Player Matchup

Merlin
Merlin
Cerezä
Merlin
Level 7
God Stats
5W - 2L
1,384 SR
Queue Stats
31W - 34L
1,419 Elo+
Party 2
Set
Set
IceFox9
Set
Level 8
God Stats
1W - 7L
1,129 SR
Queue Stats
9W - 15L
1,371 Elo+
Solo
Chernobog
Chernobog
KyousukeItaksu
Chernobog
Level 5
God Stats
1W - 3L
1,715 SR
Queue Stats
28W - 31L
1,419 Elo+
Party 2
Ymir
Ymir
SłupSoli
Ymir
Level 4
God Stats
0W - 1L
1,792 SR
Queue Stats
0W - 4L
1,210 Elo+
Solo
Bakasura
Bakasura
织席贩履之徒
Bakasura
Level 28
God Stats
1W - 3L
1,338 SR
Queue Stats
117W - 121L
1,472 Elo+
Solo
Team Averages
Level 10
1,472 SR
1,378 Elo+

VS

Team Averages
Level 24
1,593 SR
1,395 Elo+
Achilles
Achilles
Baderq80
Achilles
Level 28
God Stats
4W - 2L
1,774 SR
Queue Stats
38W - 53L
1,382 Elo+
Party 1
Tiamat
Tiamat
CD丝族
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,326 Elo+
Solo
Danzaburou
Danzaburou
Crissegrim
Danzaburou
Level 24
God Stats
39W - 21L
1,896 SR
Queue Stats
251W - 238L
1,489 Elo+
Solo
Skadi
Skadi
RivenAwe
Skadi
Level 24
God Stats
115W - 107L
1,533 SR
Queue Stats
202W - 226L
1,397 Elo+
Solo
Bakasura
Bakasura
ThuGzQ8
Bakasura
Level 28
God Stats
1W - 2L
1,264 SR
Queue Stats
81W - 96L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cerezä
Merlin
18
4 / 4 / 12
11,875
990
26,570
12,628
4,732
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Set
18
7 / 16 / 8
12,593
1,049
20,383
27,638
14,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
KyousukeItaksu
Chernobog
18
2 / 7 / 10
11,288
941
10,192
13,104
5,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
17
0 / 15 / 10
11,165
930
10,156
33,653
29,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 9 / 12
11,621
968
15,077
22,398
8,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baderq80
Achilles
20
6 / 4 / 29
12,786
1,066
15,785
19,138
18,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
CD丝族
Tiamat
20
5 / 4 / 35
13,372
1,114
20,903
15,326
13,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Crissegrim
Danzaburou
20
29 / 0 / 15
17,112
1,426
39,823
20,176
8,075
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
RivenAwe
Skadi
20
7 / 4 / 24
12,720
1,060
18,452
18,229
6,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Bakasura
ThuGzQ8
Bakasura
18
4 / 5 / 14
12,129
1,011
6,666
15,557
6,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
168
16
Kills
51
51
Deaths
17
52
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Achilles
Baderq80
Achilles
6
4
29
5.13
W
Tiamat
CD丝族
Tiamat
5
4
35
5.63
L
Merlin
Cerezä
Merlin
4
4
12
2.5
W
Danzaburou
Crissegrim
Danzaburou
29
0
15
36.5
L
Set
7
16
8
0.69
L
Chernobog
KyousukeItaksu
Chernobog
2
7
10
1
W
Skadi
RivenAwe
Skadi
7
4
24
4.75
L
Ymir
0
15
10
0.33
W
Bakasura
ThuGzQ8
Bakasura
4
5
14
2.2
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,378
Damage
101,629
109,421
Taken
88,426
62,651
Mitigated
54,025
7,102
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Baderq80
Achilles
15,785
5,136
0
1,449
19,138
18,520
0
8,758
9,947
79
28,040
W
Tiamat
CD丝族
Tiamat
20,903
1,414
1,071
4,439
15,326
13,834
0
6,030
8,507
38,478
0
L
Merlin
Cerezä
Merlin
26,570
3,106
0
500
12,628
4,732
0
1,963
10,407
54,430
0
W
Danzaburou
Crissegrim
Danzaburou
39,823
25,981
0
8,075
20,176
8,075
0
9,114
10,540
0
62,147
L
Set
20,383
7,870
354
1,905
27,638
14,141
0
7,503
19,909
0
35,657
L
Chernobog
KyousukeItaksu
Chernobog
10,192
4,923
0
1,031
13,104
5,548
0
1,895
10,721
0
39,064
W
Skadi
RivenAwe
Skadi
18,452
9,979
0
2,420
18,229
6,769
0
7,976
9,710
0
46,759
L
Ymir
10,156
1,290
0
744
33,653
29,694
0
4,983
28,476
31,495
0
W
Bakasura
ThuGzQ8
Bakasura
6,666
5,367
0
1,734
15,557
6,827
0
4,848
10,261
0
19,940
L
15,077
9,837
0
2,568
22,398
8,536
0
4,638
17,685
0
23,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,542
Gold Earned
68,119
224
Minions Killed
228
4
Camps Cleared
12
1,027,272
Distance Traveled
1,064,183
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,786
1,066
27
2
0
233,336
1
W
Tiamat
13,372
1,114
45
4
1
200,009
0
L
Merlin
11,875
990
64
5
1
197,313
0
W
Danzaburou
17,112
1,426
58
5
0
214,890
0
L
Set
12,593
1,049
33
3
0
215,925
1
L
Chernobog
11,288
941
55
5
1
193,846
0
W
Skadi
12,720
1,060
66
6
0
198,000
1
L
Ymir
11,165
930
41
3
0
164,820
0
W
Bakasura
12,129
1,011
32
3
11
217,948
0
L
Bakasura
11,621
968
31
3
2
255,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role