Player Matchup

Neith
Neith
Gnomek1410
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,335 Elo+
Solo
Anubis
Anubis
HaHaHeeHee
Anubis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Serqet
Serqet
Lurugway
Serqet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Guan Yu
Guan Yu
MrWesxx
Guan Yu
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Odin
Odin
lokityta221
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,374 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,398 Elo+

VS

Team Averages
Level 14
1,261 SR
1,300 Elo+
The Morrigan
The Morrigan
Chyte
The Morrigan
Level 18
God Stats
5W - 4L
1,295 SR
Queue Stats
43W - 27L
1,405 Elo+
Solo
Neith
Neith
Oo众神之上oO
Neith
Level 7
God Stats
3W - 1L
1,167 SR
Queue Stats
12W - 11L
1,176 Elo+
Party 1
Merlin
Merlin
XMAN小狮子
Merlin
Level 9
God Stats
1W - 0L
1,177 SR
Queue Stats
163W - 206L
1,176 Elo+
Party 1
Bacchus
Bacchus
temson91
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,242 Elo+
Solo
Cthulhu
Cthulhu
听门外雪花风
Cthulhu
Level 6
God Stats
1W - 1L
1,165 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
3 / 3 / 2
5,955
541
6,108
6,289
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
HaHaHeeHee
Anubis
11
3 / 2 / 0
6,183
562
4,381
5,879
3,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Lurugway
Serqet
7
0 / 1 / 0
4,609
419
1,101
4,464
1,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
MrWesxx
Guan Yu
7
0 / 5 / 1
4,519
411
1,369
6,707
4,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 9 / 3
4,882
444
2,637
8,359
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chyte
The Morrigan
12
6 / 0 / 2
6,847
622
5,027
4,653
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
9 / 1 / 2
6,776
616
6,331
5,985
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 2 / 2
5,392
490
3,460
4,930
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
temson91
Bacchus
9
2 / 0 / 4
5,616
511
1,243
4,515
3,241
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 3 / 10
5,868
533
3,307
7,999
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
20
20
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Chyte
The Morrigan
6
0
2
7
L
Neith
3
3
2
1.33
L
Anubis
HaHaHeeHee
Anubis
3
2
0
1.5
L
Serqet
Lurugway
Serqet
0
1
0
0
L
Guan Yu
MrWesxx
Guan Yu
0
5
1
0.1
W
9
1
2
10
W
2
2
2
1.5
L
0
9
3
0.17
W
Bacchus
temson91
Bacchus
2
0
4
4
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,596
Damage
19,368
31,698
Taken
28,082
14,939
Mitigated
10,586
5,301
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Chyte
The Morrigan
5,027
1,394
0
1,946
4,653
1,333
127
496
4,132
36,100
1,393
L
Neith
6,108
2,196
0
1,669
6,289
1,941
0
2,971
3,318
0
21,391
L
Anubis
HaHaHeeHee
Anubis
4,381
483
0
2,257
5,879
3,378
360
3,195
2,684
32,811
0
L
Serqet
Lurugway
Serqet
1,101
307
0
110
4,464
1,411
0
819
3,645
0
17,761
L
Guan Yu
MrWesxx
Guan Yu
1,369
459
0
940
6,707
4,048
0
2,153
4,554
0
10,658
W
6,331
3,271
0
3,086
5,985
1,791
1,332
0
5,673
0
25,681
W
3,460
651
0
796
4,930
1,142
553
2,321
2,584
18,873
0
L
2,637
1,060
0
325
8,359
4,161
0
2,506
5,853
0
10,399
W
Bacchus
temson91
Bacchus
1,243
517
0
1,306
4,515
3,241
504
391
4,078
9,641
0
W
3,307
683
95
511
7,999
3,079
210
1,173
6,611
11,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
30,499
162
Minions Killed
213
0
Camps Cleared
0
905,741
Distance Traveled
982,590
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,847
622
79
7
0
217,226
4
L
Neith
5,955
541
30
3
0
195,351
0
L
Anubis
6,183
562
74
7
0
176,881
5
L
Serqet
4,609
419
34
3
0
179,451
2
L
Guan Yu
4,519
411
14
1
0
178,511
0
W
Neith
6,776
616
48
4
0
189,186
0
W
Merlin
5,392
490
41
4
0
190,758
2
L
Odin
4,882
444
10
1
0
175,547
2
W
Bacchus
5,616
511
22
2
0
192,490
0
W
Cthulhu
5,868
533
23
2
0
192,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role