Player Matchup

Fenrir
Fenrir
BeadleLeedleDee
Fenrir
Level 29
God Stats
1W - 1L
1,271 SR
Queue Stats
34W - 42L
1,397 Elo+
Party 1
Zeus
Zeus
FirstNationsGuy
Zeus
Level 60
God Stats
7W - 5L
1,575 SR
Queue Stats
32W - 40L
1,378 Elo+
Party 1
Nike
Nike
Lemondale
Nike
Level 42
God Stats
14W - 15L
1,511 SR
Queue Stats
242W - 261L
1,490 Elo+
Solo
Bellona
Bellona
XRizEX Bravo
Bellona
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
217W - 242L
1,560 Elo+
Solo
Anubis
Anubis
effyWoodstock94
Anubis
Level 35
God Stats
9W - 11L
1,540 SR
Queue Stats
63W - 62L
1,592 Elo+
Solo
Team Averages
Level 43
1,479 SR
1,484 Elo+

VS

Team Averages
Level 41
1,525 SR
1,516 Elo+
Tiamat
Tiamat
FloatedChip5651
Tiamat
Level 38
God Stats
9W - 10L
1,547 SR
Queue Stats
18W - 23L
1,439 Elo+
Solo
Cerberus
Cerberus
Kordos
Cerberus
Level 34
God Stats
15W - 16L
1,603 SR
Queue Stats
296W - 286L
1,604 Elo+
Solo
Horus
Horus
LeoFEELINGS_SF
Horus
Level 64
God Stats
4W - 2L
1,756 SR
Queue Stats
170W - 151L
1,533 Elo+
Party 2
Skadi
Skadi
antelopeleggs
Skadi
Level 32
God Stats
0W - 3L
1,221 SR
Queue Stats
22W - 28L
1,500 Elo+
Solo
Discordia
Discordia
jvsm_2014
Discordia
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 143L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 10
10,700
892
4,231
9,687
4,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
5 / 1 / 13
12,003
1,000
20,403
6,105
2,056
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
19
7 / 1 / 13
12,702
1,059
15,100
11,731
9,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
XRizEX Bravo
Bellona
19
11 / 1 / 6
12,560
1,047
22,383
16,998
14,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
1 / 0 / 17
11,720
977
17,482
4,611
2,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

218

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
10,814
901
8,857
17,141
9,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Kordos
Cerberus
16
2 / 3 / 1
10,411
868
11,013
22,107
20,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 1 / 2
11,542
962
4,440
16,182
14,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
0 / 9 / 2
10,017
835
7,298
16,453
6,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
jvsm_2014
Discordia
17
0 / 6 / 4
10,487
874
10,384
14,410
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
14
25
Kills
4
4
Deaths
25
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
5
1
13
11.5
L
1
6
1
0.25
L
Cerberus
Kordos
Cerberus
2
3
1
0.83
W
Nike
7
1
13
13.5
L
1
1
2
2
W
Bellona
XRizEX Bravo
Bellona
11
1
6
14
L
0
9
2
0.11
W
1
0
17
9.5
L
Discordia
jvsm_2014
Discordia
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,599
Damage
41,992
49,132
Taken
86,293
32,772
Mitigated
55,951
8,224
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,231
481
524
1,465
9,687
4,457
0
5,566
4,031
0
8,407
W
20,403
157
246
1,513
6,105
2,056
0
4,579
1,478
55,967
0
L
8,857
1,664
0
2,274
17,141
9,496
0
8,915
8,106
43,202
0
L
Cerberus
Kordos
Cerberus
11,013
821
0
1,989
22,107
20,654
0
10,780
11,077
27,101
0
W
Nike
15,100
2,205
0
426
11,731
9,919
0
6,643
4,862
913
24,626
L
4,440
1,577
3,589
3,987
16,182
14,042
0
7,362
8,445
0
24,166
W
Bellona
XRizEX Bravo
Bellona
22,383
10,201
0
1,537
16,998
14,059
0
9,995
6,749
0
49,815
L
7,298
3,616
0
874
16,453
6,051
0
7,392
8,811
0
19,567
W
17,482
110
0
2,513
4,611
2,281
0
2,825
1,758
40,739
0
L
Discordia
jvsm_2014
Discordia
10,384
818
0
1,249
14,410
5,708
0
4,185
9,984
29,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,685
Gold Earned
53,271
235
Minions Killed
248
14
Camps Cleared
2
1,129,761
Distance Traveled
1,044,087
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,700
892
5
0
0
200,520
2
W
Zeus
12,003
1,000
100
8
3
194,253
1
L
Tiamat
10,814
901
97
8
0
220,824
1
L
Cerberus
10,411
868
28
2
0
231,556
3
W
Nike
12,702
1,059
32
3
2
271,447
1
L
Horus
11,542
962
37
3
0
206,461
1
W
Bellona
12,560
1,047
40
3
6
258,632
2
L
Skadi
10,017
835
35
3
0
198,525
0
W
Anubis
11,720
977
58
5
3
204,909
0
L
Discordia
10,487
874
51
4
2
186,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role