Player Matchup

Chaac
Chaac
GtoF
Chaac
Level 25
God Stats
18W - 19L
1,170 SR
Queue Stats
264W - 246L
1,542 Elo+
Solo
Olorun
Olorun
NewtysTheus
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Bakasura
Bakasura
isaquecatgamer
Bakasura
Level 18
God Stats
0W - 3L
1,264 SR
Queue Stats
273W - 243L
1,483 Elo+
Solo
Kukulkan
Kukulkan
weedg4i20
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,641 Elo+
Solo
Ymir
Ymir
ybc2010
Ymir
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 11L
1,188 Elo+
Solo
Team Averages
Level 16
1,387 SR
1,471 Elo+

VS

Team Averages
Level 15
1,518 SR
1,526 Elo+
Cerberus
Cerberus
Abax_lui
Cerberus
Level 5
God Stats
8W - 5L
1,598 SR
Queue Stats
16W - 15L
1,522 Elo+
Solo
Mercury
Mercury
CoquinhaGelada21
Mercury
Level 11
God Stats
7W - 8L
1,465 SR
Queue Stats
43W - 42L
1,468 Elo+
Solo
Loki
Loki
GustavoHunterT1
Loki
Level 19
God Stats
21W - 13L
1,545 SR
Queue Stats
82W - 44L
1,611 Elo+
Solo
Chernobog
Chernobog
Nirtholl
Chernobog
Level 28
God Stats
6W - 2L
1,484 SR
Queue Stats
72W - 54L
1,527 Elo+
Solo
Olorun
Olorun
lolozia
Olorun
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GtoF
Chaac
13
2 / 1 / 3
7,607
1,087
9,896
8,340
6,993
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
12
0 / 4 / 1
6,298
900
1,668
6,052
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
12
2 / 5 / 2
7,050
1,007
3,344
8,373
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
weedg4i20
Kukulkan
12
1 / 3 / 1
6,856
979
5,904
6,580
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
ybc2010
Ymir
11
0 / 5 / 2
6,589
941
869
7,345
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

269

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abax_lui
Cerberus
13
1 / 1 / 13
7,911
1,130
4,973
6,635
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 1 / 5
7,127
1,018
5,173
4,927
1,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
11 / 0 / 4
9,436
1,348
11,902
3,551
1,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Nirtholl
Chernobog
14
2 / 1 / 10
7,947
1,135
3,162
5,336
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
lolozia
Olorun
13
1 / 2 / 7
6,992
999
7,934
4,635
1,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
18
18
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Abax_lui
Cerberus
1
1
13
7.5
W
3
1
5
5.5
L
Chaac
GtoF
Chaac
2
1
3
3.5
W
11
0
4
13
L
Olorun
0
4
1
0.13
W
Chernobog
Nirtholl
Chernobog
2
1
10
7
L
Bakasura
2
5
2
0.6
W
Olorun
lolozia
Olorun
1
2
7
2.25
L
Kukulkan
weedg4i20
Kukulkan
1
3
1
0.5
L
Ymir
ybc2010
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,681
Damage
33,144
36,690
Taken
25,084
18,209
Mitigated
11,649
6,095
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Abax_lui
Cerberus
4,973
338
0
1,525
6,635
4,676
0
3,534
3,073
11,475
0
W
5,173
1,383
0
128
4,927
1,762
0
1,549
3,378
0
11,626
L
Chaac
GtoF
Chaac
9,896
2,066
0
2,691
8,340
6,993
0
4,414
3,926
181
24,345
W
11,902
3,094
0
51
3,551
1,266
0
1,687
1,864
0
19,306
L
Olorun
1,668
707
259
937
6,052
1,926
0
900
5,152
6,228
0
W
Chernobog
Nirtholl
Chernobog
3,162
2,068
0
1,559
5,336
2,049
0
1,225
4,041
0
18,322
L
Bakasura
3,344
2,523
0
1,037
8,373
3,027
0
3,304
5,069
0
8,953
W
Olorun
lolozia
Olorun
7,934
3,693
340
1,110
4,635
1,896
0
606
3,942
19,163
0
L
Kukulkan
weedg4i20
Kukulkan
5,904
372
294
402
6,580
2,311
0
1,653
4,927
22,311
0
L
Ymir
ybc2010
Ymir
869
462
0
475
7,345
3,952
0
2,636
4,709
6,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
39,413
90
Minions Killed
115
4
Camps Cleared
5
557,941
Distance Traveled
684,902
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,911
1,130
29
4
1
147,792
1
W
Mercury
7,127
1,018
5
1
1
158,200
0
L
Chaac
7,607
1,087
28
4
1
136,963
2
W
Loki
9,436
1,348
4
1
1
155,896
0
L
Olorun
6,298
900
15
2
0
103,266
1
W
Chernobog
7,947
1,135
41
6
1
110,460
0
L
Bakasura
7,050
1,007
13
2
1
131,160
0
W
Olorun
6,992
999
36
5
1
112,554
1
L
Kukulkan
6,856
979
31
4
2
128,902
0
L
Ymir
6,589
941
3
0
0
57,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role