Player Matchup

King Arthur
King Arthur
Askenwinge
King Arthur
Level 17
God Stats
11W - 18L
1,391 SR
Queue Stats
34W - 42L
1,527 Elo+
Solo
Ullr
Ullr
Boneal
Ullr
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 33L
1,384 Elo+
Solo
Amaterasu
Amaterasu
Mopeeee
Amaterasu
Level 17
God Stats
12W - 8L
1,611 SR
Queue Stats
17W - 17L
1,424 Elo+
Solo
Serqet
Serqet
SateIla
Serqet
Level 27
God Stats
21W - 11L
1,870 SR
Queue Stats
233W - 132L
1,724 Elo+
Solo
Osiris
Osiris
monster444
Osiris
Level 26
God Stats
2W - 1L
1,866 SR
Queue Stats
43W - 40L
1,578 Elo+
Solo
Team Averages
Level 18
1,648 SR
1,528 Elo+

VS

Team Averages
Level 16
1,485 SR
1,486 Elo+
Bellona
Bellona
BodrodTheBearded
Bellona
Level 14
God Stats
5W - 2L
1,587 SR
Queue Stats
35W - 19L
1,738 Elo+
Solo
Ratatoskr
Ratatoskr
Ikael
Ratatoskr
Level 27
God Stats
2W - 3L
1,246 SR
Queue Stats
3W - 7L
1,246 Elo+
Solo
Hades
Hades
LoliconHahaha
Hades
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 116L
1,460 Elo+
Solo
Jormungandr
Jormungandr
TypicalEzva
Jormungandr
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 175L
1,359 Elo+
Solo
Ares
Ares
xImOrienT
Ares
Level 29
God Stats
16W - 11L
1,589 SR
Queue Stats
309W - 284L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Askenwinge
King Arthur
15
1 / 7 / 6
9,423
410
5,141
18,364
15,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
Boneal
Ullr
17
1 / 6 / 7
10,500
457
5,849
16,898
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Mopeeee
Amaterasu
18
5 / 1 / 9
12,223
531
8,888
18,032
17,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
SateIla
Serqet
20
9 / 1 / 8
14,364
625
21,634
16,113
8,070
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
monster444
Osiris
18
11 / 7 / 3
11,781
512
17,822
18,851
12,221
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 7
11,407
496
12,233
14,296
21,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Ikael
Ratatoskr
16
3 / 5 / 9
10,348
450
10,183
15,547
9,267
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 8 / 5
9,265
403
5,930
14,048
12,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
TypicalEzva
Jormungandr
18
3 / 5 / 5
10,914
475
10,500
17,926
11,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
19
9 / 5 / 5
13,639
593
20,400
19,171
20,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
53
27
Kills
22
22
Deaths
27
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Askenwinge
King Arthur
1
7
6
0.57
W
5
4
7
2.13
L
Ullr
Boneal
Ullr
1
6
7
0.75
W
Ratatoskr
Ikael
Ratatoskr
3
5
9
1.5
W
2
8
5
0.56
L
Amaterasu
Mopeeee
Amaterasu
5
1
9
9.5
L
Serqet
SateIla
Serqet
9
1
8
13
W
Jormungandr
TypicalEzva
Jormungandr
3
5
5
1.1
L
Osiris
monster444
Osiris
11
7
3
1.79
W
Ares
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,334
Damage
59,246
88,258
Taken
80,988
59,535
Mitigated
74,660
21,598
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Askenwinge
King Arthur
5,141
1,087
0
2,384
18,364
15,154
178
6,377
11,668
0
35,348
W
12,233
4,637
0
3,506
14,296
21,237
374
0
13,069
3,530
59,576
L
Ullr
Boneal
Ullr
5,849
2,552
0
3,827
16,898
6,484
1,502
9,930
6,918
0
86,753
W
Ratatoskr
Ikael
Ratatoskr
10,183
2,307
99
4,052
15,547
9,267
0
0
14,941
0
66,895
W
5,930
977
221
1,414
14,048
12,540
720
0
12,972
28,492
0
L
Amaterasu
Mopeeee
Amaterasu
8,888
2,569
0
4,423
18,032
17,606
348
8,262
9,603
0
35,385
L
Serqet
SateIla
Serqet
21,634
8,066
0
7,405
16,113
8,070
0
3,857
12,156
0
131,461
W
Jormungandr
TypicalEzva
Jormungandr
10,500
1,883
14
2,469
17,926
11,359
1,190
0
16,944
79,572
0
L
Osiris
monster444
Osiris
17,822
9,097
0
3,559
18,851
12,221
584
8,658
9,830
0
72,773
W
Ares
20,400
1,295
0
2,738
19,171
20,257
179
0
18,085
54,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,291
Gold Earned
55,573
566
Minions Killed
482
0
Camps Cleared
0
2,207,599
Distance Traveled
2,060,728
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,423
410
65
3
0
358,478
2
W
Bellona
11,407
496
119
5
0
426,543
6
L
Ullr
10,500
457
125
5
0
393,447
3
W
Ratatoskr
10,348
450
113
5
0
438,774
1
W
Hades
9,265
403
53
2
0
371,950
5
L
Amaterasu
12,223
531
57
2
0
501,797
2
L
Serqet
14,364
625
226
10
0
534,691
4
W
Jormungandr
10,914
475
129
6
0
432,064
5
L
Osiris
11,781
512
93
4
0
419,186
1
W
Ares
13,639
593
68
3
0
391,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role