Player Matchup

Amaterasu
Amaterasu
Cuervo2
Amaterasu
Level 16
God Stats
3W - 3L
1,455 SR
Queue Stats
25W - 46L
1,329 Elo+
Party 2
Hel
Hel
Miyeon69
Hel
Level 7
God Stats
3W - 5L
1,276 SR
Queue Stats
7W - 15L
1,151 Elo+
Solo
Bacchus
Bacchus
SHACROCK
Bacchus
Level 27
God Stats
8W - 7L
1,589 SR
Queue Stats
47W - 71L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
uwuScarlett
Nu Wa
Level 12
God Stats
1W - 1L
1,195 SR
Queue Stats
58W - 57L
1,328 Elo+
Solo
Cernunnos
Cernunnos
尔等抗三路
Cernunnos
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,403 SR
1,337 Elo+

VS

Team Averages
Level 8
1,487 SR
1,316 Elo+
Sylvanus
Sylvanus
LUSIxvi
Sylvanus
Level 17
God Stats
12W - 13L
1,736 SR
Queue Stats
45W - 50L
1,417 Elo+
Solo
Nu Wa
Nu Wa
annoyedenough
Nu Wa
Level 13
God Stats
32W - 41L
1,197 SR
Queue Stats
854W - 862L
1,215 Elo+
Solo
Fenrir
Fenrir
tipnipTOP
Fenrir
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Jing Wei
Jing Wei
天之娇子李世明
Jing Wei
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 21L
1,225 Elo+
Party 1
Bakasura
Bakasura
我是jzy
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cuervo2
Amaterasu
9
1 / 2 / 0
5,253
525
1,717
6,007
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 3 / 1
4,541
454
680
4,504
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
SHACROCK
Bacchus
8
2 / 0 / 7
5,713
571
5,198
5,621
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
9 / 0 / 1
6,557
656
5,460
3,101
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
尔等抗三路
Cernunnos
10
7 / 0 / 2
6,042
604
5,039
4,875
1,692
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LUSIxvi
Sylvanus
6
0 / 3 / 0
4,422
442
1,725
6,942
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 1
4,637
464
2,898
4,866
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
tipnipTOP
Fenrir
4
0 / 10 / 0
3,725
373
937
6,752
1,568
7
0 / 2 / 0
4,189
419
2,161
4,307
998
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
我是jzy
Bakasura
8
3 / 2 / 0
5,145
515
1,656
5,581
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
19
Kills
3
5
Deaths
20
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cuervo2
Amaterasu
1
2
0
0.5
L
Sylvanus
LUSIxvi
Sylvanus
0
3
0
0
W
0
3
1
0.17
W
Bacchus
SHACROCK
Bacchus
2
0
7
5.5
L
0
3
1
0.17
L
Fenrir
tipnipTOP
Fenrir
0
10
0
0
W
9
0
1
9.5
L
0
2
0
0
W
Cernunnos
尔等抗三路
Cernunnos
7
0
2
8
L
Bakasura
我是jzy
Bakasura
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,094
Damage
9,377
24,108
Taken
28,448
10,064
Mitigated
7,471
9,901
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cuervo2
Amaterasu
1,717
848
0
3,087
6,007
2,147
632
191
5,689
0
18,792
L
Sylvanus
LUSIxvi
Sylvanus
1,725
543
784
1,438
6,942
2,266
0
2,741
4,137
8,462
0
W
680
235
0
586
4,504
912
0
617
3,793
14,921
0
W
Bacchus
SHACROCK
Bacchus
5,198
506
258
2,315
5,621
4,464
0
1,173
4,432
13,643
0
L
2,898
332
0
840
4,866
1,151
77
2,215
2,505
22,609
0
L
Fenrir
tipnipTOP
Fenrir
937
281
0
166
6,752
1,568
8
2,603
3,915
0
4,533
W
5,460
2,029
0
901
3,101
849
234
1,520
1,403
25,410
0
L
2,161
1,588
0
638
4,307
998
0
2,310
1,933
0
17,232
W
Cernunnos
尔等抗三路
Cernunnos
5,039
2,721
0
2,754
4,875
1,692
10
838
4,019
0
31,097
L
Bakasura
我是jzy
Bakasura
1,656
982
0
1,377
5,581
1,488
0
885
4,620
0
15,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
22,118
166
Minions Killed
140
0
Camps Cleared
0
802,251
Distance Traveled
851,586
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,253
525
40
4
0
154,657
0
L
Sylvanus
4,422
442
21
2
0
162,176
1
W
Hel
4,541
454
27
3
0
153,583
0
W
Bacchus
5,713
571
11
1
0
187,381
0
L
Nu Wa
4,637
464
45
5
0
163,618
0
L
Fenrir
3,725
373
2
0
0
170,259
3
W
Nu Wa
6,557
656
33
3
0
159,569
1
L
Jing Wei
4,189
419
33
3
0
152,874
0
W
Cernunnos
6,042
604
55
6
0
147,061
3
L
Bakasura
5,145
515
39
4
0
202,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role