Player Matchup

Achilles
Achilles
Optical Naruto
Achilles
Level 5
God Stats
1W - 11L
1,042 SR
Queue Stats
27W - 21L
1,009 Elo+
Solo
Ullr
Ullr
RagnarrLodhbrok
Ullr
Level 17
God Stats
16W - 21L
1,315 SR
Queue Stats
69W - 93L
1,239 Elo+
Solo
Anhur
Anhur
Zr_omar130
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,343 Elo+
Solo
Bakasura
Bakasura
itZoLeOcKs
Bakasura
Level 8
God Stats
1W - 3L
1,088 SR
Queue Stats
12W - 18L
1,287 Elo+
Solo
Fenrir
Fenrir
sanehyperion167
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,351 Elo+
Solo
Team Averages
Level 12
1,289 SR
1,246 Elo+

VS

Team Averages
Level 21
1,446 SR
1,353 Elo+
Zeus
Zeus
BDSA Yoshi
Zeus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 41L
1,492 Elo+
Solo
Neith
Neith
Flearidraljr
Neith
Level 17
God Stats
6W - 8L
1,433 SR
Queue Stats
99W - 100L
1,322 Elo+
Party 1
Bastet
Bastet
ItsMalfoy
Bastet
Level 27
God Stats
39W - 27L
1,459 SR
Queue Stats
187W - 193L
1,319 Elo+
Party 1
Anubis
Anubis
nano_0710
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,343 Elo+
Solo
Bellona
Bellona
vargas1738
Bellona
Level 23
God Stats
28W - 34L
1,338 SR
Queue Stats
57W - 71L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
15 / 10 / 4
16,046
1,337
32,874
28,610
22,859
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 9 / 10
12,101
1,008
5,568
16,160
6,964
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
18
2 / 10 / 9
11,642
970
8,600
16,468
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
itZoLeOcKs
Bakasura
16
1 / 6 / 2
10,496
875
1,279
14,018
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 12 / 9
11,537
961
11,249
21,625
21,905
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 15
16,284
1,357
29,109
14,029
5,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 3 / 26
14,219
1,185
17,791
17,069
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
ItsMalfoy
Bastet
20
10 / 8 / 24
14,098
1,175
15,046
16,893
6,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
nano_0710
Anubis
14
0 / 0 / 2
9,420
785
0
0
0
Bellona
vargas1738
Bellona
20
7 / 4 / 24
12,772
1,064
19,856
18,468
14,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
136
19
Kills
45
47
Deaths
19
34
Assists
91
Player
Kills
Deaths
Assists
KDA
W
20
4
15
6.88
W
8
3
26
7
W
Bastet
ItsMalfoy
Bastet
10
8
24
2.75
L
Achilles
15
10
4
1.7
L
1
9
10
0.67
L
Anhur
2
10
9
0.65
L
Bakasura
itZoLeOcKs
Bakasura
1
6
2
0.33
W
Anubis
nano_0710
Anubis
0
0
2
1
L
0
12
9
0.38
W
Bellona
vargas1738
Bellona
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,570
Damage
81,802
96,881
Taken
66,459
62,443
Mitigated
32,656
10,782
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,109
7,403
0
4,358
14,029
5,065
0
0
13,979
69,434
0
W
17,791
9,378
0
7,503
17,069
7,210
0
0
17,069
0
37,657
W
Bastet
ItsMalfoy
Bastet
15,046
6,906
0
3,543
16,893
6,318
0
0
16,893
53
21,747
L
Achilles
32,874
16,210
0
5,020
28,610
22,859
0
10,063
18,547
0
52,499
L
5,568
3,776
0
37
16,160
6,964
0
5,290
10,870
0
34,601
L
Anhur
8,600
6,833
0
2,183
16,468
5,903
0
5,119
11,349
0
20,431
L
Bakasura
itZoLeOcKs
Bakasura
1,279
816
0
1,010
14,018
4,812
0
2,943
9,562
0
13,759
W
Anubis
nano_0710
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
11,249
3,176
0
2,532
21,625
21,905
0
5,747
15,878
0
33,167
W
Bellona
vargas1738
Bellona
19,856
12,155
231
1,968
18,468
14,063
0
0
18,468
0
35,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,822
Gold Earned
66,793
197
Minions Killed
197
6
Camps Cleared
6
855,473
Distance Traveled
791,115
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,284
1,357
116
10
4
186,085
0
W
Neith
14,219
1,185
47
4
1
186,342
0
W
Bastet
14,098
1,175
13
1
0
208,007
0
L
Achilles
16,046
1,337
51
4
2
219,622
1
L
Ullr
12,101
1,008
48
4
0
170,323
0
L
Anhur
11,642
970
19
2
1
155,075
1
L
Bakasura
10,496
875
24
2
3
146,493
1
W
Anubis
9,420
785
0
0
0
2,835
1
L
Fenrir
11,537
961
55
5
0
163,960
0
W
Bellona
12,772
1,064
21
2
1
207,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role