Player Matchup

Neith
Neith
JustOne96
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,656 Elo+
Party 1
Achilles
Achilles
LionsJudgement
Achilles
Level 23
God Stats
7W - 3L
1,597 SR
Queue Stats
44W - 35L
1,531 Elo+
Solo
King Arthur
King Arthur
RaclureNesquick
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 266L
1,656 Elo+
Party 1
Fenrir
Fenrir
URURAS
Fenrir
Level 7
God Stats
12W - 11L
1,543 SR
Queue Stats
18W - 19L
1,527 Elo+
Solo
Apollo
Apollo
vigliek
Apollo
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,560 Elo+
Solo
Team Averages
Level 12
1,528 SR
1,586 Elo+

VS

Team Averages
Level 16
1,521 SR
1,467 Elo+
Bakasura
Bakasura
Fitocorleones
Bakasura
Level 22
God Stats
4W - 6L
1,785 SR
Queue Stats
111W - 114L
1,583 Elo+
Party 2
Jing Wei
Jing Wei
Keenaash
Jing Wei
Level 23
God Stats
10W - 17L
1,505 SR
Queue Stats
140W - 142L
1,617 Elo+
Party 2
Mercury
Mercury
SrDrSabao
Mercury
Level 23
God Stats
15W - 19L
1,500 SR
Queue Stats
118W - 122L
1,506 Elo+
Solo
Amaterasu
Amaterasu
Yocury
Amaterasu
Level 4
God Stats
1W - 1L
1,314 SR
Queue Stats
4W - 4L
1,293 Elo+
Solo
Chronos
Chronos
min6142
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JustOne96
Neith
20
3 / 16 / 7
14,708
409
15,033
26,886
10,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
20
14 / 6 / 10
17,501
486
42,399
39,904
56,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
RaclureNesquick
King Arthur
18
1 / 10 / 10
12,564
349
5,054
24,178
15,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
URURAS
Fenrir
20
11 / 13 / 14
17,053
474
19,038
35,703
22,527
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
vigliek
Apollo
20
18 / 8 / 13
21,724
603
44,172
33,026
15,763
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fitocorleones
Bakasura
20
28 / 4 / 11
25,823
717
51,170
44,084
26,193
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Keenaash
Jing Wei
20
9 / 7 / 7
20,526
570
22,195
37,031
18,384
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
SrDrSabao
Mercury
20
7 / 13 / 8
18,811
523
16,281
30,304
14,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Yocury
Amaterasu
20
5 / 12 / 16
16,989
472
16,923
31,970
34,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
min6142
Chronos
20
2 / 13 / 12
17,342
482
17,589
39,170
20,273
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
105
47
Kills
51
53
Deaths
49
54
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Fitocorleones
Bakasura
28
4
11
8.38
L
Neith
JustOne96
Neith
3
16
7
0.41
W
Jing Wei
Keenaash
Jing Wei
9
7
7
1.79
L
Achilles
14
6
10
3.17
L
King Arthur
RaclureNesquick
King Arthur
1
10
10
0.6
W
Mercury
SrDrSabao
Mercury
7
13
8
0.85
L
Fenrir
URURAS
Fenrir
11
13
14
1.38
W
Amaterasu
Yocury
Amaterasu
5
12
16
1.08
W
Chronos
min6142
Chronos
2
13
12
0.62
L
Apollo
vigliek
Apollo
18
8
13
3.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,696
Damage
124,158
159,697
Taken
182,559
120,053
Mitigated
113,426
27,481
Healing
67,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Fitocorleones
Bakasura
51,170
38,776
0
25,064
44,084
26,193
0
1,026
43,033
0
196,624
L
Neith
JustOne96
Neith
15,033
8,446
0
2,730
26,886
10,228
601
3,252
22,717
120
85,148
W
Jing Wei
Keenaash
Jing Wei
22,195
16,795
0
16,503
37,031
18,384
1,068
1,046
35,985
0
189,873
L
Achilles
42,399
18,871
0
5,587
39,904
56,395
1,008
5,990
30,315
0
116,522
L
King Arthur
RaclureNesquick
King Arthur
5,054
1,751
0
704
24,178
15,140
234
2,258
20,912
0
32,012
W
Mercury
SrDrSabao
Mercury
16,281
8,248
0
8,443
30,304
14,056
6,684
1,006
29,248
0
110,116
L
Fenrir
URURAS
Fenrir
19,038
6,075
0
6,973
35,703
22,527
0
3,674
29,757
0
98,653
W
Amaterasu
Yocury
Amaterasu
16,923
5,508
0
5,771
31,970
34,520
1,607
0
31,898
318
58,173
W
Chronos
min6142
Chronos
17,589
9,779
0
11,879
39,170
20,273
5,779
0
39,170
98,702
0
L
Apollo
vigliek
Apollo
44,172
29,530
0
11,487
33,026
15,763
2,369
2,733
29,367
0
179,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,550
Gold Earned
99,491
744
Minions Killed
863
0
Camps Cleared
0
2,888,154
Distance Traveled
3,397,604
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
25,823
717
241
7
0
867,248
1
L
Neith
14,708
409
144
4
0
482,788
0
W
Jing Wei
20,526
570
237
7
0
671,085
3
L
Achilles
17,501
486
160
4
0
588,007
2
L
King Arthur
12,564
349
47
1
0
520,797
5
W
Mercury
18,811
523
157
4
0
635,517
7
L
Fenrir
17,053
474
140
4
0
645,007
3
W
Amaterasu
16,989
472
76
2
0
616,457
5
W
Chronos
17,342
482
152
4
0
607,297
3
L
Apollo
21,724
603
253
7
0
651,555
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role