Player Matchup

Loki
Loki
ElJaffoGuzman
Loki
Level 28
God Stats
1W - 4L
1,490 SR
Queue Stats
189W - 146L
1,631 Elo+
Solo
Anubis
Anubis
SrKuro19
Anubis
Level 26
God Stats
11W - 15L
1,500 SR
Queue Stats
532W - 603L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
awadaha
Sun Wukong
Level 21
God Stats
15W - 14L
1,541 SR
Queue Stats
61W - 56L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
rryan6
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
xKAYx
Chang'e
Level 28
God Stats
12W - 5L
1,500 SR
Queue Stats
99W - 108L
1,500 Elo+
Solo
Team Averages
Level 26
1,506 SR
1,517 Elo+

VS

Team Averages
Level 19
1,530 SR
1,531 Elo+
King Arthur
King Arthur
Hurlgoofy
King Arthur
Level 8
God Stats
3W - 0L
1,700 SR
Queue Stats
9W - 9L
1,390 Elo+
Solo
Merlin
Merlin
Mamzz
Merlin
Level 21
God Stats
16W - 14L
1,487 SR
Queue Stats
388W - 358L
1,532 Elo+
Solo
Terra
Terra
VeronicaO
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,845 Elo+
Solo
Neith
Neith
俺也一样
Neith
Level 17
God Stats
4W - 1L
1,462 SR
Queue Stats
30W - 30L
1,468 Elo+
Party 2
Chang'e
Chang'e
牛牛炸了
Chang'e
Level 20
God Stats
2W - 1L
1,499 SR
Queue Stats
39W - 46L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 6
11,619
528
17,172
18,511
7,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
SrKuro19
Anubis
14
2 / 8 / 4
9,401
427
12,303
16,850
7,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
awadaha
Sun Wukong
16
5 / 6 / 3
10,489
477
12,192
21,293
12,987
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
rryan6
Baron Samedi
10
2 / 2 / 1
8,011
364
5,585
6,671
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
xKAYx
Chang'e
11
0 / 9 / 3
7,730
351
5,880
12,268
4,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hurlgoofy
King Arthur
17
4 / 5 / 11
11,114
505
8,000
15,905
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Mamzz
Merlin
16
4 / 6 / 10
10,925
497
12,536
14,347
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
VeronicaO
Terra
20
10 / 1 / 7
12,802
582
14,085
23,468
14,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 10
11,023
501
9,490
10,482
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
牛牛炸了
Chang'e
16
7 / 3 / 15
11,877
540
11,365
19,255
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
17
Kills
30
31
Deaths
17
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
8
6
6
1.83
W
King Arthur
Hurlgoofy
King Arthur
4
5
11
1.9
W
Merlin
Mamzz
Merlin
4
6
10
1.5
L
Anubis
SrKuro19
Anubis
2
8
4
0.5
W
Terra
VeronicaO
Terra
10
1
7
13.5
L
Sun Wukong
awadaha
Sun Wukong
5
6
3
1.08
L
Baron Samedi
rryan6
Baron Samedi
2
2
1
1.25
L
Chang'e
xKAYx
Chang'e
0
9
3
0.17
W
5
2
10
5
W
Chang'e
牛牛炸了
Chang'e
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,132
Damage
55,476
75,593
Taken
83,457
34,188
Mitigated
47,652
17,949
Healing
36,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,172
4,963
0
814
18,511
7,055
0
8,324
9,870
0
80,491
W
King Arthur
Hurlgoofy
King Arthur
8,000
1,367
0
3,629
15,905
9,924
714
1,873
13,920
0
41,390
W
Merlin
Mamzz
Merlin
12,536
764
505
1,933
14,347
5,707
1,200
3,323
10,888
63,258
0
L
Anubis
SrKuro19
Anubis
12,303
1,159
0
5,057
16,850
7,411
235
10,405
6,091
54,175
0
W
Terra
VeronicaO
Terra
14,085
1,754
3,349
10,598
23,468
14,964
204
6,906
16,393
88,248
17,143
L
Sun Wukong
awadaha
Sun Wukong
12,192
2,116
0
5,970
21,293
12,987
380
6,655
13,959
0
55,037
L
Baron Samedi
rryan6
Baron Samedi
5,585
112
832
2,191
6,671
2,226
382
3,565
3,048
17,111
0
L
Chang'e
xKAYx
Chang'e
5,880
1,252
1,356
1,729
12,268
4,509
260
7,999
3,997
15,562
0
W
9,490
3,577
0
4,137
10,482
4,113
1,997
2,876
7,478
0
72,299
W
Chang'e
牛牛炸了
Chang'e
11,365
1,239
5,369
7,198
19,255
12,944
637
8,504
10,521
42,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,250
Gold Earned
57,741
370
Minions Killed
474
0
Camps Cleared
0
1,671,404
Distance Traveled
2,001,452
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,619
528
107
5
0
371,314
0
W
King Arthur
11,114
505
65
3
0
355,336
4
W
Merlin
10,925
497
100
5
0
388,447
5
L
Anubis
9,401
427
106
5
0
357,935
3
W
Terra
12,802
582
154
7
0
461,781
2
L
Sun Wukong
10,489
477
106
5
0
350,264
0
L
Baron Samedi
8,011
364
23
1
0
241,092
1
L
Chang'e
7,730
351
28
1
0
350,799
8
W
Neith
11,023
501
118
5
0
373,940
3
W
Chang'e
11,877
540
37
2
0
421,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role