Player Matchup

Hun Batz
Hun Batz
Hynmz
Hun Batz
Level 138
God Stats
2W - 0L
1,710 SR
Queue Stats
63W - 65L
1,508 Elo+
Party 1
Vulcan
Vulcan
TheHornyShrimp
Vulcan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,475 Elo+
Party 1
Ra
Ra
Torenciel
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,708 Elo+
Party 1
Khepri
Khepri
Yfrit
Khepri
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 55L
1,459 Elo+
Party 1
Rama
Rama
kakodios
Rama
Level 28
God Stats
12W - 9L
1,423 SR
Queue Stats
80W - 60L
1,454 Elo+
Solo
Team Averages
Level 47
1,527 SR
1,521 Elo+

VS

Team Averages
Level 29
1,599 SR
1,484 Elo+
Nox
Nox
AndreserdnA
Nox
Level 28
God Stats
5W - 5L
1,637 SR
Queue Stats
84W - 87L
1,456 Elo+
Solo
Vamana
Vamana
ChawiixTv
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,497 Elo+
Party 2
Yemoja
Yemoja
Dévina
Yemoja
Level 11
God Stats
5W - 1L
1,859 SR
Queue Stats
15W - 14L
1,486 Elo+
Party 2
Ullr
Ullr
Illiado
Ullr
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,480 Elo+
Party 2
Aphrodite
Aphrodite
duskgod218
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hynmz
Hun Batz
11
3 / 0 / 3
6,456
587
3,821
8,171
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 3
7,349
668
7,713
4,003
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 6
6,505
591
4,765
3,446
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Yfrit
Khepri
8
0 / 2 / 7
5,536
503
2,212
4,599
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
11
4 / 1 / 3
6,690
608
4,521
5,816
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,509
501
5,155
8,124
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
ChawiixTv
Vamana
11
1 / 3 / 1
5,445
495
2,779
8,661
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Dévina
Yemoja
8
0 / 2 / 3
5,176
471
1,855
5,508
2,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
Illiado
Ullr
8
2 / 4 / 0
5,080
462
3,397
7,206
1,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
duskgod218
Aphrodite
1
0 / 0 / 0
2,133
194
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
4
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Vamana
ChawiixTv
Vamana
1
3
1
0.5
L
Yemoja
Dévina
Yemoja
0
2
3
0.75
W
Hun Batz
Hynmz
Hun Batz
3
0
3
4.5
L
Ullr
Illiado
Ullr
2
4
0
0.5
W
3
1
3
4.5
W
3
0
6
6
W
Khepri
Yfrit
Khepri
0
2
7
1.75
L
Aphrodite
duskgod218
Aphrodite
0
0
0
0
W
Rama
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,032
Damage
13,186
26,035
Taken
29,499
9,353
Mitigated
10,303
9,766
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,155
218
0
2,351
8,124
2,499
0
2,779
5,187
25,355
0
L
Vamana
ChawiixTv
Vamana
2,779
670
0
1,522
8,661
3,720
0
6,693
1,877
0
23,307
L
Yemoja
Dévina
Yemoja
1,855
401
1,254
1,194
5,508
2,223
0
2,996
2,438
11,693
0
W
Hun Batz
Hynmz
Hun Batz
3,821
1,429
0
3,242
8,171
2,852
0
1,354
6,741
0
38,680
L
Ullr
Illiado
Ullr
3,397
2,053
0
264
7,206
1,861
0
1,899
5,307
0
16,177
W
7,713
2,265
0
1,137
4,003
1,532
29
0
4,003
42,839
0
W
4,765
531
92
1,777
3,446
1,166
483
1,810
1,494
26,268
0
W
Khepri
Yfrit
Khepri
2,212
0
0
708
4,599
2,097
0
2,169
2,354
9,729
0
L
Aphrodite
duskgod218
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Rama
4,521
3,669
0
2,810
5,816
1,706
1,511
1,371
4,433
0
33,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,536
Gold Earned
23,343
290
Minions Killed
143
0
Camps Cleared
0
1,104,794
Distance Traveled
800,738
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,509
501
53
5
0
200,531
0
L
Vamana
5,445
495
42
4
0
230,486
0
L
Yemoja
5,176
471
21
2
0
182,833
0
W
Hun Batz
6,456
587
77
7
0
244,032
2
L
Ullr
5,080
462
27
2
0
186,888
3
W
Vulcan
7,349
668
84
8
0
204,464
4
W
Ra
6,505
591
55
5
0
224,292
0
W
Khepri
5,536
503
7
1
0
241,276
4
L
Aphrodite
2,133
194
0
0
0
0
0
W
Rama
6,690
608
67
6
0
190,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role