Player Matchup

Cthulhu
Cthulhu
ExtrasArmy
Cthulhu
Level 14
God Stats
1W - 1L
1,380 SR
Queue Stats
2W - 2L
1,351 Elo+
Solo
Anhur
Anhur
Lupohh
Anhur
Level 21
God Stats
8W - 4L
1,377 SR
Queue Stats
26W - 21L
1,535 Elo+
Solo
Anubis
Anubis
Mathieus07
Anubis
Level 16
God Stats
14W - 8L
1,650 SR
Queue Stats
29W - 25L
1,366 Elo+
Solo
Tiamat
Tiamat
TheVCRgamer
Tiamat
Level 6
God Stats
1W - 1L
1,247 SR
Queue Stats
40W - 25L
1,452 Elo+
Solo
Bellona
Bellona
Usernamewastakn
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Solo
Team Averages
Level 13
1,431 SR
1,390 Elo+

VS

Team Averages
Level 13
1,552 SR
1,366 Elo+
Bakasura
Bakasura
BaNDeRLoOoG
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,304 Elo+
Solo
Amaterasu
Amaterasu
EHaduka
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,326 Elo+
Solo
Neith
Neith
Hypocrysy
Neith
Level 22
God Stats
46W - 27L
1,761 SR
Queue Stats
253W - 213L
1,658 Elo+
Solo
Kukulkan
Kukulkan
Leviatán2002
Kukulkan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,301 Elo+
Solo
Ravana
Ravana
Tangrowthist1
Ravana
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 50L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ExtrasArmy
Cthulhu
20
9 / 7 / 27
14,635
1,330
23,403
28,918
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
Lupohh
Anhur
20
21 / 5 / 19
15,642
1,422
30,400
14,693
6,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Mathieus07
Anubis
18
5 / 9 / 20
12,205
1,110
16,813
14,222
6,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
20
6 / 0 / 28
13,152
1,196
20,833
11,843
11,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 8 / 26
12,636
1,149
16,230
24,166
21,212
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaNDeRLoOoG
Bakasura
17
0 / 10 / 11
10,200
927
5,078
18,613
7,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
EHaduka
Amaterasu
18
2 / 15 / 13
11,071
1,006
9,375
32,995
21,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Hypocrysy
Neith
19
14 / 8 / 10
15,215
1,383
32,675
28,409
10,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Leviatán2002
Kukulkan
18
3 / 5 / 11
11,434
1,039
22,161
12,465
4,690
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 8 / 13
13,755
1,250
15,216
23,545
9,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
87
46
Kills
29
29
Deaths
46
120
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BaNDeRLoOoG
Bakasura
0
10
11
0.55
L
Amaterasu
EHaduka
Amaterasu
2
15
13
0.57
W
Cthulhu
ExtrasArmy
Cthulhu
9
7
27
3.21
L
Neith
Hypocrysy
Neith
14
8
10
2.38
L
Kukulkan
Leviatán2002
Kukulkan
3
5
11
1.7
W
Anhur
Lupohh
Anhur
21
5
19
6.1
W
Anubis
Mathieus07
Anubis
5
9
20
1.67
L
10
8
13
2.06
W
Tiamat
6
0
28
20
W
5
8
26
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,679
Damage
84,505
93,842
Taken
116,027
63,597
Mitigated
53,716
16,737
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BaNDeRLoOoG
Bakasura
5,078
3,652
0
436
18,613
7,112
0
8,126
10,399
0
10,388
L
Amaterasu
EHaduka
Amaterasu
9,375
5,386
0
2,377
32,995
21,813
0
18,332
14,432
339
20,173
W
Cthulhu
ExtrasArmy
Cthulhu
23,403
3,868
1,374
7,333
28,918
17,973
0
7,701
20,842
39,947
0
L
Neith
Hypocrysy
Neith
32,675
21,203
0
6,479
28,409
10,559
0
16,683
11,425
0
60,306
L
Kukulkan
Leviatán2002
Kukulkan
22,161
1,430
0
14
12,465
4,690
0
6,418
5,897
51,542
0
W
Anhur
Lupohh
Anhur
30,400
23,481
0
0
14,693
6,229
0
4,095
10,321
0
57,854
W
Anubis
Mathieus07
Anubis
16,813
731
0
1,818
14,222
6,800
0
1,915
12,232
36,918
0
L
15,216
2,798
0
1,186
23,545
9,542
0
11,465
11,826
0
28,620
W
Tiamat
20,833
2,260
0
2,628
11,843
11,383
0
1,491
10,352
32,925
0
W
16,230
6,395
0
3,584
24,166
21,212
0
7,283
14,702
1,269
25,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,270
Gold Earned
61,675
202
Minions Killed
209
5
Camps Cleared
8
929,143
Distance Traveled
1,013,949
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,200
927
23
2
0
199,887
0
L
Amaterasu
11,071
1,006
19
2
1
210,965
2
W
Cthulhu
14,635
1,330
39
4
0
205,159
1
L
Neith
15,215
1,383
70
6
7
192,424
0
L
Kukulkan
11,434
1,039
76
7
0
186,060
0
W
Anhur
15,642
1,422
56
5
2
178,732
1
W
Anubis
12,205
1,110
54
5
0
143,930
0
L
Ravana
13,755
1,250
21
2
0
224,613
0
W
Tiamat
13,152
1,196
34
3
3
222,700
0
W
Bellona
12,636
1,149
19
2
0
178,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role