleared
0
2,510,422
Distance Traveled
2,439,915
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,080
580
210
8
0
523,461
12
L
Loki
12,514
481
160
6
0
527,439
1
W
Aphrodite
14,443
556
214
8
0
534,089
2
W
Discordia
13,834
532
155
6
0
511,189
9
L
Medusa
12,277
472
170
7
0
431,158
6
W
Ymir
13,288
511
32
1
0
485,040
6
L
Ullr
12,152
467
152
6
0
460,931
4
L
Sobek
12,841
494
39
2
0
565,982
10
W
Heimdallr
12,833
494
124
5
0
456,643
3
L
The Morrigan
12,002
462
140
5
0
454,405
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role