Player Matchup

Yemoja
Yemoja
BigDyadya
Yemoja
Level 8
God Stats
1W - 4L
1,403 SR
Queue Stats
8W - 17L
1,120 Elo+
Party 1
Bellona
Bellona
K1te235
Bellona
Level 20
God Stats
4W - 5L
1,498 SR
Queue Stats
27W - 42L
1,236 Elo+
Party 1
Ra
Ra
KaiManZ-_-
Ra
Level 16
God Stats
4W - 5L
1,658 SR
Queue Stats
88W - 115L
1,248 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rvvlhpwe
Tsukuyomi
Level 15
God Stats
4W - 7L
1,338 SR
Queue Stats
7W - 15L
1,302 Elo+
Party 1
Neith
Neith
skereeeeeee34
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,074 Elo+
Party 2
Team Averages
Level 13
1,479 SR
1,196 Elo+

VS

Team Averages
Level 12
1,466 SR
1,437 Elo+
Artemis
Artemis
Amasa17
Artemis
Level 28
God Stats
3W - 1L
1,332 SR
Queue Stats
64W - 79L
1,351 Elo+
Solo
Odin
Odin
Dragonyre
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Phoen1xV2
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,334 Elo+
Solo
Olorun
Olorun
Yhari59
Olorun
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Thor
Thor
loopstick
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigDyadya
Yemoja
16
0 / 5 / 6
10,298
448
6,855
15,408
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
K1te235
Bellona
17
10 / 6 / 6
11,397
496
20,898
22,809
23,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 7 / 3
9,326
405
3,866
14,138
5,464
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
rvvlhpwe
Tsukuyomi
17
11 / 7 / 2
11,612
505
13,607
16,925
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 5 / 2
10,527
458
11,751
20,745
7,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amasa17
Artemis
18
7 / 4 / 4
11,705
509
12,971
11,731
6,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
17
5 / 5 / 4
11,600
504
7,914
15,211
15,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Phoen1xV2
Cthulhu
15
2 / 8 / 6
10,135
441
11,748
23,220
18,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Yhari59
Olorun
20
14 / 2 / 3
14,039
610
20,093
16,370
7,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
12
1 / 10 / 3
8,825
384
2,139
13,770
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
28
Kills
29
30
Deaths
29
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
Amasa17
Artemis
7
4
4
2.25
L
Yemoja
BigDyadya
Yemoja
0
5
6
0.6
W
Odin
5
5
4
1.4
L
Bellona
K1te235
Bellona
10
6
6
2.17
L
1
7
3
0.36
W
Cthulhu
Phoen1xV2
Cthulhu
2
8
6
0.63
W
Olorun
Yhari59
Olorun
14
2
3
7.75
W
Thor
1
10
3
0.25
L
Tsukuyomi
rvvlhpwe
Tsukuyomi
11
7
2
1.71
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,977
Damage
54,865
90,025
Taken
80,302
60,081
Mitigated
52,743
16,307
Healing
20,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Amasa17
Artemis
12,971
5,508
0
1,120
11,731
6,649
1,167
3,216
8,515
0
59,649
L
Yemoja
BigDyadya
Yemoja
6,855
1,190
557
768
15,408
14,488
170
5,795
9,613
39,344
0
W
Odin
7,914
2,037
0
800
15,211
15,667
490
995
14,216
311
39,072
L
Bellona
K1te235
Bellona
20,898
5,542
0
1,374
22,809
23,909
576
7,568
15,241
676
61,399
L
3,866
932
1,479
3,237
14,138
5,464
51
5,530
8,608
55,310
0
W
Cthulhu
Phoen1xV2
Cthulhu
11,748
284
600
6,295
23,220
18,733
0
4,449
18,771
38,273
0
W
Olorun
Yhari59
Olorun
20,093
11,701
635
9,457
16,370
7,302
8,127
2,410
13,960
86,280
0
W
Thor
2,139
671
0
1,647
13,770
4,392
1,040
203
13,567
0
25,734
L
Tsukuyomi
rvvlhpwe
Tsukuyomi
13,607
2,604
0
2,148
16,925
8,340
97
5,232
11,693
0
50,711
L
11,751
6,561
0
6,744
20,745
7,880
845
7,987
12,758
0
70,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,160
Gold Earned
56,304
371
Minions Killed
391
0
Camps Cleared
0
2,052,175
Distance Traveled
1,927,394
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,705
509
86
4
0
345,607
0
L
Yemoja
10,298
448
44
2
0
400,639
1
W
Odin
11,600
504
67
3
0
428,141
0
L
Bellona
11,397
496
85
4
0
431,609
0
L
Ra
9,326
405
78
3
0
373,084
3
W
Cthulhu
10,135
441
49
2
0
443,340
0
W
Olorun
14,039
610
152
7
0
414,292
8
W
Thor
8,825
384
37
2
0
296,014
3
L
Tsukuyomi
11,612
505
64
3
0
460,596
0
L
Neith
10,527
458
100
4
0
386,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role