Player Matchup

Hercules
Hercules
DemiSutra
Hercules
Level 15
God Stats
0W - 2L
1,326 SR
Queue Stats
37W - 23L
1,714 Elo+
Solo
Yemoja
Yemoja
DragonFranchu
Yemoja
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 59L
1,379 Elo+
Solo
Hun Batz
Hun Batz
dstroyer43
Hun Batz
Level 29
God Stats
7W - 5L
1,519 SR
Queue Stats
72W - 69L
1,637 Elo+
Solo
Cernunnos
Cernunnos
ifyoufeedimafk
Cernunnos
Level 5
God Stats
3W - 3L
1,588 SR
Queue Stats
14W - 7L
1,594 Elo+
Solo
Chernobog
Chernobog
抚琴而伤
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Team Averages
Level 13
1,486 SR
1,554 Elo+

VS

Team Averages
Level 17
1,532 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
Chabshot
Tsukuyomi
Level 29
God Stats
11W - 4L
1,751 SR
Queue Stats
67W - 49L
1,606 Elo+
Solo
Bellona
Bellona
HeavenDevourer
Bellona
Level 22
God Stats
6W - 7L
1,582 SR
Queue Stats
81W - 65L
1,621 Elo+
Solo
Apollo
Apollo
Scream0ut
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,229 Elo+
Solo
Olorun
Olorun
Wtffs
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,315 Elo+
Solo
Merlin
Merlin
youarebeans
Merlin
Level 26
God Stats
7W - 7L
1,328 SR
Queue Stats
87W - 89L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DemiSutra
Hercules
14
4 / 5 / 2
9,006
450
5,764
15,995
10,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 10 / 4
7,434
372
4,527
14,634
11,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
dstroyer43
Hun Batz
14
5 / 9 / 3
9,358
468
8,609
16,766
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ifyoufeedimafk
Cernunnos
18
12 / 5 / 3
11,736
587
20,769
19,005
9,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
抚琴而伤
Chernobog
12
1 / 10 / 4
8,341
417
5,830
14,934
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chabshot
Tsukuyomi
18
17 / 7 / 6
11,898
595
23,233
17,427
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
14 / 1 / 6
12,327
616
21,439
17,108
14,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Scream0ut
Apollo
14
2 / 6 / 6
9,475
474
4,769
11,894
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Wtffs
Olorun
13
0 / 7 / 9
8,073
404
3,885
12,342
4,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
15
6 / 5 / 6
10,345
517
11,258
8,889
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
24
Kills
39
39
Deaths
26
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chabshot
Tsukuyomi
17
7
6
2.86
L
Hercules
DemiSutra
Hercules
4
5
2
1
L
2
10
4
0.4
W
14
1
6
17
W
Apollo
Scream0ut
Apollo
2
6
6
0.83
W
Olorun
Wtffs
Olorun
0
7
9
0.64
L
Hun Batz
dstroyer43
Hun Batz
5
9
3
0.72
L
Cernunnos
ifyoufeedimafk
Cernunnos
12
5
3
2.7
W
Merlin
6
5
6
1.8
L
Chernobog
抚琴而伤
Chernobog
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,499
Damage
64,584
81,334
Taken
67,660
42,308
Mitigated
32,147
12,577
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chabshot
Tsukuyomi
23,233
8,886
0
3,985
17,427
7,181
0
847
16,487
0
77,960
L
Hercules
DemiSutra
Hercules
5,764
1,077
0
2,984
15,995
10,112
0
1,581
14,414
0
34,232
L
4,527
1,019
1,041
465
14,634
11,693
0
3,516
11,118
24,700
0
W
21,439
11,944
0
8,265
17,108
14,175
3,710
792
16,216
0
84,477
W
Apollo
Scream0ut
Apollo
4,769
2,903
243
2,362
11,894
3,989
518
1,875
9,994
0
48,703
W
Olorun
Wtffs
Olorun
3,885
1,658
264
2,631
12,342
4,020
801
783
11,534
24,090
0
L
Hun Batz
dstroyer43
Hun Batz
8,609
1,857
0
2,381
16,766
5,968
0
838
15,928
0
40,420
L
Cernunnos
ifyoufeedimafk
Cernunnos
20,769
8,817
0
4,252
19,005
9,666
1,039
6,358
12,647
0
80,141
W
Merlin
11,258
736
0
358
8,889
2,782
189
230
8,659
50,043
0
L
Chernobog
抚琴而伤
Chernobog
5,830
2,677
0
1,454
14,934
4,869
1,160
2,850
12,084
0
27,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,875
Gold Earned
52,118
345
Minions Killed
433
0
Camps Cleared
0
1,696,606
Distance Traveled
1,828,674
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,898
595
115
6
0
379,818
0
L
Hercules
9,006
450
66
3
0
311,365
2
L
Yemoja
7,434
372
26
1
0
325,902
0
W
Bellona
12,327
616
137
7
0
385,908
0
W
Apollo
9,475
474
78
4
0
360,320
0
W
Olorun
8,073
404
28
1
0
366,137
4
L
Hun Batz
9,358
468
76
4
0
352,680
1
L
Cernunnos
11,736
587
117
6
0
365,101
1
W
Merlin
10,345
517
75
4
0
336,491
2
L
Chernobog
8,341
417
60
3
0
341,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role